Separate the regular render debouncer from a Time-Based debouncer to be used to update Screen Readers

This commit is contained in:
Samuel Sampson
2021-07-29 19:57:51 +00:00
parent 12e1e422e3
commit e82f475c9b
3 changed files with 90 additions and 30 deletions
+3 -3
View File
@@ -7,7 +7,7 @@ import * as Strings from 'browser/LocalizableStrings';
import { ITerminal } from 'browser/Types';
import { IBuffer } from 'common/buffer/Types';
import { isMac } from 'common/Platform';
import { RenderDebouncer } from 'browser/RenderDebouncer';
import { TimeBasedDebouncer } from 'browser/TimeBasedDebouncer';
import { addDisposableDomListener } from 'browser/Lifecycle';
import { Disposable } from 'common/Lifecycle';
import { ScreenDprMonitor } from 'browser/ScreenDprMonitor';
@@ -28,7 +28,7 @@ export class AccessibilityManager extends Disposable {
private _liveRegion: HTMLElement;
private _liveRegionLineCount: number = 0;
private _renderRowsDebouncer: RenderDebouncer;
private _renderRowsDebouncer: TimeBasedDebouncer;
private _screenDprMonitor: ScreenDprMonitor;
private _topBoundaryFocusListener: (e: FocusEvent) => void;
@@ -72,7 +72,7 @@ export class AccessibilityManager extends Disposable {
this._refreshRowsDimensions();
this._accessibilityTreeRoot.appendChild(this._rowContainer);
this._renderRowsDebouncer = new RenderDebouncer(this._renderRows.bind(this));
this._renderRowsDebouncer = new TimeBasedDebouncer(this._renderRows.bind(this));
this._refreshRows();
this._liveRegion = document.createElement('div');
+11 -27
View File
@@ -5,8 +5,6 @@
import { IDisposable } from 'common/Types';
const RENDER_DEBOUNCE_THRESHOLD_MS = 1000; // 1 Second
/**
* Debounces calls to render terminal rows using animation frames.
*/
@@ -16,17 +14,17 @@ export class RenderDebouncer implements IDisposable {
private _rowCount: number | undefined;
private _animationFrame: number | undefined;
// The last moment that the Terminal was refreshed at
private _lastRefreshMs = 0;
// Whether a trailing refresh should be triggered due to a refresh request that was throttled
private _additionalRefreshRequested = false;
constructor(
private _renderCallback: (start: number, end: number) => void
) {
}
public dispose(): void {}
public dispose(): void {
if (this._animationFrame) {
window.cancelAnimationFrame(this._animationFrame);
this._animationFrame = undefined;
}
}
public refresh(rowStart: number | undefined, rowEnd: number | undefined, rowCount: number): void {
this._rowCount = rowCount;
@@ -37,25 +35,11 @@ export class RenderDebouncer implements IDisposable {
this._rowStart = this._rowStart !== undefined ? Math.min(this._rowStart, rowStart) : rowStart;
this._rowEnd = this._rowEnd !== undefined ? Math.max(this._rowEnd, rowEnd) : rowEnd;
// Only refresh if the time since last refresh is above a threshold, otherwise wait for
// enough time to pass before refreshing again.
const refreshRequestTime: number = Date.now();
if (refreshRequestTime - this._lastRefreshMs >= RENDER_DEBOUNCE_THRESHOLD_MS) {
// Enough time has lapsed since the last refresh; refresh immediately
this._lastRefreshMs = refreshRequestTime;
this._innerRefresh();
} else if (!this._additionalRefreshRequested) {
// This is the first additional request throttled; set up trailing refresh
const elapsed = refreshRequestTime - this._lastRefreshMs;
const waitPeriodBeforeTrailingRefresh = RENDER_DEBOUNCE_THRESHOLD_MS - elapsed;
this._additionalRefreshRequested = true;
setTimeout(() => {
this._lastRefreshMs = Date.now();
this._innerRefresh();
this._additionalRefreshRequested = false;
}, waitPeriodBeforeTrailingRefresh);
if (this._animationFrame) {
return;
}
this._animationFrame = window.requestAnimationFrame(() => this._innerRefresh());
}
private _innerRefresh(): void {
@@ -71,9 +55,9 @@ export class RenderDebouncer implements IDisposable {
// Reset debouncer (this happens before render callback as the render could trigger it again)
this._rowStart = undefined;
this._rowEnd = undefined;
this._animationFrame = undefined;
// Run render callback
this._renderCallback(start, end);
}
}
+76
View File
@@ -0,0 +1,76 @@
/**
* Copyright (c) 2018 The xterm.js authors. All rights reserved.
* @license MIT
*/
const RENDER_DEBOUNCE_THRESHOLD_MS = 1000; // 1 Second
/**
* Debounces calls to update screen readers to update at most once per second.
*/
export class TimeBasedDebouncer {
private _rowStart: number | undefined;
private _rowEnd: number | undefined;
private _rowCount: number | undefined;
// The last moment that the Terminal was refreshed at
private _lastRefreshMs = 0;
// Whether a trailing refresh should be triggered due to a refresh request that was throttled
private _additionalRefreshRequested = false;
constructor(
private _renderCallback: (start: number, end: number) => void
) {
}
public dispose(): void {}
public refresh(rowStart: number | undefined, rowEnd: number | undefined, rowCount: number): void {
this._rowCount = rowCount;
// Get the min/max row start/end for the arg values
rowStart = rowStart !== undefined ? rowStart : 0;
rowEnd = rowEnd !== undefined ? rowEnd : this._rowCount - 1;
// Set the properties to the updated values
this._rowStart = this._rowStart !== undefined ? Math.min(this._rowStart, rowStart) : rowStart;
this._rowEnd = this._rowEnd !== undefined ? Math.max(this._rowEnd, rowEnd) : rowEnd;
// Only refresh if the time since last refresh is above a threshold, otherwise wait for
// enough time to pass before refreshing again.
const refreshRequestTime: number = Date.now();
if (refreshRequestTime - this._lastRefreshMs >= RENDER_DEBOUNCE_THRESHOLD_MS) {
// Enough time has lapsed since the last refresh; refresh immediately
this._lastRefreshMs = refreshRequestTime;
this._innerRefresh();
} else if (!this._additionalRefreshRequested) {
// This is the first additional request throttled; set up trailing refresh
const elapsed = refreshRequestTime - this._lastRefreshMs;
const waitPeriodBeforeTrailingRefresh = RENDER_DEBOUNCE_THRESHOLD_MS - elapsed;
this._additionalRefreshRequested = true;
setTimeout(() => {
this._lastRefreshMs = Date.now();
this._innerRefresh();
this._additionalRefreshRequested = false;
}, waitPeriodBeforeTrailingRefresh);
}
}
private _innerRefresh(): void {
// Make sure values are set
if (this._rowStart === undefined || this._rowEnd === undefined || this._rowCount === undefined) {
return;
}
// Clamp values
const start = Math.max(this._rowStart, 0);
const end = Math.min(this._rowEnd, this._rowCount - 1);
// Reset debouncer (this happens before render callback as the render could trigger it again)
this._rowStart = undefined;
this._rowEnd = undefined;
// Run render callback
this._renderCallback(start, end);
}
}