Daniel Imms
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28d7eddcb4
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Set glyph fg color based on original bg, not selection
This involves resolving the rgb channels of the original background
color and encoding them using the RGB color mode.
Fixes #2599
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2019-12-26 14:04:50 +11:00 |
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Daniel Imms
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c60b822f4b
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Fix publish script for dot separated beta
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2019-11-24 09:34:29 -08:00 |
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Daniel Imms
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53fb1ba54d
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Don't throw when rendering before atlas is set
This fixes a problem when loading the webgl addon before the terminal
is attached.
See microsoft/vscode#85048
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2019-11-24 09:22:07 -08:00 |
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Daniel Imms
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2da77dd5f8
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Use opaque selection in webgl, fix selection default rgba
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2019-11-10 11:23:34 -08:00 |
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Daniel
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01628362f5
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Support selection color
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2019-11-10 01:19:27 -08:00 |
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Daniel
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39f0e17edf
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Consolidate constants, fix rectangle rendering
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2019-11-09 23:05:39 -08:00 |
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Daniel
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2b5d229aab
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Reduce size of model to 3 by removing attr
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2019-11-09 22:56:42 -08:00 |
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Daniel
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9dd2ccb1ad
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Fix selection color to set correct mode
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2019-11-09 22:48:28 -08:00 |
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Daniel
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e15476704c
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Adopt new [bg][fg] map in char cache
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2019-11-09 22:43:25 -08:00 |
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Daniel Imms
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9826f3a14c
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Remove unneeded defensive check
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2019-10-21 18:47:43 -07:00 |
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Daniel Imms
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bc07225394
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Enable strict mode in webgl addon
Fixes #2286
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2019-07-04 09:08:56 -07:00 |
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Daniel Imms
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40bc62c383
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Enable strict null checks in webgl addon
Part of #2286
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2019-07-04 08:58:42 -07:00 |
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Daniel Imms
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0898de147f
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Ensure GlyphRenderer._atlas exists on beginFrame
This should fix an exception breaking it in vscode
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2019-07-04 08:36:44 -07:00 |
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Daniel Imms
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1b7862ce8a
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Move slice typed array util into webgl addon
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2019-06-17 07:35:52 -07:00 |
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Daniel Imms
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d7daa53b50
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Move webgl renderer into addon dir
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2019-06-14 23:55:17 -07:00 |
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