- remove setHandler - apply boolean return to ESC|CSI|OSC|DCS handlers (rewrite empty return defaulting to true) - rename addHandler to registerHandler
143 lines
3.9 KiB
TypeScript
143 lines
3.9 KiB
TypeScript
/**
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* Copyright (c) 2019 The xterm.js authors. All rights reserved.
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* @license MIT
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*/
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import { IDisposable } from 'common/Types';
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import { IDcsHandler, IParams, IHandlerCollection, IDcsParser, DcsFallbackHandlerType } from 'common/parser/Types';
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import { utf32ToString } from 'common/input/TextDecoder';
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import { Params } from 'common/parser/Params';
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import { PAYLOAD_LIMIT } from 'common/parser/Constants';
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const EMPTY_HANDLERS: IDcsHandler[] = [];
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export class DcsParser implements IDcsParser {
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private _handlers: IHandlerCollection<IDcsHandler> = Object.create(null);
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private _active: IDcsHandler[] = EMPTY_HANDLERS;
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private _ident: number = 0;
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private _handlerFb: DcsFallbackHandlerType = () => {};
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public dispose(): void {
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this._handlers = Object.create(null);
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this._handlerFb = () => {};
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}
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public registerHandler(ident: number, handler: IDcsHandler): IDisposable {
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if (this._handlers[ident] === undefined) {
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this._handlers[ident] = [];
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}
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const handlerList = this._handlers[ident];
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handlerList.push(handler);
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return {
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dispose: () => {
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const handlerIndex = handlerList.indexOf(handler);
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if (handlerIndex !== -1) {
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handlerList.splice(handlerIndex, 1);
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}
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}
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};
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}
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public clearHandler(ident: number): void {
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if (this._handlers[ident]) delete this._handlers[ident];
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}
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public setHandlerFallback(handler: DcsFallbackHandlerType): void {
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this._handlerFb = handler;
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}
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public reset(): void {
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if (this._active.length) {
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this.unhook(false);
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}
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this._active = EMPTY_HANDLERS;
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this._ident = 0;
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}
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public hook(ident: number, params: IParams): void {
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// always reset leftover handlers
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this.reset();
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this._ident = ident;
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this._active = this._handlers[ident] || EMPTY_HANDLERS;
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if (!this._active.length) {
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this._handlerFb(this._ident, 'HOOK', params);
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} else {
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for (let j = this._active.length - 1; j >= 0; j--) {
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this._active[j].hook(params);
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}
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}
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}
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public put(data: Uint32Array, start: number, end: number): void {
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if (!this._active.length) {
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this._handlerFb(this._ident, 'PUT', utf32ToString(data, start, end));
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} else {
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for (let j = this._active.length - 1; j >= 0; j--) {
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this._active[j].put(data, start, end);
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}
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}
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}
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public unhook(success: boolean): void {
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if (!this._active.length) {
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this._handlerFb(this._ident, 'UNHOOK', success);
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} else {
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let j = this._active.length - 1;
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for (; j >= 0; j--) {
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if (this._active[j].unhook(success) !== false) {
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break;
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}
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}
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j--;
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// cleanup left over handlers
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for (; j >= 0; j--) {
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this._active[j].unhook(false);
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}
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}
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this._active = EMPTY_HANDLERS;
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this._ident = 0;
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}
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}
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/**
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* Convenient class to create a DCS handler from a single callback function.
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* Note: The payload is currently limited to 50 MB (hardcoded).
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*/
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export class DcsHandler implements IDcsHandler {
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private _data = '';
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private _params: IParams | undefined;
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private _hitLimit: boolean = false;
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constructor(private _handler: (data: string, params: IParams) => boolean) {}
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public hook(params: IParams): void {
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this._params = params.clone();
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this._data = '';
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this._hitLimit = false;
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}
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public put(data: Uint32Array, start: number, end: number): void {
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if (this._hitLimit) {
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return;
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}
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this._data += utf32ToString(data, start, end);
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if (this._data.length > PAYLOAD_LIMIT) {
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this._data = '';
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this._hitLimit = true;
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}
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}
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public unhook(success: boolean): boolean {
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let ret = false;
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if (this._hitLimit) {
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ret = false;
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} else if (success) {
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ret = this._handler(this._data, this._params || new Params());
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}
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this._params = undefined;
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this._data = '';
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this._hitLimit = false;
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return ret;
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}
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}
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