I did a bunch of testing of various ansi escape codes (including
italics) with all three char atlas implementations (none, static,
dynamic), with and without `drawBoldTextInBrightColors`, and with and
without `enableBold` to test all of the edge cases that I could.
This limits the amount of damage a pathological program can cause in
thrashing the LRU cache.
I ran the script described here:
https://github.com/xtermjs/xterm.js/pull/1327#issuecomment-374003960
Without this patch, the entire output would get drawn in one frame that
took about 140 ms to draw. With this patch, it takes about 60 ms. It's
still nowhere as good as the static or none atlas implementations, but
it's not terrible, like it was.
This should have minimal impact on real-world applications: it'll just
take a little longer for the atlas to warm up.
The implementation is a little hacky, since it involves throwing some
code into TextRenderLayer that violates the separation of concerns, but
we can clean this up later.
Nothing actually cares about the return value, so we can avoid depending
on `Promise` by not returning a promise.
This should make this work for IE11 (though I haven't tested that).
I tried this in Chrome and Firefox to test both codepaths (ImageBitmap
and HTMLCanvasElement).
The API defined by BaseCharAtlas will let us support multiple char atlas
implementations at once.
I tested this by running the demo with Chrome's profiler, which shows
that calls are going to StaticCharAtlas/drawImage instead of
_drawUncachedChar. Applications using 256 colors also still work fine,
via _drawUncachedChar.