docs(webgl): remove duplicate word in context lost README
The webglcontextlost section repeated "fired" ("fires the ... event
fired on the canvas"). Drop the extra word.
Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
@@ -23,7 +23,7 @@ See the full [API](https://github.com/xtermjs/xterm.js/blob/master/addons/addon-
|
||||
|
||||
### Handling Context Loss
|
||||
|
||||
The browser may drop WebGL contexts for various reasons like OOM or after the system has been suspended. There is an API exposed that fires the `webglcontextlost` event fired on the canvas so embedders can handle it however they wish. An easy, but suboptimal way, to handle this is by disposing of WebglAddon when the event fires:
|
||||
The browser may drop WebGL contexts for various reasons like OOM or after the system has been suspended. There is an API exposed that fires the `webglcontextlost` event on the canvas so embedders can handle it however they wish. An easy, but suboptimal way, to handle this is by disposing of WebglAddon when the event fires:
|
||||
|
||||
```ts
|
||||
const terminal = new Terminal();
|
||||
|
||||
Reference in New Issue
Block a user