- common/tsconfig.json is a solution root referencing layer tsconfigs - Each layer has composite tsconfig with correct references and outDir - Break buffer/services cycle via buffer-local service interfaces - Move cell types, keyboard/unicode types, TaskQueue, and TerminalOptions - Exclude *.test.ts from composite builds; fix parser IDisposable imports Co-authored-by: Daniel Imms <Tyriar@users.noreply.github.com>
298 lines
10 KiB
TypeScript
298 lines
10 KiB
TypeScript
/**
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* Copyright (c) 2026 The xterm.js authors. All rights reserved.
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* @license MIT
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*
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* Win32 input mode implementation.
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* @see https://github.com/microsoft/terminal/blob/main/doc/specs/%234999%20-%20Improved%20keyboard%20handling%20in%20Conpty.md
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*
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* Format: CSI Vk ; Sc ; Uc ; Kd ; Cs ; Rc _
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* Vk: Virtual key code (decimal)
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* Sc: Scan code (decimal)
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* Uc: Unicode character (decimal codepoint, 0 if none)
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* Kd: Key down (1) or up (0)
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* Cs: Control key state (modifier flags)
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* Rc: Repeat count (usually 1)
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*/
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import { IKeyboardEvent, IKeyboardResult, KeyboardResultType } from 'common/input/KeyboardTypes';
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import { C0 } from 'common/data/EscapeSequences';
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/**
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* Win32 control key state flags (from Windows API).
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*/
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export const enum Win32ControlKeyState {
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RIGHT_ALT_PRESSED = 0b000000001,
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LEFT_ALT_PRESSED = 0b000000010,
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RIGHT_CTRL_PRESSED = 0b000000100,
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LEFT_CTRL_PRESSED = 0b000001000,
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SHIFT_PRESSED = 0b000010000,
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NUMLOCK_ON = 0b000100000,
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SCROLLLOCK_ON = 0b001000000,
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CAPSLOCK_ON = 0b010000000,
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ENHANCED_KEY = 0b100000000,
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}
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/**
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* Win32 input mode handler. Lookup tables are only initialized when this class
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* is instantiated, reducing bundle size for environments that don't use this mode.
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*/
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export class Win32InputMode {
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/**
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* Mapping from browser KeyboardEvent.code to Win32 virtual key codes.
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* Based on https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
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*/
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private readonly _codeToVk: { [code: string]: number } = {
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// Letters
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'KeyA': 0x41, 'KeyB': 0x42, 'KeyC': 0x43, 'KeyD': 0x44, 'KeyE': 0x45,
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'KeyF': 0x46, 'KeyG': 0x47, 'KeyH': 0x48, 'KeyI': 0x49, 'KeyJ': 0x4A,
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'KeyK': 0x4B, 'KeyL': 0x4C, 'KeyM': 0x4D, 'KeyN': 0x4E, 'KeyO': 0x4F,
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'KeyP': 0x50, 'KeyQ': 0x51, 'KeyR': 0x52, 'KeyS': 0x53, 'KeyT': 0x54,
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'KeyU': 0x55, 'KeyV': 0x56, 'KeyW': 0x57, 'KeyX': 0x58, 'KeyY': 0x59,
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'KeyZ': 0x5A,
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// Digits
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'Digit0': 0x30, 'Digit1': 0x31, 'Digit2': 0x32, 'Digit3': 0x33, 'Digit4': 0x34,
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'Digit5': 0x35, 'Digit6': 0x36, 'Digit7': 0x37, 'Digit8': 0x38, 'Digit9': 0x39,
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// Function keys
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'F1': 0x70, 'F2': 0x71, 'F3': 0x72, 'F4': 0x73, 'F5': 0x74, 'F6': 0x75,
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'F7': 0x76, 'F8': 0x77, 'F9': 0x78, 'F10': 0x79, 'F11': 0x7A, 'F12': 0x7B,
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'F13': 0x7C, 'F14': 0x7D, 'F15': 0x7E, 'F16': 0x7F, 'F17': 0x80, 'F18': 0x81,
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'F19': 0x82, 'F20': 0x83, 'F21': 0x84, 'F22': 0x85, 'F23': 0x86, 'F24': 0x87,
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// Numpad
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'Numpad0': 0x60, 'Numpad1': 0x61, 'Numpad2': 0x62, 'Numpad3': 0x63, 'Numpad4': 0x64,
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'Numpad5': 0x65, 'Numpad6': 0x66, 'Numpad7': 0x67, 'Numpad8': 0x68, 'Numpad9': 0x69,
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'NumpadMultiply': 0x6A, 'NumpadAdd': 0x6B, 'NumpadSeparator': 0x6C,
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'NumpadSubtract': 0x6D, 'NumpadDecimal': 0x6E, 'NumpadDivide': 0x6F,
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'NumpadEnter': 0x0D, // Same as Enter but with ENHANCED_KEY flag
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'NumLock': 0x90,
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// Navigation
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'ArrowUp': 0x26, 'ArrowDown': 0x28, 'ArrowLeft': 0x25, 'ArrowRight': 0x27,
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'Home': 0x24, 'End': 0x23, 'PageUp': 0x21, 'PageDown': 0x22,
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'Insert': 0x2D, 'Delete': 0x2E,
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// Modifiers
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'ShiftLeft': 0x10, 'ShiftRight': 0x10,
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'ControlLeft': 0x11, 'ControlRight': 0x11,
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'AltLeft': 0x12, 'AltRight': 0x12,
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'MetaLeft': 0x5B, 'MetaRight': 0x5C,
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'CapsLock': 0x14, 'ScrollLock': 0x91,
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// Special keys
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'Escape': 0x1B, 'Enter': 0x0D, 'Tab': 0x09, 'Space': 0x20,
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'Backspace': 0x08, 'Pause': 0x13, 'ContextMenu': 0x5D, 'PrintScreen': 0x2C,
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// OEM keys (US keyboard layout)
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'Semicolon': 0xBA, // ;:
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'Equal': 0xBB, // =+
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'Comma': 0xBC, // ,<
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'Minus': 0xBD, // -_
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'Period': 0xBE, // .>
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'Slash': 0xBF, // /?
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'Backquote': 0xC0, // `~
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'BracketLeft': 0xDB, // [{
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'Backslash': 0xDC, // \|
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'BracketRight': 0xDD, // ]}
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'Quote': 0xDE, // '"
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'IntlBackslash': 0xE2 // Non-US backslash
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};
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/**
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* Mapping from browser KeyboardEvent.code to approximate Win32 scan codes.
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* Note: Scan codes can vary by keyboard layout. These are approximations
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* based on standard US keyboard layout.
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*/
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private readonly _codeToScancode: { [code: string]: number } = {
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// Letters (row by row)
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'KeyQ': 0x10, 'KeyW': 0x11, 'KeyE': 0x12, 'KeyR': 0x13, 'KeyT': 0x14,
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'KeyY': 0x15, 'KeyU': 0x16, 'KeyI': 0x17, 'KeyO': 0x18, 'KeyP': 0x19,
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'KeyA': 0x1E, 'KeyS': 0x1F, 'KeyD': 0x20, 'KeyF': 0x21, 'KeyG': 0x22,
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'KeyH': 0x23, 'KeyJ': 0x24, 'KeyK': 0x25, 'KeyL': 0x26,
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'KeyZ': 0x2C, 'KeyX': 0x2D, 'KeyC': 0x2E, 'KeyV': 0x2F, 'KeyB': 0x30,
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'KeyN': 0x31, 'KeyM': 0x32,
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// Digits
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'Digit1': 0x02, 'Digit2': 0x03, 'Digit3': 0x04, 'Digit4': 0x05, 'Digit5': 0x06,
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'Digit6': 0x07, 'Digit7': 0x08, 'Digit8': 0x09, 'Digit9': 0x0A, 'Digit0': 0x0B,
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// Function keys
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'F1': 0x3B, 'F2': 0x3C, 'F3': 0x3D, 'F4': 0x3E, 'F5': 0x3F, 'F6': 0x40,
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'F7': 0x41, 'F8': 0x42, 'F9': 0x43, 'F10': 0x44, 'F11': 0x57, 'F12': 0x58,
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// Numpad
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'Numpad0': 0x52, 'Numpad1': 0x4F, 'Numpad2': 0x50, 'Numpad3': 0x51, 'Numpad4': 0x4B,
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'Numpad5': 0x4C, 'Numpad6': 0x4D, 'Numpad7': 0x47, 'Numpad8': 0x48, 'Numpad9': 0x49,
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'NumpadMultiply': 0x37, 'NumpadAdd': 0x4E, 'NumpadSubtract': 0x4A,
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'NumpadDecimal': 0x53, 'NumpadDivide': 0x35, 'NumpadEnter': 0x1C,
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'NumLock': 0x45,
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// Navigation (extended keys)
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'ArrowUp': 0x48, 'ArrowDown': 0x50, 'ArrowLeft': 0x4B, 'ArrowRight': 0x4D,
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'Home': 0x47, 'End': 0x4F, 'PageUp': 0x49, 'PageDown': 0x51,
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'Insert': 0x52, 'Delete': 0x53,
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// Modifiers
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'ShiftLeft': 0x2A, 'ShiftRight': 0x36,
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'ControlLeft': 0x1D, 'ControlRight': 0x1D,
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'AltLeft': 0x38, 'AltRight': 0x38,
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'CapsLock': 0x3A, 'ScrollLock': 0x46,
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// Special keys
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'Escape': 0x01, 'Enter': 0x1C, 'Tab': 0x0F, 'Space': 0x39,
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'Backspace': 0x0E, 'Pause': 0x45,
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// OEM keys
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'Semicolon': 0x27, 'Equal': 0x0D, 'Comma': 0x33, 'Minus': 0x0C,
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'Period': 0x34, 'Slash': 0x35, 'Backquote': 0x29,
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'BracketLeft': 0x1A, 'Backslash': 0x2B, 'BracketRight': 0x1B, 'Quote': 0x28
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};
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/**
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* Codes that represent enhanced keys (extended keyboard keys).
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*/
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private readonly _enhancedKeyCodes = new Set([
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'ArrowUp', 'ArrowDown', 'ArrowLeft', 'ArrowRight',
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'Home', 'End', 'PageUp', 'PageDown', 'Insert', 'Delete',
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'NumpadEnter', 'NumpadDivide',
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'ControlRight', 'AltRight',
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'PrintScreen', 'Pause', 'ContextMenu',
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'MetaLeft', 'MetaRight'
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]);
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/**
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* Mapping of special keys (ev.key values) to their Unicode control character codes.
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* These keys have multi-character ev.key strings but produce control characters.
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* @see https://docs.microsoft.com/en-us/windows/console/key-event-record-str
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*/
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private readonly _keyToControlChar: { [key: string]: number } = {
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'Enter': 0x0D, // Carriage return
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'Backspace': 0x08, // Backspace
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'Tab': 0x09, // Horizontal tab
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'Escape': 0x1B // Escape
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};
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/**
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* Get the Win32 virtual key code for a keyboard event.
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*/
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private _getVirtualKeyCode(ev: IKeyboardEvent): number {
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const vk = this._codeToVk[ev.code];
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if (vk !== undefined) {
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return vk;
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}
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// Fall back to keyCode for unmapped keys
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return ev.keyCode || 0;
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}
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/**
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* Get the Win32 scan code for a keyboard event.
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* Returns 0 if unknown (scan codes vary by hardware).
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*/
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private _getScanCode(ev: IKeyboardEvent): number {
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return this._codeToScancode[ev.code] || 0;
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}
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/**
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* Get the unicode character for a keyboard event.
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* Returns 0 for non-character keys.
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*/
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private _getUnicodeChar(ev: IKeyboardEvent): number {
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// Handle special keys that produce control characters
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// Ctrl modifies some of these: Ctrl+Enter=LF, Ctrl+Backspace=DEL
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if (ev.ctrlKey && !ev.altKey && !ev.metaKey) {
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if (ev.key === 'Enter') {
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return 0x0A; // Line feed (Ctrl+Enter)
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}
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if (ev.key === 'Backspace') {
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return 0x7F; // DEL (Ctrl+Backspace)
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}
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}
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// Check for special keys that always produce control characters
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const controlChar = this._keyToControlChar[ev.key];
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if (controlChar !== undefined) {
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return controlChar;
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}
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// Only single-character keys produce unicode output
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if (ev.key.length === 1) {
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const codePoint = ev.key.codePointAt(0) || 0;
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// Handle Ctrl+letter combinations - these produce control characters (0x01-0x1A)
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if (ev.ctrlKey && !ev.altKey && !ev.metaKey) {
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// Convert A-Z or a-z to control character (Ctrl+A = 0x01, Ctrl+C = 0x03, etc.)
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if (codePoint >= 0x41 && codePoint <= 0x5A) { // A-Z
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return codePoint - 0x40;
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}
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if (codePoint >= 0x61 && codePoint <= 0x7A) { // a-z
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return codePoint - 0x60;
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}
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}
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return codePoint;
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}
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return 0;
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}
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/**
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* Get the Win32 control key state flags.
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*/
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private _getControlKeyState(ev: IKeyboardEvent): number {
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let state = 0;
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if (ev.shiftKey) {
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state |= Win32ControlKeyState.SHIFT_PRESSED;
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}
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// Note: We can't distinguish left/right for ctrl/alt in standard browser events,
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// so we use the generic pressed flags. The right-side flags are used when
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// we can detect them (e.g., via code property).
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if (ev.ctrlKey) {
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if (ev.code === 'ControlRight') {
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state |= Win32ControlKeyState.RIGHT_CTRL_PRESSED;
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} else {
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state |= Win32ControlKeyState.LEFT_CTRL_PRESSED;
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}
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}
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if (ev.altKey) {
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if (ev.code === 'AltRight') {
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state |= Win32ControlKeyState.RIGHT_ALT_PRESSED;
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} else {
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state |= Win32ControlKeyState.LEFT_ALT_PRESSED;
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}
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}
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// Check for enhanced key
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if (this._enhancedKeyCodes.has(ev.code)) {
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state |= Win32ControlKeyState.ENHANCED_KEY;
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}
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return state;
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}
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/**
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* Evaluate a keyboard event using Win32 input mode.
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*
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* @param ev The keyboard event.
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* @param isKeyDown Whether this is a keydown (true) or keyup (false) event.
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* @returns The keyboard result with the encoded key sequence.
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*/
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public evaluateKeyboardEvent(ev: IKeyboardEvent, isKeyDown: boolean): IKeyboardResult {
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const vk = this._getVirtualKeyCode(ev);
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const sc = this._getScanCode(ev);
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const uc = this._getUnicodeChar(ev);
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const kd = isKeyDown ? 1 : 0;
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const cs = this._getControlKeyState(ev);
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const rc = 1; // Repeat count, always 1 for now
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// Format: CSI Vk ; Sc ; Uc ; Kd ; Cs ; Rc _
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return {
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type: KeyboardResultType.SEND_KEY,
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cancel: true,
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key: `${C0.ESC}[${vk};${sc};${uc};${kd};${cs};${rc}_`
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};
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}
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}
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