fix(addon-webgl): route logging through ILogService instead of console
Replace direct console.log/warn/error calls in the WebGL addon with ILogService so messages respect the terminal logLevel and custom logger. Fixes xtermjs/xterm.js#5921 Co-authored-by: Daniel Imms <Tyriar@users.noreply.github.com>
This commit is contained in:
co-authored by
Daniel Imms
parent
c62e6dd765
commit
4aa02f3fd9
@@ -9,7 +9,7 @@ import { Disposable, toDisposable } from 'common/Lifecycle';
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import { Terminal } from '@xterm/xterm';
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import { IRenderModel, IWebGL2RenderingContext, IWebGLVertexArrayObject, type IRasterizedGlyph, type ITextureAtlas } from './Types';
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import { createProgram, GLTexture, PROJECTION_MATRIX } from './WebglUtils';
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import type { IOptionsService } from 'common/services/Services';
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import type { ILogService, IOptionsService } from 'common/services/Services';
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import { allowRescaling, throwIfFalsy } from 'browser/renderer/shared/RendererUtils';
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interface IVertices {
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@@ -114,7 +114,8 @@ export class GlyphRenderer extends Disposable {
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private readonly _terminal: Terminal,
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private readonly _gl: IWebGL2RenderingContext,
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private _dimensions: IRenderDimensions,
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private readonly _optionsService: IOptionsService
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private readonly _optionsService: IOptionsService,
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private readonly _logService: ILogService
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) {
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super();
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@@ -127,7 +128,7 @@ export class GlyphRenderer extends Disposable {
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TextureAtlas.maxTextureSize = throwIfFalsy(gl.getParameter(gl.MAX_TEXTURE_SIZE) as number | null);
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}
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this._program = throwIfFalsy(createProgram(gl, vertexShaderSource, createFragmentShaderSource(TextureAtlas.maxAtlasPages)));
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this._program = throwIfFalsy(createProgram(gl, vertexShaderSource, createFragmentShaderSource(TextureAtlas.maxAtlasPages), this._logService));
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this._register(toDisposable(() => gl.deleteProgram(this._program)));
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// Uniform locations
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@@ -14,6 +14,7 @@ import { RenderModelConstants } from './RenderModel';
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import { IRenderModel, IWebGL2RenderingContext, IWebGLVertexArrayObject } from './Types';
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import { createProgram, expandFloat32Array, PROJECTION_MATRIX } from './WebglUtils';
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import { throwIfFalsy } from 'browser/renderer/shared/RendererUtils';
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import type { ILogService } from 'common/services/Services';
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const enum VertexAttribLocations {
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POSITION = 0,
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@@ -89,13 +90,14 @@ export class RectangleRenderer extends Disposable {
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private _terminal: Terminal,
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private _gl: IWebGL2RenderingContext,
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private _dimensions: IRenderDimensions,
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private readonly _themeService: IThemeService
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private readonly _themeService: IThemeService,
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private readonly _logService: ILogService
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) {
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super();
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const gl = this._gl;
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this._program = throwIfFalsy(createProgram(gl, vertexShaderSource, fragmentShaderSource));
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this._program = throwIfFalsy(createProgram(gl, vertexShaderSource, fragmentShaderSource, this._logService));
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this._register(toDisposable(() => gl.deleteProgram(this._program)));
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// Uniform locations
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@@ -529,7 +529,7 @@ export class TextureAtlas implements ITextureAtlas {
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let customGlyph = false;
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if (this._config.customGlyphs !== false) {
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const variantOffset = this._workAttributeData.getUnderlineVariantOffset();
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customGlyph = tryDrawCustomGlyph(this._tmpCtx, chars, padding, padding, this._config.deviceCellWidth, this._config.deviceCellHeight, this._config.deviceCharWidth, this._config.deviceCharHeight, this._config.fontSize, this._config.devicePixelRatio, backgroundColor.css, variantOffset);
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customGlyph = tryDrawCustomGlyph(this._tmpCtx, chars, padding, padding, this._config.deviceCellWidth, this._config.deviceCellHeight, this._config.deviceCharWidth, this._config.deviceCharHeight, this._config.fontSize, this._config.devicePixelRatio, this._logService, backgroundColor.css, variantOffset);
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}
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// Whether to clear pixels based on a threshold difference between the glyph color and the
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@@ -9,7 +9,7 @@ import { ICharacterJoinerService, ICharSizeService, ICoreBrowserService, IRender
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import { ITerminal } from 'browser/Types';
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import { Disposable, toDisposable } from 'common/Lifecycle';
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import { getSafariVersion, isSafari } from 'common/Platform';
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import { ICoreService, IDecorationService, IOptionsService } from 'common/services/Services';
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import { ICoreService, IDecorationService, ILogService, IOptionsService } from 'common/services/Services';
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import { IWebGL2RenderingContext } from './Types';
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import { WebglRenderer } from './WebglRenderer';
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import { Emitter, EventUtils } from 'common/Event';
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@@ -65,6 +65,7 @@ export class WebglAddon extends Disposable implements ITerminalAddon, IWebglApi
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const charSizeService: ICharSizeService = unsafeCore._charSizeService;
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const coreBrowserService: ICoreBrowserService = unsafeCore._coreBrowserService;
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const decorationService: IDecorationService = unsafeCore._decorationService;
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const logService: ILogService = unsafeCore._logService;
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const themeService: IThemeService = unsafeCore._themeService;
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this._renderer = this._register(new WebglRenderer(
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@@ -74,6 +75,7 @@ export class WebglAddon extends Disposable implements ITerminalAddon, IWebglApi
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coreBrowserService,
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coreService,
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decorationService,
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logService,
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optionsService,
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themeService,
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this._customGlyphs,
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@@ -15,7 +15,7 @@ import { AttributeData } from 'common/buffer/AttributeData';
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import { CellData } from 'common/buffer/CellData';
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import { Attributes, Content, FgFlags, NULL_CELL_CHAR, NULL_CELL_CODE } from 'common/buffer/Constants';
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import { TextBlinkStateManager } from 'browser/renderer/shared/TextBlinkStateManager';
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import { ICoreService, IDecorationService, IOptionsService } from 'common/services/Services';
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import { ICoreService, IDecorationService, ILogService, IOptionsService } from 'common/services/Services';
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import { Terminal } from '@xterm/xterm';
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import { GlyphRenderer } from './GlyphRenderer';
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import { RectangleRenderer } from './RectangleRenderer';
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@@ -77,6 +77,7 @@ export class WebglRenderer extends Disposable implements IRenderer {
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private readonly _coreBrowserService: ICoreBrowserService,
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private readonly _coreService: ICoreService,
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private readonly _decorationService: IDecorationService,
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private readonly _logService: ILogService,
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private readonly _optionsService: IOptionsService,
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private readonly _themeService: IThemeService,
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private readonly _customGlyphs: boolean = true,
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@@ -122,19 +123,19 @@ export class WebglRenderer extends Disposable implements IRenderer {
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this._deviceMaxTextureSize = this._gl.getParameter(this._gl.MAX_TEXTURE_SIZE);
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this._register(addDisposableListener(this._canvas, 'webglcontextlost', (e) => {
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console.log('webglcontextlost event received');
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this._logService.debug('webglcontextlost event received');
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// Prevent the default behavior in order to enable WebGL context restoration.
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e.preventDefault();
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// Wait a few seconds to see if the 'webglcontextrestored' event is fired.
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// If not, dispatch the onContextLoss notification to observers.
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this._contextRestorationTimeout = setTimeout(() => {
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this._contextRestorationTimeout = undefined;
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console.warn('webgl context not restored; firing onContextLoss');
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this._logService.warn('webgl context not restored; firing onContextLoss');
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this._onContextLoss.fire(e);
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}, 3000 /* ms */);
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}));
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this._register(addDisposableListener(this._canvas, 'webglcontextrestored', (e) => {
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console.warn('webglcontextrestored event received');
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this._logService.warn('webglcontextrestored event received');
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clearTimeout(this._contextRestorationTimeout);
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this._contextRestorationTimeout = undefined;
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// The texture atlas and glyph renderer must be fully reinitialized
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@@ -274,8 +275,8 @@ export class WebglRenderer extends Disposable implements IRenderer {
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* Initializes members dependent on WebGL context state.
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*/
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private _initializeWebGLState(): [RectangleRenderer, GlyphRenderer] {
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this._rectangleRenderer.value = new RectangleRenderer(this._terminal, this._gl, this.dimensions, this._themeService);
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this._glyphRenderer.value = new GlyphRenderer(this._terminal, this._gl, this.dimensions, this._optionsService);
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this._rectangleRenderer.value = new RectangleRenderer(this._terminal, this._gl, this.dimensions, this._themeService, this._logService);
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this._glyphRenderer.value = new GlyphRenderer(this._terminal, this._gl, this.dimensions, this._optionsService, this._logService);
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// Update dimensions and acquire char atlas
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this.handleCharSizeChanged();
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@@ -4,6 +4,7 @@
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*/
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import { throwIfFalsy } from 'browser/renderer/shared/RendererUtils';
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import type { ILogService } from 'common/services/Services';
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/**
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* A matrix that when multiplies will translate 0-1 coordinates (left to right,
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@@ -16,21 +17,21 @@ export const PROJECTION_MATRIX = new Float32Array([
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-1, 1, 0, 1
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]);
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export function createProgram(gl: WebGLRenderingContext, vertexSource: string, fragmentSource: string): WebGLProgram | undefined {
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export function createProgram(gl: WebGLRenderingContext, vertexSource: string, fragmentSource: string, logService: ILogService): WebGLProgram | undefined {
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const program = throwIfFalsy(gl.createProgram());
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gl.attachShader(program, throwIfFalsy(createShader(gl, gl.VERTEX_SHADER, vertexSource)));
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gl.attachShader(program, throwIfFalsy(createShader(gl, gl.FRAGMENT_SHADER, fragmentSource)));
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gl.attachShader(program, throwIfFalsy(createShader(gl, gl.VERTEX_SHADER, vertexSource, logService)));
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gl.attachShader(program, throwIfFalsy(createShader(gl, gl.FRAGMENT_SHADER, fragmentSource, logService)));
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gl.linkProgram(program);
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const success = gl.getProgramParameter(program, gl.LINK_STATUS);
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if (success) {
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return program;
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}
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console.error(gl.getProgramInfoLog(program));
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logService.error(gl.getProgramInfoLog(program));
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gl.deleteProgram(program);
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}
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export function createShader(gl: WebGLRenderingContext, type: number, source: string): WebGLShader | undefined {
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export function createShader(gl: WebGLRenderingContext, type: number, source: string, logService: ILogService): WebGLShader | undefined {
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const shader = throwIfFalsy(gl.createShader(type));
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gl.shaderSource(shader, source);
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gl.compileShader(shader);
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@@ -39,7 +40,7 @@ export function createShader(gl: WebGLRenderingContext, type: number, source: st
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return shader;
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}
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console.error(gl.getShaderInfoLog(shader));
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logService.error(gl.getShaderInfoLog(shader));
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gl.deleteShader(shader);
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}
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@@ -4,6 +4,7 @@
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*/
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import { throwIfFalsy } from 'browser/renderer/shared/RendererUtils';
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import type { ILogService } from 'common/services/Services';
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import { customGlyphDefinitions } from './CustomGlyphDefinitions';
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import { CustomGlyphDefinitionType, CustomGlyphScaleType, CustomGlyphVectorType, type CustomGlyphDefinitionPart, type CustomGlyphPathDrawFunctionDefinition, type CustomGlyphPatternDefinition, type ICustomGlyphSolidOctantBlockVector, type ICustomGlyphVectorShape } from './Types';
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@@ -22,6 +23,7 @@ export function tryDrawCustomGlyph(
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deviceCharHeight: number,
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fontSize: number,
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devicePixelRatio: number,
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logService: ILogService,
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backgroundColor?: string,
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variantOffset: number = 0
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): boolean {
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@@ -30,7 +32,7 @@ export function tryDrawCustomGlyph(
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// Normalize to array for uniform handling
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const parts = Array.isArray(unifiedCharDefinition) ? unifiedCharDefinition : [unifiedCharDefinition];
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for (const part of parts) {
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drawDefinitionPart(ctx, part, xOffset, yOffset, deviceCellWidth, deviceCellHeight, deviceCharWidth, deviceCharHeight, fontSize, devicePixelRatio, backgroundColor, variantOffset);
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drawDefinitionPart(ctx, part, xOffset, yOffset, deviceCellWidth, deviceCellHeight, deviceCharWidth, deviceCharHeight, fontSize, devicePixelRatio, logService, backgroundColor, variantOffset);
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}
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return true;
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}
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@@ -49,6 +51,7 @@ function drawDefinitionPart(
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deviceCharHeight: number,
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fontSize: number,
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devicePixelRatio: number,
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logService: ILogService,
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backgroundColor?: string,
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variantOffset: number = 0
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): void {
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@@ -79,7 +82,7 @@ function drawDefinitionPart(
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drawPatternChar(ctx, part.data, drawXOffset, drawYOffset, drawWidth, drawHeight, variantOffset);
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break;
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case CustomGlyphDefinitionType.PATH_FUNCTION:
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drawPathFunctionCharacter(ctx, part.data, drawXOffset, drawYOffset, drawWidth, drawHeight, devicePixelRatio, part.strokeWidth);
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drawPathFunctionCharacter(ctx, part.data, drawXOffset, drawYOffset, drawWidth, drawHeight, devicePixelRatio, logService, part.strokeWidth);
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break;
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case CustomGlyphDefinitionType.PATH:
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drawPathDefinitionCharacter(ctx, part.data, drawXOffset, drawYOffset, drawWidth, drawHeight, devicePixelRatio, part.strokeWidth);
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@@ -88,7 +91,7 @@ function drawDefinitionPart(
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drawPathNegativeDefinitionCharacter(ctx, part.data, drawXOffset, drawYOffset, drawWidth, drawHeight, devicePixelRatio, backgroundColor);
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break;
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case CustomGlyphDefinitionType.VECTOR_SHAPE:
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drawVectorShape(ctx, part.data, drawXOffset, drawYOffset, drawWidth, drawHeight, fontSize, devicePixelRatio);
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drawVectorShape(ctx, part.data, drawXOffset, drawYOffset, drawWidth, drawHeight, fontSize, devicePixelRatio, logService);
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break;
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case CustomGlyphDefinitionType.BRAILLE:
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drawBrailleCharacter(ctx, part.data, drawXOffset, drawYOffset, drawWidth, drawHeight);
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@@ -510,6 +513,7 @@ function drawPathFunctionCharacter(
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deviceCellWidth: number,
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deviceCellHeight: number,
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devicePixelRatio: number,
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logService: ILogService,
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strokeWidth?: number
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): void {
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ctx.save();
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@@ -536,7 +540,7 @@ function drawPathFunctionCharacter(
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}
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const f = svgToCanvasInstructionMap[type];
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if (!f) {
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console.error(`Could not find drawing instructions for "${type}"`);
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logService.error(`Could not find drawing instructions for "${type}"`);
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continue;
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}
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const args: string[] = instruction.substring(1).split(',');
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@@ -598,7 +602,8 @@ function drawVectorShape(
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deviceCellWidth: number,
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deviceCellHeight: number,
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fontSize: number,
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devicePixelRatio: number
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devicePixelRatio: number,
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logService: ILogService
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): void {
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// Clip the cell to make sure drawing doesn't occur beyond bounds
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const clipRegion = new Path2D();
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@@ -619,7 +624,7 @@ function drawVectorShape(
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}
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const f = svgToCanvasInstructionMap[type];
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if (!f) {
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console.error(`Could not find drawing instructions for "${type}"`);
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logService.error(`Could not find drawing instructions for "${type}"`);
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continue;
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}
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const args: string[] = instruction.substring(1).split(',');
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