Fix inverse in webgl, add tests
This commit is contained in:
@@ -248,23 +248,26 @@ export class RectangleRenderer {
|
||||
let currentStartX = -1;
|
||||
let currentBg = 0;
|
||||
let currentFg = 0;
|
||||
let currentInverse = false;
|
||||
for (let x = 0; x < terminal.cols; x++) {
|
||||
const modelIndex = ((y * terminal.cols) + x) * RENDER_MODEL_INDICIES_PER_CELL;
|
||||
const bg = model.cells[modelIndex + RENDER_MODEL_BG_OFFSET];
|
||||
const fg = model.cells[modelIndex + RENDER_MODEL_FG_OFFSET];
|
||||
if (bg !== currentBg) {
|
||||
const inverse = !!(fg & FgFlags.INVERSE);
|
||||
if (bg !== currentBg || ((inverse || currentInverse) && fg !== currentFg)) {
|
||||
// A rectangle needs to be drawn if going from non-default to another color
|
||||
if (currentBg !== 0) {
|
||||
if (currentBg !== 0 || (currentInverse && currentFg !== 0)) {
|
||||
const offset = rectangleCount++ * INDICES_PER_RECTANGLE;
|
||||
this._updateRectangle(vertices, offset, currentFg, currentBg, currentStartX, x, y);
|
||||
}
|
||||
currentStartX = x;
|
||||
currentBg = bg;
|
||||
currentFg = fg;
|
||||
currentInverse = inverse;
|
||||
}
|
||||
}
|
||||
// Finish rectangle if it's still going
|
||||
if (currentBg !== 0) {
|
||||
if (currentBg !== 0 || (currentInverse && currentFg !== 0)) {
|
||||
const offset = rectangleCount++ * INDICES_PER_RECTANGLE;
|
||||
this._updateRectangle(vertices, offset, currentFg, currentBg, currentStartX, terminal.cols, y);
|
||||
}
|
||||
@@ -274,12 +277,21 @@ export class RectangleRenderer {
|
||||
|
||||
private _updateRectangle(vertices: IVertices, offset: number, fg: number, bg: number, startX: number, endX: number, y: number): void {
|
||||
let rgba: number | undefined;
|
||||
const colorMode = bg & Attributes.CM_MASK;
|
||||
if (fg & FgFlags.INVERSE) {
|
||||
// Inverted color
|
||||
rgba = this._colors.foreground.rgba;
|
||||
switch (fg & Attributes.CM_MASK) {
|
||||
case Attributes.CM_P16:
|
||||
case Attributes.CM_P256:
|
||||
rgba = this._colors.ansi[fg & Attributes.PCOLOR_MASK].rgba;
|
||||
break;
|
||||
case Attributes.CM_RGB:
|
||||
rgba = (fg & Attributes.RGB_MASK) << 8;
|
||||
break;
|
||||
case Attributes.CM_DEFAULT:
|
||||
default:
|
||||
rgba = this._colors.foreground.rgba;
|
||||
}
|
||||
} else {
|
||||
switch (colorMode) {
|
||||
switch (bg & Attributes.CM_MASK) {
|
||||
case Attributes.CM_P16:
|
||||
case Attributes.CM_P256:
|
||||
rgba = this._colors.ansi[bg & Attributes.PCOLOR_MASK].rgba;
|
||||
|
||||
@@ -16,7 +16,7 @@ let page: puppeteer.Page;
|
||||
const width = 800;
|
||||
const height = 600;
|
||||
|
||||
describe('WebGL Renderer Integration Tests', function(): void {
|
||||
describe.only('WebGL Renderer Integration Tests', function(): void {
|
||||
it('dispose removes renderer canvases', async () => {
|
||||
await setupBrowser();
|
||||
assert.equal(await page.evaluate(`document.querySelectorAll('.xterm canvas').length`), 3);
|
||||
@@ -76,6 +76,52 @@ describe('WebGL Renderer Integration Tests', function(): void {
|
||||
await pollFor(page, () => getCellColor(8, 1), [22, 23, 24, 255]);
|
||||
});
|
||||
|
||||
it('foreground 0-15 inverse', async () => {
|
||||
const theme: ITheme = {
|
||||
black: '#010203',
|
||||
red: '#040506',
|
||||
green: '#070809',
|
||||
yellow: '#0a0b0c',
|
||||
blue: '#0d0e0f',
|
||||
magenta: '#101112',
|
||||
cyan: '#131415',
|
||||
white: '#161718'
|
||||
};
|
||||
await page.evaluate(`window.term.setOption('theme', ${JSON.stringify(theme)});`);
|
||||
await writeSync(`\\x1b[7;30m \\x1b[7;31m \\x1b[7;32m \\x1b[7;33m \\x1b[7;34m \\x1b[7;35m \\x1b[7;36m \\x1b[7;37m `);
|
||||
await pollFor(page, () => getCellColor(1, 1), [1, 2, 3, 255]);
|
||||
await pollFor(page, () => getCellColor(2, 1), [4, 5, 6, 255]);
|
||||
await pollFor(page, () => getCellColor(3, 1), [7, 8, 9, 255]);
|
||||
await pollFor(page, () => getCellColor(4, 1), [10, 11, 12, 255]);
|
||||
await pollFor(page, () => getCellColor(5, 1), [13, 14, 15, 255]);
|
||||
await pollFor(page, () => getCellColor(6, 1), [16, 17, 18, 255]);
|
||||
await pollFor(page, () => getCellColor(7, 1), [19, 20, 21, 255]);
|
||||
await pollFor(page, () => getCellColor(8, 1), [22, 23, 24, 255]);
|
||||
});
|
||||
|
||||
it('background 0-15 inverse', async () => {
|
||||
const theme: ITheme = {
|
||||
black: '#010203',
|
||||
red: '#040506',
|
||||
green: '#070809',
|
||||
yellow: '#0a0b0c',
|
||||
blue: '#0d0e0f',
|
||||
magenta: '#101112',
|
||||
cyan: '#131415',
|
||||
white: '#161718'
|
||||
};
|
||||
await page.evaluate(`window.term.setOption('theme', ${JSON.stringify(theme)});`);
|
||||
await writeSync(`\\x1b[7;40m█\\x1b[7;41m█\\x1b[7;42m█\\x1b[7;43m█\\x1b[7;44m█\\x1b[7;45m█\\x1b[7;46m█\\x1b[7;47m█`);
|
||||
await pollFor(page, () => getCellColor(1, 1), [1, 2, 3, 255]);
|
||||
await pollFor(page, () => getCellColor(2, 1), [4, 5, 6, 255]);
|
||||
await pollFor(page, () => getCellColor(3, 1), [7, 8, 9, 255]);
|
||||
await pollFor(page, () => getCellColor(4, 1), [10, 11, 12, 255]);
|
||||
await pollFor(page, () => getCellColor(5, 1), [13, 14, 15, 255]);
|
||||
await pollFor(page, () => getCellColor(6, 1), [16, 17, 18, 255]);
|
||||
await pollFor(page, () => getCellColor(7, 1), [19, 20, 21, 255]);
|
||||
await pollFor(page, () => getCellColor(8, 1), [22, 23, 24, 255]);
|
||||
});
|
||||
|
||||
it('foreground 0-15 bright', async () => {
|
||||
const theme: ITheme = {
|
||||
brightBlack: '#010203',
|
||||
@@ -162,6 +208,46 @@ describe('WebGL Renderer Integration Tests', function(): void {
|
||||
}
|
||||
});
|
||||
|
||||
it('foreground 16-255 inverse', async () => {
|
||||
let data = '';
|
||||
for (let y = 0; y < 240 / 16; y++) {
|
||||
for (let x = 0; x < 16; x++) {
|
||||
data += `\\x1b[7;38;5;${16 + y * 16 + x}m \x1b[0m`;
|
||||
}
|
||||
data += '\\r\\n';
|
||||
}
|
||||
await writeSync(data);
|
||||
for (let y = 0; y < 240 / 16; y++) {
|
||||
for (let x = 0; x < 16; x++) {
|
||||
const cssColor = COLORS_16_TO_255[y * 16 + x];
|
||||
const r = parseInt(cssColor.substr(1, 2), 16);
|
||||
const g = parseInt(cssColor.substr(3, 2), 16);
|
||||
const b = parseInt(cssColor.substr(5, 2), 16);
|
||||
await pollFor(page, () => getCellColor(x + 1, y + 1), [r, g, b, 255]);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
it('background 16-255 inverse', async () => {
|
||||
let data = '';
|
||||
for (let y = 0; y < 240 / 16; y++) {
|
||||
for (let x = 0; x < 16; x++) {
|
||||
data += `\\x1b[7;48;5;${16 + y * 16 + x}m█\x1b[0m`;
|
||||
}
|
||||
data += '\\r\\n';
|
||||
}
|
||||
await writeSync(data);
|
||||
for (let y = 0; y < 240 / 16; y++) {
|
||||
for (let x = 0; x < 16; x++) {
|
||||
const cssColor = COLORS_16_TO_255[y * 16 + x];
|
||||
const r = parseInt(cssColor.substr(1, 2), 16);
|
||||
const g = parseInt(cssColor.substr(3, 2), 16);
|
||||
const b = parseInt(cssColor.substr(5, 2), 16);
|
||||
await pollFor(page, () => getCellColor(x + 1, y + 1), [r, g, b, 255]);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
it('foreground true color red', async () => {
|
||||
let data = '';
|
||||
for (let y = 0; y < 16; y++) {
|
||||
@@ -305,6 +391,151 @@ describe('WebGL Renderer Integration Tests', function(): void {
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
it('foreground true color red inverse', async function(): Promise<void> {
|
||||
this.timeout(60000);
|
||||
let data = '';
|
||||
for (let y = 0; y < 16; y++) {
|
||||
for (let x = 0; x < 16; x++) {
|
||||
const i = y * 16 + x;
|
||||
data += `\x1b[7;38;2;${i};0;0m \x1b[0m`;
|
||||
}
|
||||
data += '\\r\\n';
|
||||
}
|
||||
await writeSync(data);
|
||||
for (let y = 0; y < 16; y++) {
|
||||
for (let x = 0; x < 16; x++) {
|
||||
const i = y * 16 + x;
|
||||
await pollFor(page, () => getCellColor(x + 1, y + 1), [i, 0, 0, 255]);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
it('background true color red inverse', async function(): Promise<void> {
|
||||
let data = '';
|
||||
for (let y = 0; y < 16; y++) {
|
||||
for (let x = 0; x < 16; x++) {
|
||||
const i = y * 16 + x;
|
||||
data += `\\x1b[7;48;2;${i};0;0m█\\x1b[0m`;
|
||||
}
|
||||
data += '\\r\\n';
|
||||
}
|
||||
await writeSync(data);
|
||||
for (let y = 0; y < 16; y++) {
|
||||
for (let x = 0; x < 16; x++) {
|
||||
const i = y * 16 + x;
|
||||
await pollFor(page, () => getCellColor(x + 1, y + 1), [i, 0, 0, 255]);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
it('foreground true color green inverse', async () => {
|
||||
let data = '';
|
||||
for (let y = 0; y < 16; y++) {
|
||||
for (let x = 0; x < 16; x++) {
|
||||
const i = y * 16 + x;
|
||||
data += `\\x1b[7;38;2;0;${i};0m \x1b[0m`;
|
||||
}
|
||||
data += '\\r\\n';
|
||||
}
|
||||
await writeSync(data);
|
||||
for (let y = 0; y < 16; y++) {
|
||||
for (let x = 0; x < 16; x++) {
|
||||
const i = y * 16 + x;
|
||||
await pollFor(page, () => getCellColor(x + 1, y + 1), [0, i, 0, 255]);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
it('background true color green inverse', async () => {
|
||||
let data = '';
|
||||
for (let y = 0; y < 16; y++) {
|
||||
for (let x = 0; x < 16; x++) {
|
||||
const i = y * 16 + x;
|
||||
data += `\\x1b[7;48;2;0;${i};0m█\x1b[0m`;
|
||||
}
|
||||
data += '\\r\\n';
|
||||
}
|
||||
await writeSync(data);
|
||||
for (let y = 0; y < 16; y++) {
|
||||
for (let x = 0; x < 16; x++) {
|
||||
const i = y * 16 + x;
|
||||
await pollFor(page, () => getCellColor(x + 1, y + 1), [0, i, 0, 255]);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
it('foreground true color blue inverse', async () => {
|
||||
let data = '';
|
||||
for (let y = 0; y < 16; y++) {
|
||||
for (let x = 0; x < 16; x++) {
|
||||
const i = y * 16 + x;
|
||||
data += `\\x1b[7;38;2;0;0;${i}m \x1b[0m`;
|
||||
}
|
||||
data += '\\r\\n';
|
||||
}
|
||||
await writeSync(data);
|
||||
for (let y = 0; y < 16; y++) {
|
||||
for (let x = 0; x < 16; x++) {
|
||||
const i = y * 16 + x;
|
||||
await pollFor(page, () => getCellColor(x + 1, y + 1), [0, 0, i, 255]);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
it('background true color blue inverse', async () => {
|
||||
let data = '';
|
||||
for (let y = 0; y < 16; y++) {
|
||||
for (let x = 0; x < 16; x++) {
|
||||
const i = y * 16 + x;
|
||||
data += `\\x1b[7;48;2;0;0;${i}m█\x1b[0m`;
|
||||
}
|
||||
data += '\\r\\n';
|
||||
}
|
||||
await writeSync(data);
|
||||
for (let y = 0; y < 16; y++) {
|
||||
for (let x = 0; x < 16; x++) {
|
||||
const i = y * 16 + x;
|
||||
await pollFor(page, () => getCellColor(x + 1, y + 1), [0, 0, i, 255]);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
it('foreground true color grey inverse', async () => {
|
||||
let data = '';
|
||||
for (let y = 0; y < 16; y++) {
|
||||
for (let x = 0; x < 16; x++) {
|
||||
const i = y * 16 + x;
|
||||
data += `\\x1b[7;38;2;${i};${i};${i}m \x1b[0m`;
|
||||
}
|
||||
data += '\\r\\n';
|
||||
}
|
||||
await writeSync(data);
|
||||
for (let y = 0; y < 16; y++) {
|
||||
for (let x = 0; x < 16; x++) {
|
||||
const i = y * 16 + x;
|
||||
await pollFor(page, () => getCellColor(x + 1, y + 1), [i, i, i, 255]);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
it('background true color grey inverse', async () => {
|
||||
let data = '';
|
||||
for (let y = 0; y < 16; y++) {
|
||||
for (let x = 0; x < 16; x++) {
|
||||
const i = y * 16 + x;
|
||||
data += `\\x1b[7;48;2;${i};${i};${i}m█\x1b[0m`;
|
||||
}
|
||||
data += '\\r\\n';
|
||||
}
|
||||
await writeSync(data);
|
||||
for (let y = 0; y < 16; y++) {
|
||||
for (let x = 0; x < 16; x++) {
|
||||
const i = y * 16 + x;
|
||||
await pollFor(page, () => getCellColor(x + 1, y + 1), [i, i, i, 255]);
|
||||
}
|
||||
}
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
|
||||
@@ -252,35 +252,13 @@ export class WebglRenderer extends Disposable implements IRenderer {
|
||||
this._model.lineLengths[y] = x + 1;
|
||||
}
|
||||
|
||||
// Resolve bg and fg
|
||||
let bg = this._workCell.bg;
|
||||
let fg = this._workCell.fg;
|
||||
|
||||
// Nothing has changed, no updates needed
|
||||
if (this._model.cells[i] === code &&
|
||||
this._model.cells[i + RENDER_MODEL_BG_OFFSET] === bg &&
|
||||
this._model.cells[i + RENDER_MODEL_FG_OFFSET] === fg) {
|
||||
this._model.cells[i + RENDER_MODEL_BG_OFFSET] === this._workCell.bg &&
|
||||
this._model.cells[i + RENDER_MODEL_FG_OFFSET] === this._workCell.fg) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// If inverse flag is on, the foreground should become the background.
|
||||
if (this._workCell.isInverse()) {
|
||||
const temp = bg;
|
||||
bg = fg;
|
||||
fg = temp;
|
||||
if (fg === DEFAULT_COLOR) {
|
||||
fg = INVERTED_DEFAULT_COLOR;
|
||||
}
|
||||
if (bg === DEFAULT_COLOR) {
|
||||
bg = INVERTED_DEFAULT_COLOR;
|
||||
}
|
||||
}
|
||||
|
||||
// Apply drawBoldTextInBrightColors
|
||||
if (terminal.options.drawBoldTextInBrightColors && this._workCell.isBold() && fg & FgFlags.BOLD && this._workCell.getFgColor() < 8) {
|
||||
fg += 8;
|
||||
}
|
||||
|
||||
// Flag combined chars with a bit mask so they're easily identifiable
|
||||
if (chars.length > 1) {
|
||||
code = code | COMBINED_CHAR_BIT_MASK;
|
||||
@@ -288,10 +266,10 @@ export class WebglRenderer extends Disposable implements IRenderer {
|
||||
|
||||
// Cache the results in the model
|
||||
this._model.cells[i] = code;
|
||||
this._model.cells[i + RENDER_MODEL_BG_OFFSET] = bg;
|
||||
this._model.cells[i + RENDER_MODEL_FG_OFFSET] = fg;
|
||||
this._model.cells[i + RENDER_MODEL_BG_OFFSET] = this._workCell.bg;
|
||||
this._model.cells[i + RENDER_MODEL_FG_OFFSET] = this._workCell.fg;
|
||||
|
||||
this._glyphRenderer.updateCell(x, y, code, bg, fg, chars);
|
||||
this._glyphRenderer.updateCell(x, y, code, this._workCell.bg, this._workCell.fg, chars);
|
||||
}
|
||||
}
|
||||
this._rectangleRenderer.updateBackgrounds(this._model);
|
||||
|
||||
@@ -176,51 +176,47 @@ export class WebglCharAtlas implements IDisposable {
|
||||
return this._config.colors.ansi[idx];
|
||||
}
|
||||
|
||||
private _getBackgroundColor(bg: number, fg: number): IColor {
|
||||
private _getBackgroundColor(bgColorMode: number, bgColor: number, inverse: boolean): IColor {
|
||||
if (this._config.allowTransparency) {
|
||||
// The background color might have some transparency, so we need to render it as fully
|
||||
// transparent in the atlas. Otherwise we'd end up drawing the transparent background twice
|
||||
// around the anti-aliased edges of the glyph, and it would look too dark.
|
||||
return TRANSPARENT_COLOR;
|
||||
} else if (fg & FgFlags.INVERSE) {
|
||||
return this._config.colors.foreground;
|
||||
}
|
||||
|
||||
const colorMode = bg & Attributes.CM_MASK;
|
||||
switch (colorMode) {
|
||||
switch (bgColorMode) {
|
||||
case Attributes.CM_P16:
|
||||
case Attributes.CM_P256:
|
||||
return this._getColorFromAnsiIndex(bg & Attributes.PCOLOR_MASK);
|
||||
return this._getColorFromAnsiIndex(bgColor);
|
||||
case Attributes.CM_RGB:
|
||||
const rgb = bg & Attributes.RGB_MASK;
|
||||
const arr = AttributeData.toColorRGB(rgb);
|
||||
const arr = AttributeData.toColorRGB(bgColor);
|
||||
// TODO: This object creation is slow
|
||||
return {
|
||||
rgba: rgb << 8,
|
||||
rgba: bgColor << 8,
|
||||
css: `#${toPaddedHex(arr[0])}${toPaddedHex(arr[1])}${toPaddedHex(arr[2])}`
|
||||
};
|
||||
case Attributes.CM_DEFAULT:
|
||||
default:
|
||||
if (inverse) {
|
||||
return this._config.colors.foreground;
|
||||
}
|
||||
return this._config.colors.background;
|
||||
}
|
||||
}
|
||||
|
||||
private _getForegroundCss(fg: number): string {
|
||||
if (fg & FgFlags.INVERSE) {
|
||||
return this._config.colors.background.css;
|
||||
}
|
||||
|
||||
const colorMode = fg & Attributes.CM_MASK;
|
||||
switch (colorMode) {
|
||||
private _getForegroundCss(fgColorMode: number, fgColor: number, inverse: boolean): string {
|
||||
switch (fgColorMode) {
|
||||
case Attributes.CM_P16:
|
||||
case Attributes.CM_P256:
|
||||
return this._getColorFromAnsiIndex(fg & Attributes.PCOLOR_MASK).css;
|
||||
return this._getColorFromAnsiIndex(fgColor).css;
|
||||
case Attributes.CM_RGB:
|
||||
const rgb = fg & Attributes.RGB_MASK;
|
||||
const arr = AttributeData.toColorRGB(rgb);
|
||||
const arr = AttributeData.toColorRGB(fgColor);
|
||||
return `#${toPaddedHex(arr[0])}${toPaddedHex(arr[1])}${toPaddedHex(arr[2])}`;
|
||||
case Attributes.CM_DEFAULT:
|
||||
default:
|
||||
if (inverse) {
|
||||
return this._config.colors.background.css;
|
||||
}
|
||||
return this._config.colors.foreground.css;
|
||||
}
|
||||
}
|
||||
@@ -233,13 +229,33 @@ export class WebglCharAtlas implements IDisposable {
|
||||
this.hasCanvasChanged = true;
|
||||
|
||||
const bold = !!(fg & FgFlags.BOLD);
|
||||
const inverse = !!(fg & FgFlags.INVERSE);
|
||||
const dim = !!(bg & BgFlags.DIM);
|
||||
const italic = !!(bg & BgFlags.ITALIC);
|
||||
|
||||
this._tmpCtx.save();
|
||||
|
||||
let fgColor = getFgColor(fg);
|
||||
let fgColorMode = fg & Attributes.CM_MASK;
|
||||
let bgColor = getBgColor(bg);
|
||||
let bgColorMode = bg & Attributes.CM_MASK;
|
||||
if (inverse) {
|
||||
const temp = fgColor;
|
||||
fgColor = bgColor;
|
||||
bgColor = temp;
|
||||
const temp2 = fgColorMode;
|
||||
fgColorMode = bgColorMode;
|
||||
bgColorMode = temp2;
|
||||
}
|
||||
|
||||
// TODO: Pass drawBoldTextInBrightColors through
|
||||
// Apply drawBoldTextInBrightColors
|
||||
// if (terminal.options.drawBoldTextInBrightColors && this._workCell.isBold() && fg & FgFlags.BOLD && this._workCell.getFgColor() < 8) {
|
||||
// fg += 8;
|
||||
// }
|
||||
|
||||
// draw the background
|
||||
const backgroundColor = this._getBackgroundColor(bg, fg);
|
||||
const backgroundColor = this._getBackgroundColor(bgColorMode, bgColor, inverse);
|
||||
// Use a 'copy' composite operation to clear any existing glyph out of _tmpCtxWithAlpha, regardless of
|
||||
// transparency in backgroundColor
|
||||
this._tmpCtx.globalCompositeOperation = 'copy';
|
||||
@@ -254,7 +270,7 @@ export class WebglCharAtlas implements IDisposable {
|
||||
`${fontStyle} ${fontWeight} ${this._config.fontSize * this._config.devicePixelRatio}px ${this._config.fontFamily}`;
|
||||
this._tmpCtx.textBaseline = 'top';
|
||||
|
||||
this._tmpCtx.fillStyle = this._getForegroundCss(fg);
|
||||
this._tmpCtx.fillStyle = this._getForegroundCss(fgColorMode, fgColor, inverse);
|
||||
|
||||
// Apply alpha to dim the character
|
||||
if (dim) {
|
||||
@@ -441,3 +457,19 @@ function toPaddedHex(c: number): string {
|
||||
return s.length < 2 ? '0' + s : s;
|
||||
}
|
||||
|
||||
function getFgColor(fg: number): number {
|
||||
switch (fg & Attributes.CM_MASK) {
|
||||
case Attributes.CM_P16:
|
||||
case Attributes.CM_P256: return fg & Attributes.PCOLOR_MASK;
|
||||
case Attributes.CM_RGB: return fg & Attributes.RGB_MASK;
|
||||
default: return -1; // CM_DEFAULT defaults to -1
|
||||
}
|
||||
}
|
||||
function getBgColor(bg: number): number {
|
||||
switch (bg & Attributes.CM_MASK) {
|
||||
case Attributes.CM_P16:
|
||||
case Attributes.CM_P256: return bg & Attributes.PCOLOR_MASK;
|
||||
case Attributes.CM_RGB: return bg & Attributes.RGB_MASK;
|
||||
default: return -1; // CM_DEFAULT defaults to -1
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user