Files
crypto/ssh/agent/server.go
T
Peter Moody 7d5b0be716 crypto/ssh: allow identities to be constrained.
The ssh-agent protocol allows the usage of keys and certs added to a
given agent to be constrained in certain ways. The only constraints
currently supported are lifetime (keys expire after some number of
seconds) and confirmation (the agent requires user confirmation before
performing any operations with the private key).

Change-Id: Idba5760db929805bf3da43fdcaca53ae6c479ca4
Reviewed-on: https://go-review.googlesource.com/12260
Reviewed-by: Adam Langley <agl@golang.org>
Run-TryBot: Adam Langley <agl@golang.org>
Reviewed-by: Peter Moody <pmoody@uber.com>
2015-07-16 17:35:58 +00:00

210 lines
4.4 KiB
Go

// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package agent
import (
"crypto/rsa"
"encoding/binary"
"fmt"
"io"
"log"
"math/big"
"golang.org/x/crypto/ssh"
)
// Server wraps an Agent and uses it to implement the agent side of
// the SSH-agent, wire protocol.
type server struct {
agent Agent
}
func (s *server) processRequestBytes(reqData []byte) []byte {
rep, err := s.processRequest(reqData)
if err != nil {
if err != errLocked {
// TODO(hanwen): provide better logging interface?
log.Printf("agent %d: %v", reqData[0], err)
}
return []byte{agentFailure}
}
if err == nil && rep == nil {
return []byte{agentSuccess}
}
return ssh.Marshal(rep)
}
func marshalKey(k *Key) []byte {
var record struct {
Blob []byte
Comment string
}
record.Blob = k.Marshal()
record.Comment = k.Comment
return ssh.Marshal(&record)
}
type agentV1IdentityMsg struct {
Numkeys uint32 `sshtype:"2"`
}
type agentRemoveIdentityMsg struct {
KeyBlob []byte `sshtype:"18"`
}
type agentLockMsg struct {
Passphrase []byte `sshtype:"22"`
}
type agentUnlockMsg struct {
Passphrase []byte `sshtype:"23"`
}
func (s *server) processRequest(data []byte) (interface{}, error) {
switch data[0] {
case agentRequestV1Identities:
return &agentV1IdentityMsg{0}, nil
case agentRemoveIdentity:
var req agentRemoveIdentityMsg
if err := ssh.Unmarshal(data, &req); err != nil {
return nil, err
}
var wk wireKey
if err := ssh.Unmarshal(req.KeyBlob, &wk); err != nil {
return nil, err
}
return nil, s.agent.Remove(&Key{Format: wk.Format, Blob: req.KeyBlob})
case agentRemoveAllIdentities:
return nil, s.agent.RemoveAll()
case agentLock:
var req agentLockMsg
if err := ssh.Unmarshal(data, &req); err != nil {
return nil, err
}
return nil, s.agent.Lock(req.Passphrase)
case agentUnlock:
var req agentLockMsg
if err := ssh.Unmarshal(data, &req); err != nil {
return nil, err
}
return nil, s.agent.Unlock(req.Passphrase)
case agentSignRequest:
var req signRequestAgentMsg
if err := ssh.Unmarshal(data, &req); err != nil {
return nil, err
}
var wk wireKey
if err := ssh.Unmarshal(req.KeyBlob, &wk); err != nil {
return nil, err
}
k := &Key{
Format: wk.Format,
Blob: req.KeyBlob,
}
sig, err := s.agent.Sign(k, req.Data) // TODO(hanwen): flags.
if err != nil {
return nil, err
}
return &signResponseAgentMsg{SigBlob: ssh.Marshal(sig)}, nil
case agentRequestIdentities:
keys, err := s.agent.List()
if err != nil {
return nil, err
}
rep := identitiesAnswerAgentMsg{
NumKeys: uint32(len(keys)),
}
for _, k := range keys {
rep.Keys = append(rep.Keys, marshalKey(k)...)
}
return rep, nil
case agentAddIdentity:
return nil, s.insertIdentity(data)
}
return nil, fmt.Errorf("unknown opcode %d", data[0])
}
func (s *server) insertIdentity(req []byte) error {
var record struct {
Type string `sshtype:"17"`
Rest []byte `ssh:"rest"`
}
if err := ssh.Unmarshal(req, &record); err != nil {
return err
}
switch record.Type {
case ssh.KeyAlgoRSA:
var k rsaKeyMsg
if err := ssh.Unmarshal(req, &k); err != nil {
return err
}
priv := rsa.PrivateKey{
PublicKey: rsa.PublicKey{
E: int(k.E.Int64()),
N: k.N,
},
D: k.D,
Primes: []*big.Int{k.P, k.Q},
}
priv.Precompute()
return s.agent.Add(AddedKey{PrivateKey: &priv, Comment: k.Comments})
}
return fmt.Errorf("not implemented: %s", record.Type)
}
// ServeAgent serves the agent protocol on the given connection. It
// returns when an I/O error occurs.
func ServeAgent(agent Agent, c io.ReadWriter) error {
s := &server{agent}
var length [4]byte
for {
if _, err := io.ReadFull(c, length[:]); err != nil {
return err
}
l := binary.BigEndian.Uint32(length[:])
if l > maxAgentResponseBytes {
// We also cap requests.
return fmt.Errorf("agent: request too large: %d", l)
}
req := make([]byte, l)
if _, err := io.ReadFull(c, req); err != nil {
return err
}
repData := s.processRequestBytes(req)
if len(repData) > maxAgentResponseBytes {
return fmt.Errorf("agent: reply too large: %d bytes", len(repData))
}
binary.BigEndian.PutUint32(length[:], uint32(len(repData)))
if _, err := c.Write(length[:]); err != nil {
return err
}
if _, err := c.Write(repData); err != nil {
return err
}
}
}