Files
xterm.js/addons/addon-webgl
Cursor AgentandDaniel Imms f43273b3f0 fix(webgl): include texture size and cell dimensions in atlas cache equality
configEquals omitted deviceMaxTextureSize, deviceCellWidth, and
deviceCellHeight, which could cause the char atlas cache to reuse an
atlas built for a different GPU texture limit or cell size.

Fixes #5915

Co-authored-by: Daniel Imms <Tyriar@users.noreply.github.com>
2026-05-27 15:35:05 +00:00
..
2026-04-28 21:10:52 +02:00
2024-07-07 09:15:25 -07:00
…
2026-02-13 06:59:24 -08:00
2024-07-14 10:48:39 -07:00
2024-07-14 08:52:15 -07:00

@xterm/addon-webgl

An addon for xterm.js that enables a WebGL2-based renderer. This addon requires xterm.js v4+.

Install

npm install --save @xterm/addon-webgl

Usage

import { Terminal } from '@xterm/xterm';
import { WebglAddon } from '@xterm/addon-webgl';

const terminal = new Terminal();
terminal.open(element);
terminal.loadAddon(new WebglAddon());

See the full API for more advanced usage.

Handling Context Loss

The browser may drop WebGL contexts for various reasons like OOM or after the system has been suspended. There is an API exposed that fires the webglcontextlost event fired on the canvas so embedders can handle it however they wish. An easy, but suboptimal way, to handle this is by disposing of WebglAddon when the event fires:

const terminal = new Terminal();
const addon = new WebglAddon();
addon.onContextLoss(e => {
  addon.dispose();
});
terminal.loadAddon(addon);

Read more about handling WebGL context losses on the Khronos wiki.