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Update Specter Skills entry in README
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@@ -1832,7 +1832,7 @@ Integration with gaming related data, game engines, and services
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- [buildepicshit/Wick](https://github.com/buildepicshit/Wick) [](https://glama.ai/mcp/servers/buildepicshit/Wick) #️⃣ 🏠 🍎 🪟 🐧 - Native C# MCP server for Godot Engine — 53 tools across 5 pillars: Roslyn-enriched exception telemetry, scene tree inspection, C# symbol navigation, MSBuild orchestration, and GDScript analysis. .NET 10, TCP JSON-RPC bridge, 219 tests.
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- [CoderGamester/mcp-unity](https://github.com/CoderGamester/mcp-unity) #️⃣ 🏠 - MCP Server for Unity3d Game Engine integration for game development
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- [Coding-Solo/godot-mcp](https://github.com/Coding-Solo/godot-mcp) 📇 🏠 - A MCP server for interacting with the Godot game engine, providing tools for editing, running, debugging, and managing scenes in Godot projects.
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- [dirtcubeinteractive/specter-skills](https://github.com/dirtcubeinteractive/specter-skills) 📇 🏠 - Configure a Specter game backend — players, economy, progression, leaderboards, tournaments, battlepasses, and real-time multiplayer — from your AI assistant. Browser sign-in; create/mutate tools opt-in.
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- [dirtcubeinteractive/specter-skills](https://github.com/dirtcubeinteractive/specter-skills) [](https://glama.ai/mcp/servers/dirtcubeinteractive/specter-skills) 📇 🏠 - Configure a Specter game backend — players, economy, progression, leaderboards, tournaments, battle passes, and real-time multiplayer — from your AI assistant. Browser sign-in; create/mutate tools opt-in.
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- [ddsky/gamebrain-api-clients](https://github.com/ddsky/gamebrain-api-clients) ☁️ - Search and discover hundreds of thousands of video games on any platform through the [GameBrain API](https://gamebrain.co/api).
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- [dmang-dev/mcp-bizhawk](https://github.com/dmang-dev/mcp-bizhawk) [](https://glama.ai/mcp/servers/dmang-dev/mcp-bizhawk) 📇 🏠 🍎 🪟 🐧 - Drive the [BizHawk](https://github.com/TASEmulators/BizHawk) multi-system emulator from any MCP client. Memory r/w across named domains, joypad input, frame-advance, screenshot, save/load state. One bridge unlocks NES, SNES, GB/GBC/GBA, Genesis, N64, PSX, Saturn, and more.
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- [dmang-dev/mcp-dolphin](https://github.com/dmang-dev/mcp-dolphin) [](https://glama.ai/mcp/servers/dmang-dev/mcp-dolphin) 📇 🏠 🍎 🪟 🐧 - Drive the [Dolphin](https://dolphin-emu.org) GameCube/Wii emulator from any MCP client: read/write PowerPC memory (MEM1/MEM2), GameCube + Wii Remote input (buttons, IR pointer, accelerometer, MotionPlus), reset, save/load state, and frame advance. Python bridge inside [Felk's scripting fork](https://github.com/Felk/dolphin) + Node MCP server.
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