fix(webgl): use stable numeric sort for merging texture pages

The merging-pages index sort used (a, b) => a > b ? 1 : -1, which
returns -1 when a === b and violates the comparator contract. Use
(a, b) => a - b for ascending numeric order.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
Daniel Imms
2026-06-01 15:28:04 +00:00
committed by Cursor Agent
co-authored by Cursor
parent e35a9c1e90
commit b4bd92d62c
+1 -1
View File
@@ -191,7 +191,7 @@ export class TextureAtlas implements ITextureAtlas {
return newPage;
}
const sortedMergingPagesIndexes = mergingPages.map(e => e.glyphs[0].texturePage).sort((a, b) => a > b ? 1 : -1);
const sortedMergingPagesIndexes = mergingPages.map(e => e.glyphs[0].texturePage).sort((a, b) => a - b);
const mergedPageIndex = this.pages.length - mergingPages.length;
// Merge into the new page