* Add APNG Studio canvas extension APNG Studio is an interactive GitHub Copilot canvas extension for building Animated PNG (APNG) files from frames: draw or upload frames, tune per-frame timing and compositing, preview live, send the result to a phone by QR, and export an animated .png. Adds extensions/apng-studio/ with the required .github/plugin/plugin.json and assets/preview.png, and regenerates .github/plugin/marketplace.json. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> * Address review feedback for APNG Studio Security and robustness (extension.mjs): - Reject "." and ".." project ids so canvas/action input cannot resolve outside artifacts/. - Bound request bodies (1 MiB JSON, 40 MiB frame upload); return 413 when exceeded. - Reject malformed JSON with 400 instead of coercing to {}, so a truncated body cannot trigger destructive routes such as /frames/clear. - Scope shares per project so one canvas cannot rotate or stop another's share; the LAN server is shared and torn down once no shares remain. - get_state treats hiddenFirst as active only with >=2 frames, matching the encoder, so a single-frame project reports the correct duration. Accessibility (web/): - Expose Pen/Eraser state with aria-pressed and keep it in sync in setTool. - Mark the toast as an aria-live status region. Packaging: - Add extensions/apng-studio/.gitignore with artifacts/ so the documented runtime-data exclusion holds for this extension. - Update the README install section to reference the committed awesome-copilot extension path. Regenerated .github/plugin/marketplace.json. * Use "GitHub Copilot app" wording Update the plugin description (and regenerated marketplace entry) to refer to the host as the GitHub Copilot app. * Address deeper review for APNG Studio Security: - Require a per-server access token on every loopback data/mutation request (minted per canvas server, carried in the iframe URL, attached to every renderer request). Static assets stay public. Blocks a local process or cross-origin page from reading state or driving mutations. Concurrency and durability: - Serialize the load-mutate-save cycle per project; dedupe concurrent first loads; write project.json via temp file + rename. Lifecycle: - Track SSE clients per instance and end them before server.close(). - Stop a project's LAN share only when no other panel references it. Correctness: - Report exact numerator/denominator total duration; handle pointercancel. QR and accessibility: - Place QR version bits least-significant-bit first (versions 7-10). - Associate delay/fps/dispose/blend labels with their inputs via for=. * Address deeper concurrency and validation review for APNG Studio - Run assemble() under the project lock; add_color_frame renders and appends within one lock. - Validate uploaded frames (PNG chunk scan, size + dimension checks) before writing; first frame stores real dimensions; CanvasError maps to 400. - Validate move delta; clear frames in memory before deleting files. - Route the open-handler rename through applySettings. - Deduplicate LAN share startup; clean up if the canvas closes mid-start. - End SSE streams before server.close(); skip dead streams in broadcast. - Exact fractional duration; drawing surface stays >= 1px; refresh state before re-seeding "start from last frame". * Address review: PNG format validation, share bind, limits, a11y - Validate uploaded frames are 8-bit RGBA non-interlaced PNGs (standard compression/filter); reject formats the codec can't encode. - Cap projects at 600 frames (add + duplicate). - Bind the LAN share server to the private address, not 0.0.0.0; require a private address and rebind when it changes while idle; build the URL from the bound address. - Align width/height inputs and clampSize to the 2048 maximum. - Size the drawing surface by width + aspect ratio for narrow panels. - set_frame with an unknown frameId returns a validation error. * Address review: encoded-byte budget, timing modes, id keys, load errors - 256 MiB aggregate encoded-byte budget (add + duplicate); per-frame size tracked and backfilled on load, so a frame count alone no longer bounds assembly memory. - Frame timing is one exclusive mode (delayMs | fps | delayNum/delayDen); combinations are rejected instead of producing hybrid delays. - Collision-resistant project storage keys: safe ids are used verbatim (existing projects still load) and only unsafe ids get a hash suffix, so "foo/bar" and "foo?bar" can't share a directory. - Load only treats a missing file as a new project; other read/parse errors surface instead of silently overwriting real data. - Share server binds to a real LAN interface (skips virtual/VPN/container, prefers physical NICs and common ranges). - Generated export names get millisecond + random suffix to avoid same-second overwrite. - PNG validator accepts the encoder's Uint8Array so agent solid-color frames aren't rejected. * Address review: crash-safe frame writes, server startup, APNG first frame - Write the PNG before mutating project metadata on add/duplicate, and delete after persisting, so an interrupted disk op can't dangle a reference or advance unsaved state. - Evict a project from the in-memory cache if its save fails, so a transient write error can't desync the live session from disk. - Reject on the loopback server's listen error and drop a half-initialized instance so startup failures clean up and can retry. - Normalize APNG dispose_op PREVIOUS to BACKGROUND on the first animated frame (spec requirement). - Release decoded ImageBitmaps after use so a large upload batch doesn't retain native image memory. - Surface otherwise-silent async UI failures via a toast; check the state response is ok before parsing it. --------- Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
🤖 Awesome GitHub Copilot
A community-created collection of custom agents, instructions, skills, hooks, workflows, and plugins to supercharge your GitHub Copilot experience.
Tip
Explore the full collection on the website → awesome-copilot.github.com
The website offers full-text search and filtering across hundreds of resources, plus the Tools section for MCP servers and developer tooling, and the Learning Hub for guides and tutorials.
Using this collection in an AI agent? A machine-readable
llms.txtis available with structured listings of all agents, instructions, and skills.
📖 Learning Hub
New to GitHub Copilot customization? The Learning Hub on the website offers curated articles, walkthroughs, and reference material — covering everything from core concepts like agents, skills, and instructions to hands-on guides for hooks, agentic workflows, MCP servers, and the Copilot coding agent.
What's in this repo
| Resource | Description | Browse |
|---|---|---|
| 🤖 Agents | Specialized Copilot agents that integrate with MCP servers | All agents → |
| 📋 Instructions | Coding standards applied automatically by file pattern | All instructions → |
| 🎯 Skills | Self-contained folders with instructions and bundled assets | All skills → |
| 🔌 Plugins | Curated bundles of agents and skills for specific workflows | All plugins → |
| 🪝 Hooks | Automated actions triggered during Copilot agent sessions | All hooks → |
| ⚡ Agentic Workflows | AI-powered GitHub Actions automations written in markdown | All workflows → |
| 🍳 Cookbook | Copy-paste-ready recipes for working with Copilot APIs | — |
🛠️ Tools
Looking at how to use Awesome Copilot? Check out the Tools section of the website for MCP servers, editor integrations, and other developer tooling to get the most out of this collection.
Install a Plugin
For most users, the Awesome Copilot marketplace is already registered in the Copilot CLI/VS Code, so you can install a plugin directly:
copilot plugin install <plugin-name>@awesome-copilot
If you are using an older Copilot CLI version or a custom setup and see an error that the marketplace is unknown, register it once and then install:
copilot plugin marketplace add github/awesome-copilot
copilot plugin install <plugin-name>@awesome-copilot
Contributing
See CONTRIBUTING.md · AGENTS.md for AI agent guidance · Security · Code of Conduct
The customizations here are sourced from third-party developers. Please inspect any agent and its documentation before installing.
Contributors ✨
Thanks goes to these wonderful people (emoji key):
This project follows the all-contributors specification. Contributions of any kind welcome!
📚 Additional Resources
- VS Code Copilot Customization Documentation - Official Microsoft documentation
- GitHub Copilot Chat Documentation - Complete chat feature guide
- VS Code Settings - General VS Code configuration guide
™️ Trademarks
This project may contain trademarks or logos for projects, products, or services. Authorized use of Microsoft trademarks or logos is subject to and must follow Microsoft's Trademark & Brand Guidelines. Use of Microsoft trademarks or logos in modified versions of this project must not cause confusion or imply Microsoft sponsorship. Any use of third-party trademarks or logos are subject to those third-party's policies.