Add failing repro: atlas page overflow crashes GlyphRenderer.render

GlyphRenderer sizes its GL texture array and fragment-shader sampler array to
exactly TextureAtlas.maxAtlasPages at construction, but _createNewPage pushes
past that cap whenever a 4-page same-size merge is impossible (heterogeneous
sizes, e.g. 1024+512+512+512). The next render throws TypeError: Cannot read
properties of undefined (reading 'version') and rendering freezes — the
single-terminal breakage vector for long heavy-CLI sessions (vscode#322756).

The test builds the renderer with maxAtlasPages=4 (same code path as the
production 8/16/32 values), churns distinct glyphs, and asserts no pageerror,
pages.length <= texture capacity, and an intact pinned header. RED today:
4x TypeError from GlyphRenderer.render.
This commit is contained in:
Anthony Kim
2026-07-04 12:58:33 -07:00
parent 32fdce592b
commit 8481bfd8dd
@@ -0,0 +1,109 @@
/**
* Copyright (c) 2025 The xterm.js authors. All rights reserved.
* @license MIT
*
* Reproduces the single-terminal WebGL crash/garble when the texture atlas
* page count overflows TextureAtlas.maxAtlasPages (vscode#322756 class).
*
* GlyphRenderer sizes its GL texture array and fragment-shader sampler array
* to exactly maxAtlasPages at construction time, but TextureAtlas._createNewPage
* pushes past that cap whenever a 4-page same-size merge is impossible (e.g. a
* heterogeneous mix like 1024+512+512+512). The next GlyphRenderer.render then
* throws "Cannot read properties of undefined (reading 'version')" and cells
* reference sampler indexes the shader does not have, freezing/garbling the
* terminal. Long heavy-CLI sessions hit this in production; the test makes it
* fast by building the renderer with a small cap (the same code path as the
* production 8/16/32 values).
*
* Chromium only (additive scope; Firefox/WebKit WebGL broken in CI, xtermjs#5854).
*/
import test, { expect } from '@playwright/test';
import { ITestContext, createTestContext, openTerminal } from '../../../test/playwright/TestUtils';
import {
captureRowSignatures,
expectSignatureMatches,
loadWebglStrict,
setMaxAtlasPages,
writeAndWaitForRender
} from '../../../test/playwright/RendererTestUtils';
import { generateUniqueGlyphFlood } from '../../../test/playwright/SyntheticTui';
const HEADER = ' OVERFLOW_REF_0123456789';
const HEADER_COLS = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10];
test.describe('atlas page overflow (#322756 class)', () => {
test.skip(({ browserName }) => browserName !== 'chromium');
test.describe.configure({ timeout: 60000 });
test('renderer survives the atlas exceeding maxAtlasPages-sized textures', async ({ browser }) => {
const ctx: ITestContext = await createTestContext(browser);
const errors: string[] = [];
const onError = (e: Error): void => { errors.push(e.message); };
ctx.page.on('pageerror', onError);
try {
// Bootstrap: create a throwaway WebGL terminal so the TextureAtlas class
// statics exist, then lower the page cap. openTerminal() disposes the old
// terminal (and its atlas), so the next WebGL renderer is CONSTRUCTED
// with the small cap: its GL texture array and fragment-shader sampler
// array have exactly 4 entries, faithfully mirroring production where
// they always equal maxAtlasPages.
await openTerminal(ctx, { cols: 80, rows: 24 });
await loadWebglStrict(ctx);
await setMaxAtlasPages(ctx, 4);
await openTerminal(ctx, { cols: 80, rows: 24 });
await loadWebglStrict(ctx);
const atlasTexturesLength = await ctx.page.evaluate(() =>
(window as any).term._core._renderService._renderer.value._glyphRenderer.value._atlasTextures.length);
expect(atlasTexturesLength, 'renderer must be built with the lowered page cap').toBe(4);
// Pinned header in the alt buffer; body churns distinct CJK glyphs below
// (cursor-positioned, no trailing linefeed on the bottom row -> no scroll).
await writeAndWaitForRender(ctx, `\x1b[?1049h\x1b[H${HEADER}`);
const reference = await captureRowSignatures(ctx, 1, HEADER_COLS);
await ctx.page.locator('#terminal-container .xterm-screen').screenshot({ path: 'out-esbuild-test/playwright/overflow-before.png' });
const glyphsPerChunk = 23 * 40 - 1;
for (let c = 0; c < 16; c++) {
// Plain write + short wait instead of waiting for a render event: once
// the overflow crash fires, render events stop arriving and a render
// wait would hang the test instead of failing it.
await ctx.proxy.write('\x1b[2;1H' + generateUniqueGlyphFlood(glyphsPerChunk, 80, c * glyphsPerChunk));
await ctx.page.waitForTimeout(50);
}
await ctx.page.waitForTimeout(300);
await ctx.page.locator('#terminal-container .xterm-screen').screenshot({ path: 'out-esbuild-test/playwright/overflow-after.png' });
const state = await ctx.page.evaluate(() => {
const renderer = (window as any).term._core._renderService._renderer.value;
return {
pages: renderer._charAtlas.pages.length,
atlasTextures: renderer._glyphRenderer.value._atlasTextures.length
};
});
console.error('[overflow] pages=', state.pages, 'atlasTextures=', state.atlasTextures, 'pageErrors=', errors.length, errors[0] ?? '');
// Contract: the page count must never exceed the renderer's texture and
// sampler capacity, and rendering must never throw.
expect(errors, `GlyphRenderer must not crash when the atlas is saturated: ${errors[0] ?? ''}`).toEqual([]);
expect(state.pages, 'atlas page count must stay within the renderer texture capacity').toBeLessThanOrEqual(state.atlasTextures);
// The untouched header must still render correctly after the churn.
const after = await captureRowSignatures(ctx, 1, HEADER_COLS);
for (let i = 0; i < HEADER_COLS.length; i++) {
expectSignatureMatches(after[i], reference[i], 14, `header col ${HEADER_COLS[i]} corrupted after atlas saturation`);
}
} finally {
ctx.page.off('pageerror', onError);
// Restore the default so a lowered cap can never leak into other tests.
await ctx.page.evaluate(() => {
const renderer = (window as any).term._core._renderService._renderer.value;
const atlas = renderer?._charAtlas;
if (atlas) {
(atlas.constructor as any).maxAtlasPages = undefined;
}
}).catch(() => { /* page may already be unusable after a crash */ });
await ctx.page.close();
}
});
});