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xterm.js/addons/addon-webgl/typings/addon-webgl.d.ts
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/**
* Copyright (c) 2017 The xterm.js authors. All rights reserved.
* @license MIT
*/
import { Terminal, ITerminalAddon, IEvent } from '@xterm/xterm';
declare module '@xterm/addon-webgl' {
/**
* An xterm.js addon that provides hardware-accelerated rendering functionality via WebGL.
*/
export class WebglAddon implements ITerminalAddon {
public textureAtlas?: HTMLCanvasElement;
/**
* An event that is fired when the renderer loses its canvas context.
*/
public readonly onContextLoss: IEvent<void>;
/**
* An event that is fired when the texture atlas of the renderer changes.
*/
public readonly onChangeTextureAtlas: IEvent<HTMLCanvasElement>;
/**
* An event that is fired when the a new page is added to the texture atlas.
*/
public readonly onAddTextureAtlasCanvas: IEvent<HTMLCanvasElement>;
/**
* An event that is fired when the a page is removed from the texture atlas.
*/
public readonly onRemoveTextureAtlasCanvas: IEvent<HTMLCanvasElement>;
constructor(options?: IWebglAddonOptions);
/**
* Activates the addon.
* @param terminal The terminal the addon is being loaded in.
*/
public activate(terminal: Terminal): void;
/**
* Disposes the addon.
*/
public dispose(): void;
/**
* Clears the terminal's texture atlas and triggers a redraw.
*/
public clearTextureAtlas(): void;
}
export interface IWebglAddonOptions {
/**
* Whether to draw custom glyphs instead of using the font for the following
* unicode ranges:
*
* - Box Drawing (U+2500-U+257F)
* - Box Elements (U+2580-U+259F)
* - Braille Patterns (U+2800-U+28FF)
* - Powerline Symbols (U+E0A0–U+E0D4)
* - Symbols for Legacy Computing (U+1FB00–U+1FBFF)
*
* This will typically result in better rendering with continuous lines,
* even when line height and letter spacing is used. Note that this doesn't
* work with the DOM renderer which renders all characters using the font.
* The default is true.
*/
customGlyphs?: boolean;
/**
* Whether to enable the preserveDrawingBuffer flag when creating the WebGL
* context. This may be useful in tests. This defaults to false.
*/
preserveDrawingBuffer?: boolean
}
}