170 lines
4.9 KiB
TypeScript
170 lines
4.9 KiB
TypeScript
/**
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* Copyright (c) 2017 The xterm.js authors. All rights reserved.
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* @license MIT
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*/
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import { IMouseZoneManager, IMouseZone } from './Interfaces';
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import { ITerminal } from '../Interfaces';
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import { getCoords } from '../utils/Mouse';
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const HOVER_DURATION = 500;
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/**
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* The MouseZoneManager allows components to register zones within the terminal
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* that trigger hover and click callbacks.
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*
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* This class was intentionally made not so robust initially as the only case it
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* needed to support was single-line links which never overlap. Improvements can
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* be made in the future.
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*/
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export class MouseZoneManager implements IMouseZoneManager {
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private _zones: IMouseZone[] = [];
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private _areZonesActive: boolean = false;
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private _mouseMoveListener: (e: MouseEvent) => any;
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private _mouseDownListener: (e: MouseEvent) => any;
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private _clickListener: (e: MouseEvent) => any;
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private _tooltipTimeout: number = null;
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private _currentZone: IMouseZone = null;
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private _lastHoverCoords: [number, number] = [null, null];
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constructor(
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private _terminal: ITerminal
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) {
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// These events are expensive, only listen to it when mouse zones are active
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this._mouseMoveListener = e => this._onMouseMove(e);
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this._clickListener = e => this._onClick(e);
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}
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public add(zone: IMouseZone): void {
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this._zones.push(zone);
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if (this._zones.length === 1) {
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this._activate();
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}
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}
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public clearAll(start?: number, end?: number): void {
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// Exit if there's nothing to clear
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if (this._zones.length === 0) {
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return;
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}
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// Iterate through zones and clear them out if they're within the range
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for (let i = 0; i < this._zones.length; i++) {
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const zone = this._zones[i];
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if (zone.y >= start && zone.y <= end) {
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if (this._currentZone && this._currentZone === zone) {
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this._currentZone.leaveCallback();
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this._currentZone = null;
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}
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this._zones.splice(i--, 1);
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}
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}
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// Deactivate the mouse zone manager if all the zones have been removed
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if (this._zones.length === 0) {
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this._deactivate();
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}
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}
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private _activate(): void {
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if (!this._areZonesActive) {
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this._areZonesActive = true;
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this._terminal.element.addEventListener('mousemove', this._mouseMoveListener);
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this._terminal.element.addEventListener('click', this._clickListener);
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}
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}
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private _deactivate(): void {
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if (this._areZonesActive) {
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this._areZonesActive = false;
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this._terminal.element.removeEventListener('mousemove', this._mouseMoveListener);
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this._terminal.element.removeEventListener('click', this._clickListener);
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}
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}
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private _onMouseMove(e: MouseEvent): void {
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// TODO: Ideally this would only clear the hover state when the mouse moves
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// outside of the mouse zone
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if (this._lastHoverCoords[0] !== e.pageX || this._lastHoverCoords[1] !== e.pageY) {
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this._onHover(e);
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// Record the current coordinates
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this._lastHoverCoords = [e.pageX, e.pageY];
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}
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}
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private _onHover(e: MouseEvent): void {
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const zone = this._findZoneEventAt(e);
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// Do nothing if the zone is the same
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if (zone === this._currentZone) {
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return;
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}
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// Fire the hover end callback and cancel any existing timer if a new zone
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// is being hovered
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if (this._currentZone) {
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this._currentZone.leaveCallback();
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this._currentZone = null;
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if (this._tooltipTimeout) {
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clearTimeout(this._tooltipTimeout);
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}
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}
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// Exit if there is not zone
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if (!zone) {
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return;
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}
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this._currentZone = zone;
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// Trigger the hover callback
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if (zone.hoverCallback) {
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zone.hoverCallback(e);
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}
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// Restart the tooltip timeout
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this._tooltipTimeout = <number><any>setTimeout(() => this._onTooltip(e), HOVER_DURATION);
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}
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private _onTooltip(e: MouseEvent): void {
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this._tooltipTimeout = null;
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const zone = this._findZoneEventAt(e);
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if (zone && zone.tooltipCallback) {
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zone.tooltipCallback(e);
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}
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}
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private _onClick(e: MouseEvent): void {
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const zone = this._findZoneEventAt(e);
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if (zone) {
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zone.clickCallback(e);
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e.preventDefault();
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}
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}
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private _findZoneEventAt(e: MouseEvent): IMouseZone {
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const coords = getCoords(e, this._terminal.element, this._terminal.charMeasure, this._terminal.options.lineHeight, this._terminal.cols, this._terminal.rows);
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for (let i = 0; i < this._zones.length; i++) {
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const zone = this._zones[i];
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if (zone.y === coords[1] && zone.x1 <= coords[0] && zone.x2 > coords[0]) {
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return zone;
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}
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};
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return null;
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}
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}
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export class MouseZone implements IMouseZone {
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constructor(
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public x1: number,
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public x2: number,
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public y: number,
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public clickCallback: (e: MouseEvent) => any,
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public hoverCallback?: (e: MouseEvent) => any,
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public tooltipCallback?: (e: MouseEvent) => any,
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public leaveCallback?: () => void
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) {
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}
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}
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