Fix conflicts
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@@ -9,7 +9,7 @@ import { IWebGL2RenderingContext, IWebGLVertexArrayObject, IRenderModel, IRaster
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import { INDICIES_PER_CELL } from './WebglRenderer';
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import { COMBINED_CHAR_BIT_MASK } from './RenderModel';
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import { fill, slice } from './TypedArray';
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import { NULL_CELL_CODE, WHITESPACE_CELL_CODE } from '../../core/buffer/BufferLine';
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import { NULL_CELL_CODE, WHITESPACE_CELL_CODE } from '../../common/buffer/BufferLine';
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import { getLuminance } from './ColorUtils';
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import { IColorSet, Terminal, IBufferLine, IRenderDimensions } from 'xterm';
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@@ -15,7 +15,7 @@ import { IWebGL2RenderingContext } from './Types';
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import { INVERTED_DEFAULT_COLOR } from './atlas/Types';
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import { RenderModel, COMBINED_CHAR_BIT_MASK } from './RenderModel';
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import { Disposable } from './Lifecycle';
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import { CHAR_DATA_CHAR_INDEX, CHAR_DATA_CODE_INDEX, CHAR_DATA_ATTR_INDEX, NULL_CELL_CODE } from '../../core/buffer/BufferLine';
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import { CHAR_DATA_CHAR_INDEX, CHAR_DATA_CODE_INDEX, CHAR_DATA_ATTR_INDEX, NULL_CELL_CODE } from 'common/buffer/BufferLine';
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import { DEFAULT_COLOR } from '../../common/Types';
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import { IColorSet, Terminal, IRenderDimensions, IRenderer } from 'xterm';
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import { getLuminance } from './ColorUtils';
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@@ -332,8 +332,10 @@ export class WebglRenderer extends Disposable implements IRenderer {
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* Recalculates the character and canvas dimensions.
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*/
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private _updateDimensions(devicePixelRatio: number = window.devicePixelRatio): void {
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// TODO: Acquire CharSizeService properly
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// Perform a new measure if the CharMeasure dimensions are not yet available
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if (!this._core.charMeasure.width || !this._core.charMeasure.height) {
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if (!(<any>this._core)._charSizeService.width || !(<any>this._core)._charSizeService.height) {
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return;
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}
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@@ -344,12 +346,12 @@ export class WebglRenderer extends Disposable implements IRenderer {
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// NOTE: ceil fixes sometime, floor does others :s
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this.dimensions.scaledCharWidth = Math.floor(this._core.charMeasure.width * devicePixelRatio);
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this.dimensions.scaledCharWidth = Math.floor((<any>this._core)._charSizeService.width * devicePixelRatio);
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// Calculate the scaled character height. Height is ceiled in case
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// devicePixelRatio is a floating point number in order to ensure there is
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// enough space to draw the character to the cell.
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this.dimensions.scaledCharHeight = Math.ceil(this._core.charMeasure.height * devicePixelRatio);
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this.dimensions.scaledCharHeight = Math.ceil((<any>this._core)._charSizeService.height * devicePixelRatio);
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// Calculate the scaled cell height, if lineHeight is not 1 then the value
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// will be floored because since lineHeight can never be lower then 1, there
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@@ -9,7 +9,7 @@ import { IRasterizedGlyph, IBoundingBox, IRasterizedGlyphSet } from '../Types';
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import { FLAGS } from '../../Types';
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import { is256Color } from './CharAtlasUtils';
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import { clearColor } from './CharAtlasGenerator';
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import { DEFAULT_ATTR } from '../../../core/buffer/BufferLine';
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import { DEFAULT_ATTR } from 'common/buffer/BufferLine';
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import { DEFAULT_COLOR } from '../../../common/Types';
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import { IColor } from 'xterm';
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@@ -4,12 +4,12 @@
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*/
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import { IRenderLayer } from './Types';
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import { ICellData } from '../../../core/Types';
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import { ICellData } from '../../../common/Types';
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import { DEFAULT_COLOR } from '../../../common/Types';
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import { DIM_OPACITY, INVERTED_DEFAULT_COLOR, IGlyphIdentifier } from '../atlas/Types';
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import BaseCharAtlas from '../atlas/BaseCharAtlas';
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import { acquireCharAtlas } from '../atlas/CharAtlasCache';
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import { CellData, AttributeData, WHITESPACE_CELL_CHAR, WHITESPACE_CELL_CODE } from '../../../core/buffer/BufferLine';
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import { CellData, AttributeData, WHITESPACE_CELL_CHAR, WHITESPACE_CELL_CODE } from '../../../common/buffer/BufferLine';
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import { IColorSet, IRenderDimensions, Terminal } from 'xterm';
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export abstract class BaseRenderLayer implements IRenderLayer {
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@@ -5,8 +5,8 @@
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import { IRenderDimensions, IColorSet, Terminal } from 'xterm';
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import { BaseRenderLayer } from './BaseRenderLayer';
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import { ICellData } from '../../../core/Types';
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import { CellData } from '../../../core/buffer/BufferLine';
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import { ICellData } from '../../../common/Types';
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import { CellData } from '../../../common/buffer/BufferLine';
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interface ICursorState {
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x: number;
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