Files
xterm.js/src/AccessibilityManager.ts
T
2018-03-12 14:14:37 -07:00

283 lines
11 KiB
TypeScript

/**
* Copyright (c) 2017 The xterm.js authors. All rights reserved.
* @license MIT
*/
import * as Strings from './Strings';
import { ITerminal, IBuffer } from './Types';
import { isMac } from './shared/utils/Browser';
import { RenderDebouncer } from './utils/RenderDebouncer';
import { addDisposableListener } from './utils/Dom';
import { IDisposable } from 'xterm';
const MAX_ROWS_TO_READ = 20;
enum BoundaryPosition {
Top,
Bottom
}
export class AccessibilityManager implements IDisposable {
private _accessibilityTreeRoot: HTMLElement;
private _rowContainer: HTMLElement;
private _rowElements: HTMLElement[];
private _liveRegion: HTMLElement;
private _liveRegionLineCount: number = 0;
private _renderRowsDebouncer: RenderDebouncer;
private _topBoundaryFocusListener: (e: FocusEvent) => void;
private _bottomBoundaryFocusListener: (e: FocusEvent) => void;
private _disposables: IDisposable[] = [];
/**
* This queue has a character pushed to it for keys that are pressed, if the
* next character added to the terminal is equal to the key char then it is
* not announced (added to live region) because it has already been announced
* by the textarea event (which cannot be canceled). There are some race
* condition cases if there is typing while data is streaming, but this covers
* the main case of typing into the prompt and inputting the answer to a
* question (Y/N, etc.).
*/
private _charsToConsume: string[] = [];
constructor(private _terminal: ITerminal) {
this._accessibilityTreeRoot = document.createElement('div');
this._accessibilityTreeRoot.classList.add('xterm-accessibility');
this._rowContainer = document.createElement('div');
this._rowContainer.classList.add('xterm-accessibility-tree');
this._rowElements = [];
for (let i = 0; i < this._terminal.rows; i++) {
this._rowElements[i] = this._createAccessibilityTreeNode();
this._rowContainer.appendChild(this._rowElements[i]);
}
this._topBoundaryFocusListener = e => this._onBoundaryFocus(e, BoundaryPosition.Top);
this._bottomBoundaryFocusListener = e => this._onBoundaryFocus(e, BoundaryPosition.Bottom);
this._rowElements[0].addEventListener('focus', this._topBoundaryFocusListener);
this._rowElements[this._rowElements.length - 1].addEventListener('focus', this._bottomBoundaryFocusListener);
this._refreshRowsDimensions();
this._accessibilityTreeRoot.appendChild(this._rowContainer);
this._renderRowsDebouncer = new RenderDebouncer(this._terminal, this._renderRows.bind(this));
this._refreshRows();
this._liveRegion = document.createElement('div');
this._liveRegion.classList.add('live-region');
this._liveRegion.setAttribute('aria-live', 'assertive');
this._accessibilityTreeRoot.appendChild(this._liveRegion);
this._terminal.element.insertAdjacentElement('afterbegin', this._accessibilityTreeRoot);
this._disposables.push(this._renderRowsDebouncer);
this._disposables.push(this._terminal.addDisposableListener('resize', data => this._onResize(data.cols, data.rows)));
this._disposables.push(this._terminal.addDisposableListener('refresh', data => this._refreshRows(data.start, data.end)));
this._disposables.push(this._terminal.addDisposableListener('scroll', data => this._refreshRows()));
// Line feed is an issue as the prompt won't be read out after a command is run
this._disposables.push(this._terminal.addDisposableListener('a11y.char', (char) => this._onChar(char)));
this._disposables.push(this._terminal.addDisposableListener('linefeed', () => this._onChar('\n')));
this._disposables.push(this._terminal.addDisposableListener('a11y.tab', spaceCount => this._onTab(spaceCount)));
this._disposables.push(this._terminal.addDisposableListener('key', keyChar => this._onKey(keyChar)));
this._disposables.push(this._terminal.addDisposableListener('blur', () => this._clearLiveRegion()));
// TODO: Maybe renderer should fire an event on terminal when the characters change and that
// should be listened to instead? That would mean that the order of events are always
// guarenteed
this._disposables.push(this._terminal.addDisposableListener('dprchange', () => this._refreshRowsDimensions()));
this._disposables.push(this._terminal.renderer.addDisposableListener('resize', () => this._refreshRowsDimensions()));
// This shouldn't be needed on modern browsers but is present in case the
// media query that drives the dprchange event isn't supported
this._disposables.push(addDisposableListener(window, 'resize', () => this._refreshRowsDimensions()));
}
public dispose(): void {
this._disposables.forEach(d => d.dispose());
this._disposables.length = 0;
this._terminal.element.removeChild(this._accessibilityTreeRoot);
this._rowElements.length = 0;
}
private _onBoundaryFocus(e: FocusEvent, position: BoundaryPosition): void {
const boundaryElement = <HTMLElement>e.target;
const beforeBoundaryElement = this._rowElements[position === BoundaryPosition.Top ? 1 : this._rowElements.length - 2];
// Don't scroll if the buffer top has reached the end in that direction
const posInSet = boundaryElement.getAttribute('aria-posinset');
const lastRowPos = position === BoundaryPosition.Top ? '1' : `${this._terminal.buffer.lines.length}`;
if (posInSet === lastRowPos) {
return;
}
// Don't scroll when the last focused item was not the second row (focus is going the other
// direction)
if (e.relatedTarget !== beforeBoundaryElement) {
return;
}
// Remove old boundary element from array
let topBoundaryElement: HTMLElement;
let bottomBoundaryElement: HTMLElement;
if (position === BoundaryPosition.Top) {
topBoundaryElement = boundaryElement;
bottomBoundaryElement = this._rowElements.pop()!;
this._rowContainer.removeChild(bottomBoundaryElement);
} else {
topBoundaryElement = this._rowElements.shift()!;
bottomBoundaryElement = boundaryElement;
this._rowContainer.removeChild(topBoundaryElement);
}
// Remove listeners from old boundary elements
topBoundaryElement.removeEventListener('focus', this._topBoundaryFocusListener);
bottomBoundaryElement.removeEventListener('focus', this._bottomBoundaryFocusListener);
// Add new element to array/DOM
if (position === BoundaryPosition.Top) {
const newElement = this._createAccessibilityTreeNode();
this._rowElements.unshift(newElement);
this._rowContainer.insertAdjacentElement('afterbegin', newElement);
} else {
const newElement = this._createAccessibilityTreeNode();
this._rowElements.push(newElement);
this._rowContainer.appendChild(newElement);
}
// Add listeners to new boundary elements
this._rowElements[0].addEventListener('focus', this._topBoundaryFocusListener);
this._rowElements[this._rowElements.length - 1].addEventListener('focus', this._bottomBoundaryFocusListener);
// Scroll up
this._terminal.scrollLines(position === BoundaryPosition.Top ? -1 : 1);
// Focus new boundary before element
this._rowElements[position === BoundaryPosition.Top ? 1 : this._rowElements.length - 2].focus();
// Prevent the standard behavior
e.preventDefault();
e.stopImmediatePropagation();
}
private _onResize(cols: number, rows: number): void {
// Remove bottom boundary listener
this._rowElements[this._rowElements.length - 1].removeEventListener('focus', this._bottomBoundaryFocusListener);
// Grow rows as required
for (let i = this._rowContainer.children.length; i < this._terminal.rows; i++) {
this._rowElements[i] = this._createAccessibilityTreeNode();
this._rowContainer.appendChild(this._rowElements[i]);
}
// Shrink rows as required
while (this._rowElements.length > rows) {
this._rowContainer.removeChild(this._rowElements.pop()!);
}
// Add bottom boundary listener
this._rowElements[this._rowElements.length - 1].addEventListener('focus', this._bottomBoundaryFocusListener);
this._refreshRowsDimensions();
}
public _createAccessibilityTreeNode(): HTMLElement {
const element = document.createElement('div');
element.setAttribute('role', 'listitem');
element.tabIndex = -1;
this._refreshRowDimensions(element);
return element;
}
private _onTab(spaceCount: number): void {
for (let i = 0; i < spaceCount; i++) {
this._onChar(' ');
}
}
private _onChar(char: string): void {
if (this._liveRegionLineCount < MAX_ROWS_TO_READ + 1) {
if (this._charsToConsume.length > 0) {
// Have the screen reader ignore the char if it was just input
const shiftedChar = this._charsToConsume.shift();
if (shiftedChar !== char) {
this._announceCharacter(char);
}
} else {
this._announceCharacter(char);
}
if (char === '\n') {
this._liveRegionLineCount++;
if (this._liveRegionLineCount === MAX_ROWS_TO_READ + 1) {
this._liveRegion.textContent += Strings.tooMuchOutput;
}
}
// Only detach/attach on mac as otherwise messages can go unaccounced
if (isMac) {
if (this._liveRegion.textContent && this._liveRegion.textContent.length > 0 && !this._liveRegion.parentNode) {
setTimeout(() => {
this._accessibilityTreeRoot.appendChild(this._liveRegion);
}, 0);
}
}
}
}
private _clearLiveRegion(): void {
this._liveRegion.textContent = '';
this._liveRegionLineCount = 0;
// Only detach/attach on mac as otherwise messages can go unaccounced
if (isMac) {
if (this._liveRegion.parentNode) {
this._accessibilityTreeRoot.removeChild(this._liveRegion);
}
}
}
private _onKey(keyChar: string): void {
this._clearLiveRegion();
this._charsToConsume.push(keyChar);
}
private _refreshRows(start?: number, end?: number): void {
this._renderRowsDebouncer.refresh(start, end);
}
private _renderRows(start: number, end: number): void {
const buffer: IBuffer = this._terminal.buffer;
const setSize = buffer.lines.length.toString();
for (let i = start; i <= end; i++) {
const lineData = buffer.translateBufferLineToString(buffer.ydisp + i, true);
const posInSet = (buffer.ydisp + i + 1).toString();
const element = this._rowElements[i];
element.textContent = lineData.length === 0 ? Strings.blankLine : lineData;
element.setAttribute('aria-posinset', posInSet);
element.setAttribute('aria-setsize', setSize);
}
}
private _refreshRowsDimensions(): void {
if (!this._terminal.renderer.dimensions.actualCellHeight) {
return;
}
for (let i = 0; i < this._terminal.rows; i++) {
this._refreshRowDimensions(this._rowElements[i]);
}
}
private _refreshRowDimensions(element: HTMLElement): void {
element.style.height = `${this._terminal.renderer.dimensions.actualCellHeight}px`;
}
private _announceCharacter(char: string): void {
if (char === ' ') {
// Always use nbsp for spaces in order to preserve the space between characters in
// voiceover's caption window
this._liveRegion.innerHTML += '&nbsp;';
} else {
this._liveRegion.textContent += char;
}
}
}