docs(common): fix throughput typo in WriteBuffer comment

Correct "throughtput" to "throughput" in the FPS vs throughput tradeoff
note inside WriteBuffer.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
Daniel Imms
2026-06-01 15:28:36 +00:00
committed by Cursor Agent
co-authored by Cursor
parent cf1484d7fd
commit e2d1420ff7
+1 -1
View File
@@ -267,7 +267,7 @@ export class WriteBuffer extends Disposable {
* this condition here, also the renderer has no way to spot nonsense updates either.
* FIXME: A proper fix for this would track the FPS at the renderer entry level separately.
*
* If favoring of FPS shows bad throughtput impact, use the following instead. It favors
* If favoring of FPS shows bad throughput impact, use the following instead. It favors
* throughput by eval'ing `startTime` upfront pulling at least one more chunk into the
* current microtask queue (executed before setTimeout).
*/