Connects to #753 Element.classList.add() does not work with multiple arguments in IE.
399 lines
13 KiB
TypeScript
399 lines
13 KiB
TypeScript
/**
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* @license MIT
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*/
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import { ITerminal } from './Interfaces';
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import { DomElementObjectPool } from './utils/DomElementObjectPool';
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/**
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* The maximum number of refresh frames to skip when the write buffer is non-
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* empty. Note that these frames may be intermingled with frames that are
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* skipped via requestAnimationFrame's mechanism.
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*/
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const MAX_REFRESH_FRAME_SKIP = 5;
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/**
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* Flags used to render terminal text properly.
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*/
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enum FLAGS {
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BOLD = 1,
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UNDERLINE = 2,
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BLINK = 4,
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INVERSE = 8,
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INVISIBLE = 16
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};
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let brokenBold: boolean = null;
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export class Renderer {
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/** A queue of the rows to be refreshed */
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private _refreshRowsQueue: {start: number, end: number}[] = [];
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private _refreshFramesSkipped = 0;
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private _refreshAnimationFrame = null;
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private _spanElementObjectPool = new DomElementObjectPool('span');
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constructor(private _terminal: ITerminal) {
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// Figure out whether boldness affects
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// the character width of monospace fonts.
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if (brokenBold === null) {
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brokenBold = checkBoldBroken((<any>this._terminal).element);
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}
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this._spanElementObjectPool = new DomElementObjectPool('span');
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// TODO: Pull more DOM interactions into Renderer.constructor, element for
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// example should be owned by Renderer (and also exposed by Terminal due to
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// to established public API).
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}
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/**
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* Queues a refresh between two rows (inclusive), to be done on next animation
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* frame.
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* @param {number} start The start row.
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* @param {number} end The end row.
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*/
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public queueRefresh(start: number, end: number): void {
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this._refreshRowsQueue.push({ start: start, end: end });
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if (!this._refreshAnimationFrame) {
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this._refreshAnimationFrame = window.requestAnimationFrame(this._refreshLoop.bind(this));
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}
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}
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/**
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* Performs the refresh loop callback, calling refresh only if a refresh is
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* necessary before queueing up the next one.
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*/
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private _refreshLoop(): void {
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// Skip MAX_REFRESH_FRAME_SKIP frames if the writeBuffer is non-empty as it
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// will need to be immediately refreshed anyway. This saves a lot of
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// rendering time as the viewport DOM does not need to be refreshed, no
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// scroll events, no layouts, etc.
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const skipFrame = this._terminal.writeBuffer.length > 0 && this._refreshFramesSkipped++ <= MAX_REFRESH_FRAME_SKIP;
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if (skipFrame) {
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this._refreshAnimationFrame = window.requestAnimationFrame(this._refreshLoop.bind(this));
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return;
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}
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this._refreshFramesSkipped = 0;
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let start;
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let end;
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if (this._refreshRowsQueue.length > 4) {
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// Just do a full refresh when 5+ refreshes are queued
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start = 0;
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end = this._terminal.rows - 1;
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} else {
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// Get start and end rows that need refreshing
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start = this._refreshRowsQueue[0].start;
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end = this._refreshRowsQueue[0].end;
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for (let i = 1; i < this._refreshRowsQueue.length; i++) {
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if (this._refreshRowsQueue[i].start < start) {
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start = this._refreshRowsQueue[i].start;
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}
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if (this._refreshRowsQueue[i].end > end) {
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end = this._refreshRowsQueue[i].end;
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}
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}
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}
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this._refreshRowsQueue = [];
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this._refreshAnimationFrame = null;
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this._refresh(start, end);
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}
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/**
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* Refreshes (re-renders) terminal content within two rows (inclusive)
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*
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* Rendering Engine:
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*
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* In the screen buffer, each character is stored as a an array with a character
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* and a 32-bit integer:
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* - First value: a utf-16 character.
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* - Second value:
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* - Next 9 bits: background color (0-511).
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* - Next 9 bits: foreground color (0-511).
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* - Next 14 bits: a mask for misc. flags:
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* - 1=bold
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* - 2=underline
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* - 4=blink
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* - 8=inverse
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* - 16=invisible
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*
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* @param {number} start The row to start from (between 0 and terminal's height terminal - 1)
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* @param {number} end The row to end at (between fromRow and terminal's height terminal - 1)
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*/
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private _refresh(start: number, end: number): void {
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// If this is a big refresh, remove the terminal rows from the DOM for faster calculations
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let parent;
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if (end - start >= this._terminal.rows / 2) {
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parent = this._terminal.element.parentNode;
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if (parent) {
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this._terminal.element.removeChild(this._terminal.rowContainer);
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}
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}
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let width = this._terminal.cols;
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let y = start;
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if (end >= this._terminal.rows) {
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this._terminal.log('`end` is too large. Most likely a bad CSR.');
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end = this._terminal.rows - 1;
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}
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for (; y <= end; y++) {
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let row = y + this._terminal.ydisp;
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let line = this._terminal.lines.get(row);
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let x;
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if (this._terminal.y === y - (this._terminal.ybase - this._terminal.ydisp) &&
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this._terminal.cursorState &&
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!this._terminal.cursorHidden) {
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x = this._terminal.x;
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} else {
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x = -1;
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}
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let attr = this._terminal.defAttr;
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const documentFragment = document.createDocumentFragment();
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let innerHTML = '';
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let currentElement;
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// Return the row's spans to the pool
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while (this._terminal.children[y].children.length) {
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const child = this._terminal.children[y].children[0];
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this._terminal.children[y].removeChild(child);
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this._spanElementObjectPool.release(<HTMLElement>child);
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}
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for (let i = 0; i < width; i++) {
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// TODO: Could data be a more specific type?
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let data: any = line[i][0];
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const ch = line[i][1];
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const ch_width: any = line[i][2];
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if (!ch_width) {
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continue;
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}
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if (i === x) {
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data = -1;
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}
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if (data !== attr) {
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if (attr !== this._terminal.defAttr) {
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if (innerHTML) {
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currentElement.innerHTML = innerHTML;
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innerHTML = '';
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}
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documentFragment.appendChild(currentElement);
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currentElement = null;
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}
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if (data !== this._terminal.defAttr) {
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if (innerHTML && !currentElement) {
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currentElement = this._spanElementObjectPool.acquire();
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}
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if (currentElement) {
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if (innerHTML) {
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currentElement.innerHTML = innerHTML;
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innerHTML = '';
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}
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documentFragment.appendChild(currentElement);
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}
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currentElement = this._spanElementObjectPool.acquire();
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if (data === -1) {
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currentElement.classList.add('reverse-video');
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currentElement.classList.add('terminal-cursor');
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} else {
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let bg = data & 0x1ff;
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let fg = (data >> 9) & 0x1ff;
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let flags = data >> 18;
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if (flags & FLAGS.BOLD) {
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if (!brokenBold) {
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currentElement.classList.add('xterm-bold');
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}
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// See: XTerm*boldColors
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if (fg < 8) {
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fg += 8;
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}
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}
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if (flags & FLAGS.UNDERLINE) {
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currentElement.classList.add('xterm-underline');
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}
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if (flags & FLAGS.BLINK) {
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currentElement.classList.add('xterm-blink');
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}
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// If inverse flag is on, then swap the foreground and background variables.
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if (flags & FLAGS.INVERSE) {
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let temp = bg;
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bg = fg;
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fg = temp;
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// Should inverse just be before the above boldColors effect instead?
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if ((flags & 1) && fg < 8) {
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fg += 8;
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}
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}
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if (flags & FLAGS.INVISIBLE) {
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currentElement.classList.add('xterm-hidden');
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}
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/**
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* Weird situation: Invert flag used black foreground and white background results
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* in invalid background color, positioned at the 256 index of the 256 terminal
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* color map. Pin the colors manually in such a case.
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*
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* Source: https://github.com/sourcelair/xterm.js/issues/57
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*/
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if (flags & FLAGS.INVERSE) {
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if (bg === 257) {
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bg = 15;
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}
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if (fg === 256) {
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fg = 0;
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}
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}
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if (bg < 256) {
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currentElement.classList.add(`xterm-bg-color-${bg}`);
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}
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if (fg < 256) {
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currentElement.classList.add(`xterm-color-${fg}`);
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}
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}
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}
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}
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if (ch_width === 2) {
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// Wrap wide characters so they're sized correctly. It's more difficult to release these
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// from the object pool so just create new ones via innerHTML.
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innerHTML += `<span class="xterm-wide-char">${ch}</span>`;
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} else if (ch.charCodeAt(0) > 255) {
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// Wrap any non-wide unicode character as some fonts size them badly
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innerHTML += `<span class="xterm-normal-char">${ch}</span>`;
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} else {
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switch (ch) {
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case '&':
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innerHTML += '&';
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break;
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case '<':
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innerHTML += '<';
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break;
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case '>':
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innerHTML += '>';
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break;
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default:
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if (ch <= ' ') {
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innerHTML += ' ';
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} else {
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innerHTML += ch;
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}
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break;
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}
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}
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attr = data;
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}
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if (innerHTML && !currentElement) {
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currentElement = this._spanElementObjectPool.acquire();
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}
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if (currentElement) {
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if (innerHTML) {
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currentElement.innerHTML = innerHTML;
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innerHTML = '';
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}
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documentFragment.appendChild(currentElement);
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currentElement = null;
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}
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this._terminal.children[y].appendChild(documentFragment);
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}
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if (parent) {
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this._terminal.element.appendChild(this._terminal.rowContainer);
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}
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this._terminal.emit('refresh', {element: this._terminal.element, start: start, end: end});
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};
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/**
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* Refreshes the selection in the DOM.
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* @param start The selection start.
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* @param end The selection end.
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*/
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public refreshSelection(start: [number, number], end: [number, number]) {
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// Remove all selections
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while (this._terminal.selectionContainer.children.length) {
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this._terminal.selectionContainer.removeChild(this._terminal.selectionContainer.children[0]);
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}
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// Selection does not exist
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if (!start || !end) {
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return;
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}
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// Translate from buffer position to viewport position
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const viewportStartRow = start[1] - this._terminal.ydisp;
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const viewportEndRow = end[1] - this._terminal.ydisp;
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const viewportCappedStartRow = Math.max(viewportStartRow, 0);
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const viewportCappedEndRow = Math.min(viewportEndRow, this._terminal.rows - 1);
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// No need to draw the selection
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if (viewportCappedStartRow >= this._terminal.rows || viewportCappedEndRow < 0) {
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return;
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}
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// Create the selections
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const documentFragment = document.createDocumentFragment();
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// Draw first row
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const startCol = viewportStartRow === viewportCappedStartRow ? start[0] : 0;
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const endCol = viewportCappedStartRow === viewportCappedEndRow ? end[0] : this._terminal.cols;
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documentFragment.appendChild(this._createSelectionElement(viewportCappedStartRow, startCol, endCol));
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// Draw middle rows
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const middleRowsCount = viewportCappedEndRow - viewportCappedStartRow - 1;
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documentFragment.appendChild(this._createSelectionElement(viewportCappedStartRow + 1, 0, this._terminal.cols, middleRowsCount));
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// Draw final row
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if (viewportCappedStartRow !== viewportCappedEndRow) {
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// Only draw viewportEndRow if it's not the same as viewporttartRow
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const endCol = viewportEndRow === viewportCappedEndRow ? end[0] : this._terminal.cols;
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documentFragment.appendChild(this._createSelectionElement(viewportCappedEndRow, 0, endCol));
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}
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this._terminal.selectionContainer.appendChild(documentFragment);
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}
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/**
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* Creates a selection element at the specified position.
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* @param row The row of the selection.
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* @param colStart The start column.
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* @param colEnd The end columns.
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*/
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private _createSelectionElement(row: number, colStart: number, colEnd: number, rowCount: number = 1): HTMLElement {
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const element = document.createElement('div');
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element.style.height = `${rowCount * this._terminal.charMeasure.height}px`;
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element.style.top = `${row * this._terminal.charMeasure.height}px`;
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element.style.left = `${colStart * this._terminal.charMeasure.width}px`;
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element.style.width = `${this._terminal.charMeasure.width * (colEnd - colStart)}px`;
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return element;
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}
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}
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// If bold is broken, we can't use it in the terminal.
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function checkBoldBroken(terminal) {
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const document = terminal.ownerDocument;
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const el = document.createElement('span');
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el.innerHTML = 'hello world';
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terminal.appendChild(el);
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const w1 = el.offsetWidth;
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const h1 = el.offsetHeight;
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el.style.fontWeight = 'bold';
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const w2 = el.offsetWidth;
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const h2 = el.offsetHeight;
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terminal.removeChild(el);
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return w1 !== w2 || h1 !== h2;
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}
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