Commit Graph
15 Commits
Author SHA1 Message Date
Daniel Imms 28d7eddcb4 Set glyph fg color based on original bg, not selection
This involves resolving the rgb channels of the original background
color and encoding them using the RGB color mode.

Fixes #2599
2019-12-26 14:04:50 +11:00
Daniel Imms c60b822f4b Fix publish script for dot separated beta 2019-11-24 09:34:29 -08:00
Daniel Imms 53fb1ba54d Don't throw when rendering before atlas is set
This fixes a problem when loading the webgl addon before the terminal
is attached.

See microsoft/vscode#85048
2019-11-24 09:22:07 -08:00
Daniel Imms 2da77dd5f8 Use opaque selection in webgl, fix selection default rgba 2019-11-10 11:23:34 -08:00
Daniel 01628362f5 Support selection color 2019-11-10 01:19:27 -08:00
Daniel 39f0e17edf Consolidate constants, fix rectangle rendering 2019-11-09 23:05:39 -08:00
Daniel 2b5d229aab Reduce size of model to 3 by removing attr 2019-11-09 22:56:42 -08:00
Daniel 9dd2ccb1ad Fix selection color to set correct mode 2019-11-09 22:48:28 -08:00
Daniel e15476704c Adopt new [bg][fg] map in char cache 2019-11-09 22:43:25 -08:00
Daniel Imms 9826f3a14c Remove unneeded defensive check 2019-10-21 18:47:43 -07:00
Daniel Imms bc07225394 Enable strict mode in webgl addon
Fixes #2286
2019-07-04 09:08:56 -07:00
Daniel Imms 40bc62c383 Enable strict null checks in webgl addon
Part of #2286
2019-07-04 08:58:42 -07:00
Daniel Imms 0898de147f Ensure GlyphRenderer._atlas exists on beginFrame
This should fix an exception breaking it in vscode
2019-07-04 08:36:44 -07:00
Daniel Imms 1b7862ce8a Move slice typed array util into webgl addon 2019-06-17 07:35:52 -07:00
Daniel Imms d7daa53b50 Move webgl renderer into addon dir 2019-06-14 23:55:17 -07:00