Relocate src/common/primitives and src/common/runtime to src/primitives
and src/runtime. Add src/tsconfig.json as the primitives+runtime solution.
Update tsconfigs, esbuild, webpack aliases, publish path, and docs.
Co-authored-by: Daniel Imms <Tyriar@users.noreply.github.com>
- Add composite TypeScript projects for common/primitives and common/runtime
- Decouple primitives from runtime (buffer service interfaces, UnicodeProperties, CellTypes, etc.)
- Move Types.ts to runtime; re-export primitive types from runtime/Types
- Rename src/browser -> src/target-browser, src/headless -> src/target-headless
- Update import paths (target-browser/*, target-headless/*) across repo
- Fix esbuild outbase so common/* and target-* resolve under out-esbuild/
- Point unicode addons at primitives for UnicodeTypes/UnicodeProperties
- Update ARCHITECTURE.md and AGENTS.md
Co-authored-by: Daniel Imms <Tyriar@users.noreply.github.com>
Reorganize src/common per issue #5963: move building blocks under
primitives/ and services/integration under runtime/. Preserve existing
common/* import paths via TypeScript path mapping. Add src/ARCHITECTURE.md
documenting modules and goals.
Fix two relative imports broken by the directory depth change.
Co-authored-by: Daniel Imms <Tyriar@users.noreply.github.com>
Replace direct console.log/warn/error calls in the WebGL addon with
ILogService so messages respect the terminal logLevel and custom logger.
Fixesxtermjs/xterm.js#5921
Co-authored-by: Daniel Imms <Tyriar@users.noreply.github.com>
configEquals omitted deviceMaxTextureSize, deviceCellWidth, and
deviceCellHeight, which could cause the char atlas cache to reuse an
atlas built for a different GPU texture limit or cell size.
Fixes#5915
Co-authored-by: Daniel Imms <Tyriar@users.noreply.github.com>
Register vertex array objects for disposal in GlyphRenderer and
RectangleRenderer, matching existing buffer and program cleanup.
Fixes#5918
Co-authored-by: Daniel Imms <Tyriar@users.noreply.github.com>
Dispose _onRemoveTextureAtlasCanvas in TextureAtlas.dispose() alongside
_onAddTextureAtlasCanvas to avoid leaking listeners when the atlas is torn down.
Fixes#5917
Co-authored-by: Daniel Imms <Tyriar@users.noreply.github.com>
Three related disposable-registration gaps that leak xterm Terminal
instances when the host application unmounts a Terminal. Evidence +
full writeup at juspay/kolu#606.
1. addon-webgl/WebglRenderer._cursorBlinkStateManager was declared
`= new MutableDisposable()` without the `this._register(...)`
wrapper that every sibling MutableDisposable in the class uses.
CursorBlinkStateManager runs a setInterval for the cursor blink
and its `dispose()` correctly clears it — but dispose() was never
called because the disposable wasn't registered. The live timer
kept the renderer (and thus the Terminal) alive past host
unmount.
2. common/TaskQueue.DebouncedIdleTask had no `dispose()` method.
Added one that clears the internal IdleTaskQueue (cancelling any
pending idle callback).
3. browser/services/RenderService._pausedResizeTask (a
DebouncedIdleTask) was not registered. Wrapped with
`this._register(...)` so RenderService.dispose propagates.
Verified in a downstream app (kolu) with a repro that toggles Focus
vs Canvas layout modes:
- Pre-fix: 24/28 disposed xterm Terminals retained past host unmount
+ forced GC.
- Post-fix: 0/28 retained.
Retention chain (before fix):
DOMTimer → ScheduledAction → V8Function
→ CursorBlinkStateManager._renderCallback → WebglRenderer
→ Terminal