Remove redundant bitmask in RGB->RGBA conversion
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@@ -752,9 +752,9 @@ export class KittyGraphicsHandler implements IApcHandler, IResetHandler, IDispos
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const b1 = src32[srcOffset++];
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const b2 = src32[srcOffset++];
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// Little-endian: pixel bytes are [R,G,B] → uint32 ABGR layout
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dst32[dstOffset++] = (b0 & 0x00FFFFFF) | 0xFF000000;
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dst32[dstOffset++] = ((b0 >>> 24) | (b1 << 8)) & 0x00FFFFFF | 0xFF000000;
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dst32[dstOffset++] = ((b1 >>> 16) | (b2 << 16)) & 0x00FFFFFF | 0xFF000000;
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dst32[dstOffset++] = b0 | 0xFF000000;
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dst32[dstOffset++] = ((b0 >>> 24) | (b1 << 8)) | 0xFF000000;
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dst32[dstOffset++] = ((b1 >>> 16) | (b2 << 16)) | 0xFF000000;
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dst32[dstOffset++] = (b2 >>> 8) | 0xFF000000;
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}
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