142 lines
4.7 KiB
TypeScript
142 lines
4.7 KiB
TypeScript
import { ITerminal, ITheme } from '../Interfaces';
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import { IColorSet } from '../renderer/Interfaces';
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interface ICharAtlasConfig {
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fontSize: number;
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fontFamily: string;
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scaledCharWidth: number;
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scaledCharHeight: number;
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colors: IColorSet;
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}
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interface ICharAtlasCacheEntry {
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bitmap: Promise<ImageBitmap>;
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config: ICharAtlasConfig;
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ownedBy: ITerminal[];
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}
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let charAtlasCache: ICharAtlasCacheEntry[] = [];
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export function acquireCharAtlas(terminal: ITerminal, colors: IColorSet): Promise<ImageBitmap> {
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const scaledCharWidth = terminal.charMeasure.width * window.devicePixelRatio;
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const scaledCharHeight = terminal.charMeasure.height * window.devicePixelRatio;
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const newConfig = generateConfig(scaledCharWidth, scaledCharHeight, terminal, colors);
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// Check to see if the terminal already owns this config
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for (let i = 0; i < charAtlasCache.length; i++) {
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const entry = charAtlasCache[i];
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const ownedByIndex = entry.ownedBy.indexOf(terminal);
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if (ownedByIndex >= 0) {
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if (configEquals(entry.config, newConfig)) {
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return entry.bitmap;
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} else {
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// The configs differ, release the terminal from the entry
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if (entry.ownedBy.length === 1) {
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charAtlasCache.splice(i, 1);
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} else {
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entry.ownedBy.splice(ownedByIndex, 1);
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}
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break;
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}
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}
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}
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// Try match a char atlas from the cache
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for (let i = 0; i < charAtlasCache.length; i++) {
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const entry = charAtlasCache[i];
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if (configEquals(entry.config, newConfig)) {
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// Add the terminal to the cache entry and return
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entry.ownedBy.push(terminal);
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return entry.bitmap;
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}
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}
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const newEntry: ICharAtlasCacheEntry = {
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bitmap: generator.generate(scaledCharWidth, scaledCharHeight, terminal.options.fontSize, terminal.options.fontFamily, colors.foreground, colors.ansi),
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config: newConfig,
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ownedBy: [terminal]
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};
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charAtlasCache.push(newEntry);
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return newEntry.bitmap;
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}
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function generateConfig(scaledCharWidth: number, scaledCharHeight: number, terminal: ITerminal, colors: IColorSet): ICharAtlasConfig {
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const clonedColors = {
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foreground: colors.foreground,
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background: null,
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cursor: null,
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ansi: colors.ansi.slice(0, 16)
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};
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return {
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scaledCharWidth,
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scaledCharHeight,
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fontFamily: terminal.options.fontFamily,
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fontSize: terminal.options.fontSize,
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colors: clonedColors
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};
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}
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function configEquals(a: ICharAtlasConfig, b: ICharAtlasConfig): boolean {
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for (let i = 0; i < a.colors.ansi.length; i++) {
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if (a.colors.ansi[i] !== b.colors.ansi[i]) {
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return false;
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}
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}
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return a.fontFamily === b.fontFamily &&
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a.fontSize === b.fontSize &&
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a.scaledCharWidth === b.scaledCharWidth &&
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a.scaledCharHeight === b.scaledCharHeight &&
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a.colors.foreground === b.colors.foreground;
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}
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class CharAtlasGenerator {
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private _canvas: HTMLCanvasElement;
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private _ctx: CanvasRenderingContext2D;
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constructor() {
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this._canvas = document.createElement('canvas');
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this._ctx = this._canvas.getContext('2d');
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this._ctx.scale(window.devicePixelRatio, window.devicePixelRatio);
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}
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public generate(scaledCharWidth: number, scaledCharHeight: number, fontSize: number, fontFamily: string, foreground: string, ansiColors: string[]): Promise<ImageBitmap> {
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this._canvas.width = 255 * scaledCharWidth;
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this._canvas.height = (/*default*/1 + /*0-15*/16) * scaledCharHeight;
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this._ctx.save();
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this._ctx.fillStyle = foreground;
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this._ctx.font = `${fontSize * window.devicePixelRatio}px ${fontFamily}`;
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this._ctx.textBaseline = 'top';
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// Default color
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for (let i = 0; i < 256; i++) {
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this._ctx.fillText(String.fromCharCode(i), i * scaledCharWidth, 0);
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}
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// Colors 0-15
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for (let colorIndex = 0; colorIndex < 16; colorIndex++) {
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// colors 8-15 are bold
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if (colorIndex === 8) {
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this._ctx.font = `bold ${this._ctx.font}`;
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}
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const y = (colorIndex + 1) * scaledCharHeight;
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// Clear rectangle as some fonts seem to draw over the bottom boundary
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this._ctx.clearRect(0, y, this._canvas.width, scaledCharHeight);
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// Draw ascii characters
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for (let i = 0; i < 256; i++) {
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this._ctx.fillStyle = ansiColors[colorIndex];
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this._ctx.fillText(String.fromCharCode(i), i * scaledCharWidth, y);
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}
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}
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this._ctx.restore();
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const charAtlasImageData = this._ctx.getImageData(0, 0, this._canvas.width, this._canvas.height);
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const promise = window.createImageBitmap(charAtlasImageData);
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// Clear the rect while the promise is in progress
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this._ctx.clearRect(0, 0, this._canvas.width, this._canvas.height);
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return promise;
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}
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}
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const generator = new CharAtlasGenerator();
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