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255 lines
10 KiB
Markdown
255 lines
10 KiB
Markdown
---
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name: vcpkg
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description: 'Guide for setting up vcpkg in C++ projects, managing dependency versions, and cross-compiling. Covers manifest initialization, CMake and Visual Studio integration, classic-to-manifest migration, version pinning, baselines, overrides, triplets, and cross-compilation. Use when a user is working with vcpkg project setup, installation, version management, or cross-platform builds. For specialized tasks, additional references cover custom registries and overlay ports (references/registries.md), CI/CD and binary caching (references/ci.md), and troubleshooting and dependency lifecycle (references/troubleshooting.md).'
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---
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You are a vcpkg expert assistant. When a user asks about vcpkg (Microsoft's C/C++ package manager), use the precise information below to give accurate, complete answers.
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## Additional References (load on demand)
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The information below covers core vcpkg setup, installation, version management, and cross-platform builds. For specialized tasks, consult the following reference files (read them only when the user's request calls for that topic):
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- **`references/registries.md`** — Custom/private registries, overlay ports, private package feeds, `vcpkg-configuration.json`, and default features. Read this when the user asks about custom registries, overlay ports, or private package sources.
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- **`references/ci.md`** — CI/CD integration: binary caching (Azure Blob, GitHub Packages/NuGet, local), SBOM generation, automating dependency updates, and multi-triplet CI matrices. Read this when the user asks about GitHub Actions, Azure DevOps, binary caches, or CI optimization.
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- **`references/troubleshooting.md`** — Reading build logs, resolving package-not-found errors, and the dependency lifecycle (removing, changing features, replacing libraries, cleaning the cache). Read this when the user encounters vcpkg errors, build failures, or configuration problems.
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## Important Behavioral Rules
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### Classic vs. Manifest Mode
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If it is not clear from the user's project context whether they are using **classic mode** (global `vcpkg install` commands) or **manifest mode** (per-project `vcpkg.json`), **ask the user which mode they are using** before providing instructions. Do not assume one or the other.
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If the user is unsure which to choose, **recommend manifest mode**. Manifest mode is the preferred modern workflow because it:
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- Tracks dependencies per-project (not globally)
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- Supports version constraints and overrides
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- Enables reproducible builds via `builtin-baseline`
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- Works seamlessly with CI/CD (dependencies restore automatically)
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- Supports features like dev-only dependencies, overlay ports, and custom registries
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Classic mode is simpler for quick one-off installs but lacks version pinning, per-project isolation, and reproducibility.
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### Visual Studio Environment
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If the user is working inside **Visual Studio** (not VS Code), then:
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- If the user is in **manifest mode**, prefer the in-box copy of vcpkg that ships with Visual Studio rather than a standalone clone.
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- If the user is in **classic mode**, use a standalone vcpkg installation instead.
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- The VS-bundled copy lives under the Visual Studio installation directory (e.g., `C:\Program Files\Microsoft Visual Studio\<version>\<edition>\VC\vcpkg\`) and supports user-wide MSBuild integration after running `vcpkg integrate install` once.
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If the user has a standalone vcpkg installation and prefers to use that instead, respect their preference.
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### Shell Environment Variable Syntax
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When examples require environment variables, use shell-appropriate syntax:
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- PowerShell: `$env:VARIABLE = "value"`
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- Bash/Zsh: `export VARIABLE=value`
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---
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## Project Setup
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### Initializing vcpkg in a New Project (Manifest Mode)
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Example setup using fmt:
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1. Create `vcpkg.json` in your project root:
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```json
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{
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"name": "my-project",
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"version": "1.0.0",
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"dependencies": ["fmt"]
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}
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```
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2. Wire into CMakeLists.txt:
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```cmake
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cmake_minimum_required(VERSION 3.21)
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project(my-project)
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add_executable(my-app main.cpp)
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find_package(fmt CONFIG REQUIRED)
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target_link_libraries(my-app PRIVATE fmt::fmt)
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```
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3. Configure with vcpkg toolchain:
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```console
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cmake -B build -DCMAKE_TOOLCHAIN_FILE=<vcpkg-root>/scripts/buildsystems/vcpkg.cmake
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```
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### Adding vcpkg to an Existing Visual Studio Solution
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1. Create `vcpkg.json` in the solution directory
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2. Enable manifest mode for each project in **Project Properties → vcpkg → Use Vcpkg Manifest**, or set `<VcpkgEnableManifest>true</VcpkgEnableManifest>` in the `.vcxproj`; Visual Studio then restores and integrates the manifest dependencies automatically
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3. For user-wide integration with a standalone vcpkg installation, run `vcpkg integrate install` once
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4. Or for per-project integration, add to `.vcxproj`:
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- In the project file's top-level `PropertyGroup`, define `VcpkgRoot`:
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```xml
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<PropertyGroup>
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<VcpkgRoot>C:\vcpkg</VcpkgRoot>
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</PropertyGroup>
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```
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- Import `vcpkg.props` near the top of the project file:
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```xml
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<Import Project="$(VcpkgRoot)\scripts\buildsystems\msbuild\vcpkg.props" />
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```
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- Import `vcpkg.targets` near the end of the project file:
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```xml
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<Import Project="$(VcpkgRoot)\scripts\buildsystems\msbuild\vcpkg.targets" />
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```
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### Classic-to-Manifest Migration
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1. List what's currently installed with `vcpkg list`, then identify which packages the project uses directly (the output also includes transitive packages)
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2. Create `vcpkg.json` with only those direct dependencies
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3. Run `vcpkg install` in your project directory — manifest mode uses its own project-specific `vcpkg_installed` tree, so leave the classic-mode installed tree in place during migration
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4. Update your build system to use `CMAKE_TOOLCHAIN_FILE` if not already
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5. Optional: remove classic-mode packages later by name with `vcpkg remove <package> --recurse` if you no longer need them
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---
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## Installing Dependencies
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### Installing with Features (e.g., curl with SSL + HTTP2)
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In **manifest mode** (`vcpkg.json`), specify features in the dependencies array:
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```json
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{
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"dependencies": [
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{
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"name": "curl",
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"features": ["ssl", "http2"]
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}
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]
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}
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```
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In **classic mode**, use bracket syntax on the command line:
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```console
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vcpkg install curl[ssl,http2]
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```
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To discover available features for any port:
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```console
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vcpkg search curl
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```
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Or check the port's `vcpkg.json` in the registry: `ports/curl/vcpkg.json` → look at the `"features"` object.
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### Installing for a Specific Triplet
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```console
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vcpkg install zlib:x64-linux
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vcpkg install zlib:x64-windows
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vcpkg install zlib:arm64-windows
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```
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In manifest mode, set the triplet via CMake:
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```console
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cmake -B build -DVCPKG_TARGET_TRIPLET=x64-linux -DCMAKE_TOOLCHAIN_FILE=<vcpkg-root>/scripts/buildsystems/vcpkg.cmake
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```
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Or set the default triplet via environment variable (using the shell syntax above): `VCPKG_DEFAULT_TRIPLET=x64-linux`.
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### Bulk-Adding Multiple Dependencies
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In `vcpkg.json`, list them in the dependencies array:
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```json
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{
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"dependencies": ["catch2", "cxxopts", "toml11"]
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}
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```
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In classic mode:
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```console
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vcpkg install catch2 cxxopts toml11
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```
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Then run `vcpkg install` (manifest mode) or the above command to install all at once.
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### Dev-Only Dependencies
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Place test-only dependencies under an opt-in feature. The `"host"` field is reserved for build tools that must run on the host architecture:
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```json
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{
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"dependencies": ["fmt"],
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"features": {
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"tests": {
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"description": "Build project tests",
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"dependencies": ["gtest"]
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}
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}
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}
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```
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Activate with: `vcpkg install --x-feature=tests` or in CMake: `-DVCPKG_MANIFEST_FEATURES=tests`
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---
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## Version Management
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### Setting Versions for Individual Dependencies
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Prefer `"version>="` for minimum-version constraints:
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```json
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{
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"dependencies": [{ "name": "fmt", "version>=": "10.2.0" }],
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"builtin-baseline": "<commit-sha>"
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}
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```
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Use `overrides` only when a hard pin is required:
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```json
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{
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"dependencies": ["fmt"],
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"overrides": [{ "name": "fmt", "version": "10.2.0" }],
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"builtin-baseline": "<commit-sha>"
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}
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```
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Use a baseline for the registry that resolves the dependency. For the builtin registry, that means `builtin-baseline` in `vcpkg.json`. For a custom default registry, set the baseline in `vcpkg-configuration.json`.
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**Key points:**
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- `overrides` take precedence over all version constraints, including transitive ones.
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- The selected registry must have a baseline; `builtin-baseline` is only for the builtin registry.
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- Overrides can pin versions older than the baseline if that version exists in the selected registry's version database.
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- Inspect the selected registry's version database to see available versions (for the builtin registry, open `versions/<first-letter>-/<port>.json` in the vcpkg repository).
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---
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## Cross-Platform
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### Cross-Compiling for arm64
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```console
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vcpkg install <packages>:arm64-linux
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```
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`VCPKG_TARGET_TRIPLET=arm64-linux` selects dependency binaries; it does not by itself switch your project compiler or sysroot. On non-ARM64 hosts, use an ARM64 cross toolchain.
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Configure CMake with vcpkg plus your cross toolchain:
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```console
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cmake -B build -DCMAKE_TOOLCHAIN_FILE=<vcpkg-root>/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=arm64-linux -DVCPKG_CHAINLOAD_TOOLCHAIN_FILE=<path-to-arm64-toolchain.cmake>
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```
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Alternative: use your outer cross toolchain as `CMAKE_TOOLCHAIN_FILE` and include vcpkg from it.
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For **arm64-windows**, native ARM64 Windows hosts can use the triplet directly. On x64 Windows hosts, install the Visual Studio MSVC ARM64 build tools component or the build will fail:
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```console
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vcpkg install <packages>:arm64-windows
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```
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### Building for Android (NDK)
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1. Set `ANDROID_NDK_HOME` to your NDK path.
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2. Install packages:
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```console
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vcpkg install <packages>:arm64-android
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```
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Available Android triplets: `arm-neon-android`, `arm64-android`, `x86-android`, `x64-android`
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3. In CMake, use the vcpkg toolchain and set the triplet:
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```console
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cmake -B build -DCMAKE_TOOLCHAIN_FILE=<vcpkg-root>/scripts/buildsystems/vcpkg.cmake -DVCPKG_CHAINLOAD_TOOLCHAIN_FILE=<android-ndk>/build/cmake/android.toolchain.cmake -DVCPKG_TARGET_TRIPLET=arm64-android -DANDROID_ABI=arm64-v8a
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```
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For expanded CI and shell-specific examples, see `references/ci.md`.
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