Commit Graph
26 Commits
Author SHA1 Message Date
Daniel Imms 81d93b8fbf Ensure CharMeasure exposes integers 2017-08-31 23:23:04 -07:00
Daniel Imms 42e5b3473d Don't clear fg char if it's null or ' ' 2017-08-31 23:13:09 -07:00
Daniel Imms 510940389c Provide convenience draw methods that deal with cells 2017-08-31 23:01:17 -07:00
Daniel Imms 9323833fcc Move scaledCharWidth/Height into base render layer 2017-08-31 22:48:08 -07:00
Daniel Imms 6588e9e01b Fix cursor which cursor character is rendered 2017-08-31 22:43:48 -07:00
Daniel Imms 15c73ef94f Add fontSize and fontFamily options 2017-08-31 22:42:39 -07:00
Daniel Imms c88824155f Simplify color generation code 2017-08-31 21:18:55 -07:00
Daniel Imms 1998675dc0 Move char drawing to base and use in cursor layer 2017-08-31 17:29:58 -07:00
Daniel Imms fe7b424ab8 Move char atlas into BaseRenderLayer 2017-08-31 17:20:50 -07:00
Daniel Imms a91380a76f Pull common parts into BaseRenderLayer 2017-08-31 17:13:15 -07:00
Daniel Imms fd18f7cba7 Support basic cursor 2017-08-31 17:02:24 -07:00
Daniel Imms d3650d9d80 Draw selection underneath foreground 2017-08-31 07:54:16 -07:00
Daniel Imms dff3d16831 Support 256 color 2017-08-31 00:25:52 -07:00
Daniel Imms d601f0aec2 Hang on to selection state to avoid redrawing 2017-08-31 00:13:49 -07:00
Daniel Imms 3d1bb2c60f Support selection 2017-08-31 00:09:23 -07:00
Daniel Imms 5953bbab42 Start SelectionRenderLayer 2017-08-30 23:44:52 -07:00
Daniel Imms 7aff45c2dc Remove additional frame skipping as rendering is so fast now 2017-08-30 23:39:33 -07:00
Daniel Imms a224ed7cc7 Move canvas Renderer into folder 2017-08-30 23:06:55 -07:00
Daniel Imms 1291dc5571 Support inverse 2017-08-30 23:05:51 -07:00
Daniel Imms 6a0b9bd209 Only render fg cells if there are changes 2017-08-30 22:55:17 -07:00
Daniel Imms d93a80398d Draw unicode characters 2017-08-30 22:23:25 -07:00
Daniel Imms 129633a66d Only draw background when needed 2017-08-30 22:09:25 -07:00
Daniel Imms 18e1134e61 Tidy up 2017-08-30 21:55:24 -07:00
Daniel Imms 2cb6593b6b Move fg rendering into IRenderLayer 2017-08-30 21:44:41 -07:00
Daniel Imms 0db42e2056 Pull bg rendering into an IRenderLayer 2017-08-30 21:13:57 -07:00
Daniel Imms 5ce39d3c81 GPU ascii rendering 2017-08-30 19:12:29 -07:00