# In-Process Runtime Run the Copilot runtime inside your own process instead of launching a separate Copilot CLI process. > **Runnable example:** [recipe/in-process-runtime.cs](recipe/in-process-runtime.cs) > > ```bash > dotnet run recipe/in-process-runtime.cs > ``` ## Example scenario By default, `CopilotClient` launches and manages a separate Copilot CLI child process and talks to it over stdio or TCP. Some deployments — for example, tightly sandboxed hosts, single-binary services, or environments where spawning child processes is restricted — need the runtime loaded directly into the application process instead. ## Using the in-process connection ```csharp using GitHub.Copilot; // RuntimeConnection.ForInProcess() is an experimental API (diagnostic GHCP001). #pragma warning disable GHCP001 var client = new CopilotClient(new CopilotClientOptions { Connection = RuntimeConnection.ForInProcess() }); await client.StartAsync(); var session = await client.CreateSessionAsync(new SessionConfig { Model = "auto", OnPermissionRequest = PermissionHandler.ApproveAll }); var response = await session.SendAndWaitAsync( new MessageOptions { Prompt = "Hello from the in-process runtime!" }); Console.WriteLine(response?.Data.Content); await client.StopAsync(); ``` `RuntimeConnection.ForInProcess()` is marked `[Experimental("GHCP001")]`, so any code that calls it must either suppress the diagnostic with `#pragma warning disable GHCP001` (as above) or opt in at the project level. Everything past client construction — sessions, streaming events, tools, hooks, and permissions — behaves the same as with the default CLI-launching connection. ## How it works Instead of spawning a child process, the SDK loads the native Copilot runtime library directly into your application and communicates with it over an in-memory connection using the same `Content-Length`-framed JSON-RPC protocol the CLI transport uses. The runtime can invoke SDK callbacks from native worker threads; the SDK handles marshalling those calls back onto managed threads for you. You can also select the in-process transport without changing application code by setting `COPILOT_SDK_DEFAULT_CONNECTION=inprocess` before startup — the SDK only falls back to this environment variable when the client doesn't specify a connection explicitly. ## Limitations The in-process transport is experimental and comes with a few constraints to be aware of: - **Shared process state**: every in-process client shares the host process's environment, current working directory, and native runtime library — there's no per-client working directory or environment override. - **Rejected process options**: `CopilotClientOptions.Environment`, telemetry configuration, and similar options that assume a separate child process are not supported and throw if set. - **One runtime version per process**: once a native runtime library is loaded, starting another client with a different runtime library path or version fails. Starting additional clients that reuse the same already-loaded library is fine. - **Persistent load**: the native library stays loaded for the lifetime of the process even after `StopAsync()` gracefully shuts down the client's sessions and connection — don't rely on being able to unload and swap in a different runtime build later. ## Best practices 1. **Test per platform**: validate startup, model turns, and shutdown on every OS/architecture combination you deploy, since runtime library support varies. 2. **Prefer the default CLI transport** unless you specifically need to avoid a child process — it's the most established and isolated deployment path. 3. **Still call `StopAsync()`**: graceful shutdown still closes sessions and the JSON-RPC connection cleanly, even though the native library itself remains loaded. 4. **Set process-wide values early**: configure environment variables and working directory before creating the first in-process client, since later clients can't override them per-instance.