Fix inverse in webgl, add tests

This commit is contained in:
Daniel Imms
2019-11-11 21:29:02 -08:00
parent a6dcb21f1c
commit b1bcb899e0
4 changed files with 309 additions and 56 deletions
@@ -248,23 +248,26 @@ export class RectangleRenderer {
let currentStartX = -1;
let currentBg = 0;
let currentFg = 0;
let currentInverse = false;
for (let x = 0; x < terminal.cols; x++) {
const modelIndex = ((y * terminal.cols) + x) * RENDER_MODEL_INDICIES_PER_CELL;
const bg = model.cells[modelIndex + RENDER_MODEL_BG_OFFSET];
const fg = model.cells[modelIndex + RENDER_MODEL_FG_OFFSET];
if (bg !== currentBg) {
const inverse = !!(fg & FgFlags.INVERSE);
if (bg !== currentBg || ((inverse || currentInverse) && fg !== currentFg)) {
// A rectangle needs to be drawn if going from non-default to another color
if (currentBg !== 0) {
if (currentBg !== 0 || (currentInverse && currentFg !== 0)) {
const offset = rectangleCount++ * INDICES_PER_RECTANGLE;
this._updateRectangle(vertices, offset, currentFg, currentBg, currentStartX, x, y);
}
currentStartX = x;
currentBg = bg;
currentFg = fg;
currentInverse = inverse;
}
}
// Finish rectangle if it's still going
if (currentBg !== 0) {
if (currentBg !== 0 || (currentInverse && currentFg !== 0)) {
const offset = rectangleCount++ * INDICES_PER_RECTANGLE;
this._updateRectangle(vertices, offset, currentFg, currentBg, currentStartX, terminal.cols, y);
}
@@ -274,12 +277,21 @@ export class RectangleRenderer {
private _updateRectangle(vertices: IVertices, offset: number, fg: number, bg: number, startX: number, endX: number, y: number): void {
let rgba: number | undefined;
const colorMode = bg & Attributes.CM_MASK;
if (fg & FgFlags.INVERSE) {
// Inverted color
rgba = this._colors.foreground.rgba;
switch (fg & Attributes.CM_MASK) {
case Attributes.CM_P16:
case Attributes.CM_P256:
rgba = this._colors.ansi[fg & Attributes.PCOLOR_MASK].rgba;
break;
case Attributes.CM_RGB:
rgba = (fg & Attributes.RGB_MASK) << 8;
break;
case Attributes.CM_DEFAULT:
default:
rgba = this._colors.foreground.rgba;
}
} else {
switch (colorMode) {
switch (bg & Attributes.CM_MASK) {
case Attributes.CM_P16:
case Attributes.CM_P256:
rgba = this._colors.ansi[bg & Attributes.PCOLOR_MASK].rgba;
@@ -16,7 +16,7 @@ let page: puppeteer.Page;
const width = 800;
const height = 600;
describe('WebGL Renderer Integration Tests', function(): void {
describe.only('WebGL Renderer Integration Tests', function(): void {
it('dispose removes renderer canvases', async () => {
await setupBrowser();
assert.equal(await page.evaluate(`document.querySelectorAll('.xterm canvas').length`), 3);
@@ -76,6 +76,52 @@ describe('WebGL Renderer Integration Tests', function(): void {
await pollFor(page, () => getCellColor(8, 1), [22, 23, 24, 255]);
});
it('foreground 0-15 inverse', async () => {
const theme: ITheme = {
black: '#010203',
red: '#040506',
green: '#070809',
yellow: '#0a0b0c',
blue: '#0d0e0f',
magenta: '#101112',
cyan: '#131415',
white: '#161718'
};
await page.evaluate(`window.term.setOption('theme', ${JSON.stringify(theme)});`);
await writeSync(`\\x1b[7;30m \\x1b[7;31m \\x1b[7;32m \\x1b[7;33m \\x1b[7;34m \\x1b[7;35m \\x1b[7;36m \\x1b[7;37m `);
await pollFor(page, () => getCellColor(1, 1), [1, 2, 3, 255]);
await pollFor(page, () => getCellColor(2, 1), [4, 5, 6, 255]);
await pollFor(page, () => getCellColor(3, 1), [7, 8, 9, 255]);
await pollFor(page, () => getCellColor(4, 1), [10, 11, 12, 255]);
await pollFor(page, () => getCellColor(5, 1), [13, 14, 15, 255]);
await pollFor(page, () => getCellColor(6, 1), [16, 17, 18, 255]);
await pollFor(page, () => getCellColor(7, 1), [19, 20, 21, 255]);
await pollFor(page, () => getCellColor(8, 1), [22, 23, 24, 255]);
});
it('background 0-15 inverse', async () => {
const theme: ITheme = {
black: '#010203',
red: '#040506',
green: '#070809',
yellow: '#0a0b0c',
blue: '#0d0e0f',
magenta: '#101112',
cyan: '#131415',
white: '#161718'
};
await page.evaluate(`window.term.setOption('theme', ${JSON.stringify(theme)});`);
await writeSync(`\\x1b[7;40m█\\x1b[7;41m█\\x1b[7;42m█\\x1b[7;43m█\\x1b[7;44m█\\x1b[7;45m█\\x1b[7;46m█\\x1b[7;47m█`);
await pollFor(page, () => getCellColor(1, 1), [1, 2, 3, 255]);
await pollFor(page, () => getCellColor(2, 1), [4, 5, 6, 255]);
await pollFor(page, () => getCellColor(3, 1), [7, 8, 9, 255]);
await pollFor(page, () => getCellColor(4, 1), [10, 11, 12, 255]);
await pollFor(page, () => getCellColor(5, 1), [13, 14, 15, 255]);
await pollFor(page, () => getCellColor(6, 1), [16, 17, 18, 255]);
await pollFor(page, () => getCellColor(7, 1), [19, 20, 21, 255]);
await pollFor(page, () => getCellColor(8, 1), [22, 23, 24, 255]);
});
it('foreground 0-15 bright', async () => {
const theme: ITheme = {
brightBlack: '#010203',
@@ -162,6 +208,46 @@ describe('WebGL Renderer Integration Tests', function(): void {
}
});
it('foreground 16-255 inverse', async () => {
let data = '';
for (let y = 0; y < 240 / 16; y++) {
for (let x = 0; x < 16; x++) {
data += `\\x1b[7;38;5;${16 + y * 16 + x}m \x1b[0m`;
}
data += '\\r\\n';
}
await writeSync(data);
for (let y = 0; y < 240 / 16; y++) {
for (let x = 0; x < 16; x++) {
const cssColor = COLORS_16_TO_255[y * 16 + x];
const r = parseInt(cssColor.substr(1, 2), 16);
const g = parseInt(cssColor.substr(3, 2), 16);
const b = parseInt(cssColor.substr(5, 2), 16);
await pollFor(page, () => getCellColor(x + 1, y + 1), [r, g, b, 255]);
}
}
});
it('background 16-255 inverse', async () => {
let data = '';
for (let y = 0; y < 240 / 16; y++) {
for (let x = 0; x < 16; x++) {
data += `\\x1b[7;48;5;${16 + y * 16 + x}m█\x1b[0m`;
}
data += '\\r\\n';
}
await writeSync(data);
for (let y = 0; y < 240 / 16; y++) {
for (let x = 0; x < 16; x++) {
const cssColor = COLORS_16_TO_255[y * 16 + x];
const r = parseInt(cssColor.substr(1, 2), 16);
const g = parseInt(cssColor.substr(3, 2), 16);
const b = parseInt(cssColor.substr(5, 2), 16);
await pollFor(page, () => getCellColor(x + 1, y + 1), [r, g, b, 255]);
}
}
});
it('foreground true color red', async () => {
let data = '';
for (let y = 0; y < 16; y++) {
@@ -305,6 +391,151 @@ describe('WebGL Renderer Integration Tests', function(): void {
}
}
});
it('foreground true color red inverse', async function(): Promise<void> {
this.timeout(60000);
let data = '';
for (let y = 0; y < 16; y++) {
for (let x = 0; x < 16; x++) {
const i = y * 16 + x;
data += `\x1b[7;38;2;${i};0;0m \x1b[0m`;
}
data += '\\r\\n';
}
await writeSync(data);
for (let y = 0; y < 16; y++) {
for (let x = 0; x < 16; x++) {
const i = y * 16 + x;
await pollFor(page, () => getCellColor(x + 1, y + 1), [i, 0, 0, 255]);
}
}
});
it('background true color red inverse', async function(): Promise<void> {
let data = '';
for (let y = 0; y < 16; y++) {
for (let x = 0; x < 16; x++) {
const i = y * 16 + x;
data += `\\x1b[7;48;2;${i};0;0m█\\x1b[0m`;
}
data += '\\r\\n';
}
await writeSync(data);
for (let y = 0; y < 16; y++) {
for (let x = 0; x < 16; x++) {
const i = y * 16 + x;
await pollFor(page, () => getCellColor(x + 1, y + 1), [i, 0, 0, 255]);
}
}
});
it('foreground true color green inverse', async () => {
let data = '';
for (let y = 0; y < 16; y++) {
for (let x = 0; x < 16; x++) {
const i = y * 16 + x;
data += `\\x1b[7;38;2;0;${i};0m \x1b[0m`;
}
data += '\\r\\n';
}
await writeSync(data);
for (let y = 0; y < 16; y++) {
for (let x = 0; x < 16; x++) {
const i = y * 16 + x;
await pollFor(page, () => getCellColor(x + 1, y + 1), [0, i, 0, 255]);
}
}
});
it('background true color green inverse', async () => {
let data = '';
for (let y = 0; y < 16; y++) {
for (let x = 0; x < 16; x++) {
const i = y * 16 + x;
data += `\\x1b[7;48;2;0;${i};0m█\x1b[0m`;
}
data += '\\r\\n';
}
await writeSync(data);
for (let y = 0; y < 16; y++) {
for (let x = 0; x < 16; x++) {
const i = y * 16 + x;
await pollFor(page, () => getCellColor(x + 1, y + 1), [0, i, 0, 255]);
}
}
});
it('foreground true color blue inverse', async () => {
let data = '';
for (let y = 0; y < 16; y++) {
for (let x = 0; x < 16; x++) {
const i = y * 16 + x;
data += `\\x1b[7;38;2;0;0;${i}m \x1b[0m`;
}
data += '\\r\\n';
}
await writeSync(data);
for (let y = 0; y < 16; y++) {
for (let x = 0; x < 16; x++) {
const i = y * 16 + x;
await pollFor(page, () => getCellColor(x + 1, y + 1), [0, 0, i, 255]);
}
}
});
it('background true color blue inverse', async () => {
let data = '';
for (let y = 0; y < 16; y++) {
for (let x = 0; x < 16; x++) {
const i = y * 16 + x;
data += `\\x1b[7;48;2;0;0;${i}m█\x1b[0m`;
}
data += '\\r\\n';
}
await writeSync(data);
for (let y = 0; y < 16; y++) {
for (let x = 0; x < 16; x++) {
const i = y * 16 + x;
await pollFor(page, () => getCellColor(x + 1, y + 1), [0, 0, i, 255]);
}
}
});
it('foreground true color grey inverse', async () => {
let data = '';
for (let y = 0; y < 16; y++) {
for (let x = 0; x < 16; x++) {
const i = y * 16 + x;
data += `\\x1b[7;38;2;${i};${i};${i}m \x1b[0m`;
}
data += '\\r\\n';
}
await writeSync(data);
for (let y = 0; y < 16; y++) {
for (let x = 0; x < 16; x++) {
const i = y * 16 + x;
await pollFor(page, () => getCellColor(x + 1, y + 1), [i, i, i, 255]);
}
}
});
it('background true color grey inverse', async () => {
let data = '';
for (let y = 0; y < 16; y++) {
for (let x = 0; x < 16; x++) {
const i = y * 16 + x;
data += `\\x1b[7;48;2;${i};${i};${i}m█\x1b[0m`;
}
data += '\\r\\n';
}
await writeSync(data);
for (let y = 0; y < 16; y++) {
for (let x = 0; x < 16; x++) {
const i = y * 16 + x;
await pollFor(page, () => getCellColor(x + 1, y + 1), [i, i, i, 255]);
}
}
});
});
});
+5 -27
View File
@@ -252,35 +252,13 @@ export class WebglRenderer extends Disposable implements IRenderer {
this._model.lineLengths[y] = x + 1;
}
// Resolve bg and fg
let bg = this._workCell.bg;
let fg = this._workCell.fg;
// Nothing has changed, no updates needed
if (this._model.cells[i] === code &&
this._model.cells[i + RENDER_MODEL_BG_OFFSET] === bg &&
this._model.cells[i + RENDER_MODEL_FG_OFFSET] === fg) {
this._model.cells[i + RENDER_MODEL_BG_OFFSET] === this._workCell.bg &&
this._model.cells[i + RENDER_MODEL_FG_OFFSET] === this._workCell.fg) {
continue;
}
// If inverse flag is on, the foreground should become the background.
if (this._workCell.isInverse()) {
const temp = bg;
bg = fg;
fg = temp;
if (fg === DEFAULT_COLOR) {
fg = INVERTED_DEFAULT_COLOR;
}
if (bg === DEFAULT_COLOR) {
bg = INVERTED_DEFAULT_COLOR;
}
}
// Apply drawBoldTextInBrightColors
if (terminal.options.drawBoldTextInBrightColors && this._workCell.isBold() && fg & FgFlags.BOLD && this._workCell.getFgColor() < 8) {
fg += 8;
}
// Flag combined chars with a bit mask so they're easily identifiable
if (chars.length > 1) {
code = code | COMBINED_CHAR_BIT_MASK;
@@ -288,10 +266,10 @@ export class WebglRenderer extends Disposable implements IRenderer {
// Cache the results in the model
this._model.cells[i] = code;
this._model.cells[i + RENDER_MODEL_BG_OFFSET] = bg;
this._model.cells[i + RENDER_MODEL_FG_OFFSET] = fg;
this._model.cells[i + RENDER_MODEL_BG_OFFSET] = this._workCell.bg;
this._model.cells[i + RENDER_MODEL_FG_OFFSET] = this._workCell.fg;
this._glyphRenderer.updateCell(x, y, code, bg, fg, chars);
this._glyphRenderer.updateCell(x, y, code, this._workCell.bg, this._workCell.fg, chars);
}
}
this._rectangleRenderer.updateBackgrounds(this._model);
@@ -176,51 +176,47 @@ export class WebglCharAtlas implements IDisposable {
return this._config.colors.ansi[idx];
}
private _getBackgroundColor(bg: number, fg: number): IColor {
private _getBackgroundColor(bgColorMode: number, bgColor: number, inverse: boolean): IColor {
if (this._config.allowTransparency) {
// The background color might have some transparency, so we need to render it as fully
// transparent in the atlas. Otherwise we'd end up drawing the transparent background twice
// around the anti-aliased edges of the glyph, and it would look too dark.
return TRANSPARENT_COLOR;
} else if (fg & FgFlags.INVERSE) {
return this._config.colors.foreground;
}
const colorMode = bg & Attributes.CM_MASK;
switch (colorMode) {
switch (bgColorMode) {
case Attributes.CM_P16:
case Attributes.CM_P256:
return this._getColorFromAnsiIndex(bg & Attributes.PCOLOR_MASK);
return this._getColorFromAnsiIndex(bgColor);
case Attributes.CM_RGB:
const rgb = bg & Attributes.RGB_MASK;
const arr = AttributeData.toColorRGB(rgb);
const arr = AttributeData.toColorRGB(bgColor);
// TODO: This object creation is slow
return {
rgba: rgb << 8,
rgba: bgColor << 8,
css: `#${toPaddedHex(arr[0])}${toPaddedHex(arr[1])}${toPaddedHex(arr[2])}`
};
case Attributes.CM_DEFAULT:
default:
if (inverse) {
return this._config.colors.foreground;
}
return this._config.colors.background;
}
}
private _getForegroundCss(fg: number): string {
if (fg & FgFlags.INVERSE) {
return this._config.colors.background.css;
}
const colorMode = fg & Attributes.CM_MASK;
switch (colorMode) {
private _getForegroundCss(fgColorMode: number, fgColor: number, inverse: boolean): string {
switch (fgColorMode) {
case Attributes.CM_P16:
case Attributes.CM_P256:
return this._getColorFromAnsiIndex(fg & Attributes.PCOLOR_MASK).css;
return this._getColorFromAnsiIndex(fgColor).css;
case Attributes.CM_RGB:
const rgb = fg & Attributes.RGB_MASK;
const arr = AttributeData.toColorRGB(rgb);
const arr = AttributeData.toColorRGB(fgColor);
return `#${toPaddedHex(arr[0])}${toPaddedHex(arr[1])}${toPaddedHex(arr[2])}`;
case Attributes.CM_DEFAULT:
default:
if (inverse) {
return this._config.colors.background.css;
}
return this._config.colors.foreground.css;
}
}
@@ -233,13 +229,33 @@ export class WebglCharAtlas implements IDisposable {
this.hasCanvasChanged = true;
const bold = !!(fg & FgFlags.BOLD);
const inverse = !!(fg & FgFlags.INVERSE);
const dim = !!(bg & BgFlags.DIM);
const italic = !!(bg & BgFlags.ITALIC);
this._tmpCtx.save();
let fgColor = getFgColor(fg);
let fgColorMode = fg & Attributes.CM_MASK;
let bgColor = getBgColor(bg);
let bgColorMode = bg & Attributes.CM_MASK;
if (inverse) {
const temp = fgColor;
fgColor = bgColor;
bgColor = temp;
const temp2 = fgColorMode;
fgColorMode = bgColorMode;
bgColorMode = temp2;
}
// TODO: Pass drawBoldTextInBrightColors through
// Apply drawBoldTextInBrightColors
// if (terminal.options.drawBoldTextInBrightColors && this._workCell.isBold() && fg & FgFlags.BOLD && this._workCell.getFgColor() < 8) {
// fg += 8;
// }
// draw the background
const backgroundColor = this._getBackgroundColor(bg, fg);
const backgroundColor = this._getBackgroundColor(bgColorMode, bgColor, inverse);
// Use a 'copy' composite operation to clear any existing glyph out of _tmpCtxWithAlpha, regardless of
// transparency in backgroundColor
this._tmpCtx.globalCompositeOperation = 'copy';
@@ -254,7 +270,7 @@ export class WebglCharAtlas implements IDisposable {
`${fontStyle} ${fontWeight} ${this._config.fontSize * this._config.devicePixelRatio}px ${this._config.fontFamily}`;
this._tmpCtx.textBaseline = 'top';
this._tmpCtx.fillStyle = this._getForegroundCss(fg);
this._tmpCtx.fillStyle = this._getForegroundCss(fgColorMode, fgColor, inverse);
// Apply alpha to dim the character
if (dim) {
@@ -441,3 +457,19 @@ function toPaddedHex(c: number): string {
return s.length < 2 ? '0' + s : s;
}
function getFgColor(fg: number): number {
switch (fg & Attributes.CM_MASK) {
case Attributes.CM_P16:
case Attributes.CM_P256: return fg & Attributes.PCOLOR_MASK;
case Attributes.CM_RGB: return fg & Attributes.RGB_MASK;
default: return -1; // CM_DEFAULT defaults to -1
}
}
function getBgColor(bg: number): number {
switch (bg & Attributes.CM_MASK) {
case Attributes.CM_P16:
case Attributes.CM_P256: return bg & Attributes.PCOLOR_MASK;
case Attributes.CM_RGB: return bg & Attributes.RGB_MASK;
default: return -1; // CM_DEFAULT defaults to -1
}
}