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In-Process Runtime

Run the Copilot runtime inside your own process instead of launching a separate Copilot CLI process.

Runnable example: recipe/in-process-runtime.cs

dotnet run recipe/in-process-runtime.cs

Example scenario

By default, CopilotClient launches and manages a separate Copilot CLI child process and talks to it over stdio or TCP. Some deployments — for example, tightly sandboxed hosts, single-binary services, or environments where spawning child processes is restricted — need the runtime loaded directly into the application process instead.

Using the in-process connection

using GitHub.Copilot;

// RuntimeConnection.ForInProcess() is an experimental API (diagnostic GHCP001).
#pragma warning disable GHCP001

var client = new CopilotClient(new CopilotClientOptions
{
    Connection = RuntimeConnection.ForInProcess()
});

await client.StartAsync();

var session = await client.CreateSessionAsync(new SessionConfig
{
    Model = "auto",
    OnPermissionRequest = PermissionHandler.ApproveAll
});

var response = await session.SendAndWaitAsync(
    new MessageOptions { Prompt = "Hello from the in-process runtime!" });
Console.WriteLine(response?.Data.Content);

await client.StopAsync();

RuntimeConnection.ForInProcess() is marked [Experimental("GHCP001")], so any code that calls it must either suppress the diagnostic with #pragma warning disable GHCP001 (as above) or opt in at the project level. Everything past client construction — sessions, streaming events, tools, hooks, and permissions — behaves the same as with the default CLI-launching connection.

How it works

Instead of spawning a child process, the SDK loads the native Copilot runtime library directly into your application and communicates with it over an in-memory connection using the same Content-Length-framed JSON-RPC protocol the CLI transport uses. The runtime can invoke SDK callbacks from native worker threads; the SDK handles marshalling those calls back onto managed threads for you.

You can also select the in-process transport without changing application code by setting COPILOT_SDK_DEFAULT_CONNECTION=inprocess before startup — the SDK only falls back to this environment variable when the client doesn't specify a connection explicitly.

Limitations

The in-process transport is experimental and comes with a few constraints to be aware of:

  • Shared process state: every in-process client shares the host process's environment, current working directory, and native runtime library — there's no per-client working directory or environment override.
  • Rejected process options: CopilotClientOptions.Environment, telemetry configuration, and similar options that assume a separate child process are not supported and throw if set.
  • One runtime version per process: once a native runtime library is loaded, starting another client with a different runtime library path or version fails. Starting additional clients that reuse the same already-loaded library is fine.
  • Persistent load: the native library stays loaded for the lifetime of the process even after StopAsync() gracefully shuts down the client's sessions and connection — don't rely on being able to unload and swap in a different runtime build later.

Best practices

  1. Test per platform: validate startup, model turns, and shutdown on every OS/architecture combination you deploy, since runtime library support varies.
  2. Prefer the default CLI transport unless you specifically need to avoid a child process — it's the most established and isolated deployment path.
  3. Still call StopAsync(): graceful shutdown still closes sessions and the JSON-RPC connection cleanly, even though the native library itself remains loaded.
  4. Set process-wide values early: configure environment variables and working directory before creating the first in-process client, since later clients can't override them per-instance.