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Refactor skills section in game dev pipeline document
Removed redundant skills section and streamlined the content for clarity.
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# Autonomous Educational Game Development Pipeline
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## Pain Point
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## Pain Point
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**The Origin Story:** A "LANero of the old school" dad wanted to create a safe, ad-free, and high-quality gaming portal for his daughters, Susana (3) and Julieta (coming soon). Existing sites were plagued with spam, aggressive ads, and deceptive buttons (dark patterns) that frustrated his toddler.
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```
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## Skills Needed
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- **FileSystem**: To read the queue/rules and write the game code.
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- **Terminal** / **Git**: To manage branches, commits, and merges.
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- **Reasoning**: To interpret abstract game ideas from the backlog into functional Javascript logic.
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- **Git**: To manage branches, commits, and merges.
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## Related Links
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- [Project Origin Story (LinkedIn)](https://www.linkedin.com/feed/update/urn:li:activity:7429739200301772800/) - How this project emerged after configuring OpenClaw.
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- [El Bebe Games Repository](https://github.com/duberblockito/elbebe/tree/master) - Source code.
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