These are the cosmetic cleanups from the bits of code that I rereviewed. 1) stringLength now takes a int; the length of the string. Too many callers were allocating with stringLength([]byte(s)) and stringLength only needs to call len(). 2) agent.go now has sendAndReceive to remove logic that was duplicated. 3) We now reject negative DH values 4) We now reject empty packets rather than crashing. R=dave, jonathan.mark.pittman CC=golang-dev https://golang.org/cl/6061052
397 lines
8.6 KiB
Go
397 lines
8.6 KiB
Go
// Copyright 2011 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package ssh
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import (
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"errors"
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"io"
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"sync"
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)
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// extendedDataTypeCode identifies an OpenSSL extended data type. See RFC 4254,
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// section 5.2.
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type extendedDataTypeCode uint32
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// extendedDataStderr is the extended data type that is used for stderr.
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const extendedDataStderr extendedDataTypeCode = 1
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// A Channel is an ordered, reliable, duplex stream that is multiplexed over an
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// SSH connection. Channel.Read can return a ChannelRequest as an error.
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type Channel interface {
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// Accept accepts the channel creation request.
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Accept() error
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// Reject rejects the channel creation request. After calling this, no
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// other methods on the Channel may be called. If they are then the
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// peer is likely to signal a protocol error and drop the connection.
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Reject(reason RejectionReason, message string) error
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// Read may return a ChannelRequest as an error.
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Read(data []byte) (int, error)
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Write(data []byte) (int, error)
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Close() error
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// Stderr returns an io.Writer that writes to this channel with the
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// extended data type set to stderr.
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Stderr() io.Writer
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// AckRequest either sends an ack or nack to the channel request.
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AckRequest(ok bool) error
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// ChannelType returns the type of the channel, as supplied by the
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// client.
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ChannelType() string
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// ExtraData returns the arbitary payload for this channel, as supplied
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// by the client. This data is specific to the channel type.
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ExtraData() []byte
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}
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// ChannelRequest represents a request sent on a channel, outside of the normal
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// stream of bytes. It may result from calling Read on a Channel.
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type ChannelRequest struct {
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Request string
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WantReply bool
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Payload []byte
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}
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func (c ChannelRequest) Error() string {
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return "ssh: channel request received"
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}
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// RejectionReason is an enumeration used when rejecting channel creation
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// requests. See RFC 4254, section 5.1.
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type RejectionReason int
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const (
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Prohibited RejectionReason = iota + 1
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ConnectionFailed
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UnknownChannelType
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ResourceShortage
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)
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type channel struct {
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// immutable once created
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chanType string
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extraData []byte
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theyClosed bool
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theySentEOF bool
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weClosed bool
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dead bool
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serverConn *ServerConn
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myId, theirId uint32
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myWindow, theirWindow uint32
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maxPacketSize uint32
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err error
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pendingRequests []ChannelRequest
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pendingData []byte
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head, length int
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// This lock is inferior to serverConn.lock
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lock sync.Mutex
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cond *sync.Cond
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}
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func (c *channel) Accept() error {
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c.serverConn.lock.Lock()
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defer c.serverConn.lock.Unlock()
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if c.serverConn.err != nil {
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return c.serverConn.err
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}
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confirm := channelOpenConfirmMsg{
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PeersId: c.theirId,
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MyId: c.myId,
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MyWindow: c.myWindow,
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MaxPacketSize: c.maxPacketSize,
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}
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return c.serverConn.writePacket(marshal(msgChannelOpenConfirm, confirm))
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}
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func (c *channel) Reject(reason RejectionReason, message string) error {
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c.serverConn.lock.Lock()
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defer c.serverConn.lock.Unlock()
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if c.serverConn.err != nil {
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return c.serverConn.err
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}
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reject := channelOpenFailureMsg{
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PeersId: c.theirId,
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Reason: uint32(reason),
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Message: message,
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Language: "en",
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}
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return c.serverConn.writePacket(marshal(msgChannelOpenFailure, reject))
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}
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func (c *channel) handlePacket(packet interface{}) {
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c.lock.Lock()
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defer c.lock.Unlock()
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switch packet := packet.(type) {
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case *channelRequestMsg:
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req := ChannelRequest{
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Request: packet.Request,
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WantReply: packet.WantReply,
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Payload: packet.RequestSpecificData,
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}
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c.pendingRequests = append(c.pendingRequests, req)
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c.cond.Signal()
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case *channelCloseMsg:
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c.theyClosed = true
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c.cond.Signal()
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case *channelEOFMsg:
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c.theySentEOF = true
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c.cond.Signal()
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case *windowAdjustMsg:
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c.theirWindow += packet.AdditionalBytes
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c.cond.Signal()
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default:
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panic("unknown packet type")
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}
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}
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func (c *channel) handleData(data []byte) {
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c.lock.Lock()
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defer c.lock.Unlock()
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// The other side should never send us more than our window.
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if len(data)+c.length > len(c.pendingData) {
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// TODO(agl): we should tear down the channel with a protocol
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// error.
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return
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}
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c.myWindow -= uint32(len(data))
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for i := 0; i < 2; i++ {
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tail := c.head + c.length
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if tail >= len(c.pendingData) {
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tail -= len(c.pendingData)
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}
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n := copy(c.pendingData[tail:], data)
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data = data[n:]
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c.length += n
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}
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c.cond.Signal()
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}
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func (c *channel) Stderr() io.Writer {
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return extendedDataChannel{c: c, t: extendedDataStderr}
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}
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// extendedDataChannel is an io.Writer that writes any data to c as extended
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// data of the given type.
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type extendedDataChannel struct {
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t extendedDataTypeCode
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c *channel
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}
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func (edc extendedDataChannel) Write(data []byte) (n int, err error) {
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c := edc.c
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for len(data) > 0 {
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var space uint32
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if space, err = c.getWindowSpace(uint32(len(data))); err != nil {
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return 0, err
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}
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todo := data
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if uint32(len(todo)) > space {
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todo = todo[:space]
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}
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packet := make([]byte, 1+4+4+4+len(todo))
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packet[0] = msgChannelExtendedData
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marshalUint32(packet[1:], c.theirId)
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marshalUint32(packet[5:], uint32(edc.t))
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marshalUint32(packet[9:], uint32(len(todo)))
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copy(packet[13:], todo)
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c.serverConn.lock.Lock()
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err = c.serverConn.writePacket(packet)
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c.serverConn.lock.Unlock()
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if err != nil {
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return
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}
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n += len(todo)
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data = data[len(todo):]
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}
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return
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}
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func (c *channel) Read(data []byte) (n int, err error) {
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c.lock.Lock()
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defer c.lock.Unlock()
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if c.err != nil {
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return 0, c.err
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}
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for {
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if c.theySentEOF || c.theyClosed || c.dead {
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return 0, io.EOF
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}
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if len(c.pendingRequests) > 0 {
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req := c.pendingRequests[0]
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if len(c.pendingRequests) == 1 {
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c.pendingRequests = nil
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} else {
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oldPendingRequests := c.pendingRequests
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c.pendingRequests = make([]ChannelRequest, len(oldPendingRequests)-1)
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copy(c.pendingRequests, oldPendingRequests[1:])
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}
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return 0, req
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}
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if c.length > 0 {
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tail := min(c.head+c.length, len(c.pendingData))
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n = copy(data, c.pendingData[c.head:tail])
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c.head += n
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c.length -= n
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if c.head == len(c.pendingData) {
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c.head = 0
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}
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windowAdjustment := uint32(len(c.pendingData)-c.length) - c.myWindow
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if windowAdjustment >= uint32(len(c.pendingData)/2) {
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packet := marshal(msgChannelWindowAdjust, windowAdjustMsg{
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PeersId: c.theirId,
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AdditionalBytes: windowAdjustment,
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})
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c.serverConn.lock.Lock()
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err = c.serverConn.writePacket(packet)
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c.serverConn.lock.Unlock()
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if err != nil {
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return
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}
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c.myWindow += windowAdjustment
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}
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return
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}
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c.cond.Wait()
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}
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panic("unreachable")
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}
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// getWindowSpace takes, at most, max bytes of space from the peer's window. It
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// returns the number of bytes actually reserved.
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func (c *channel) getWindowSpace(max uint32) (uint32, error) {
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c.lock.Lock()
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defer c.lock.Unlock()
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for {
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if c.dead || c.weClosed {
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return 0, io.EOF
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}
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if c.theirWindow > 0 {
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break
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}
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c.cond.Wait()
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}
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taken := c.theirWindow
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if taken > max {
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taken = max
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}
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c.theirWindow -= taken
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return taken, nil
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}
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func (c *channel) Write(data []byte) (n int, err error) {
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for len(data) > 0 {
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var space uint32
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if space, err = c.getWindowSpace(uint32(len(data))); err != nil {
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return 0, err
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}
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todo := data
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if uint32(len(todo)) > space {
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todo = todo[:space]
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}
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packet := make([]byte, 1+4+4+len(todo))
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packet[0] = msgChannelData
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marshalUint32(packet[1:], c.theirId)
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marshalUint32(packet[5:], uint32(len(todo)))
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copy(packet[9:], todo)
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c.serverConn.lock.Lock()
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err = c.serverConn.writePacket(packet)
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c.serverConn.lock.Unlock()
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if err != nil {
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return
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}
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n += len(todo)
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data = data[len(todo):]
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}
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return
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}
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func (c *channel) Close() error {
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c.serverConn.lock.Lock()
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defer c.serverConn.lock.Unlock()
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if c.serverConn.err != nil {
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return c.serverConn.err
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}
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if c.weClosed {
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return errors.New("ssh: channel already closed")
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}
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c.weClosed = true
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closeMsg := channelCloseMsg{
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PeersId: c.theirId,
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}
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return c.serverConn.writePacket(marshal(msgChannelClose, closeMsg))
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}
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func (c *channel) AckRequest(ok bool) error {
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c.serverConn.lock.Lock()
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defer c.serverConn.lock.Unlock()
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if c.serverConn.err != nil {
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return c.serverConn.err
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}
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if !ok {
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ack := channelRequestFailureMsg{
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PeersId: c.theirId,
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}
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return c.serverConn.writePacket(marshal(msgChannelFailure, ack))
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}
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ack := channelRequestSuccessMsg{
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PeersId: c.theirId,
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}
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return c.serverConn.writePacket(marshal(msgChannelSuccess, ack))
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}
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func (c *channel) ChannelType() string {
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return c.chanType
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}
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func (c *channel) ExtraData() []byte {
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return c.extraData
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}
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