Commit Graph
1588 Commits
Author SHA1 Message Date
Benjamin Woodruff 7f761b5b9e Merge branch 'master' into dynamic-char-atlas
I did a bunch of testing of various ansi escape codes (including
italics) with all three char atlas implementations (none, static,
dynamic), with and without `drawBoldTextInBrightColors`, and with and
without `enableBold` to test all of the edge cases that I could.
2018-05-17 22:42:52 -07:00
Daniel Imms 435cf91ec7 Merge pull request #1433 from Tyriar/fix_lint
Run tslint on all of src/ (for good this time)
2018-05-14 11:33:30 -07:00
Daniel Imms 7a9f291df9 Merge pull request #1446 from Tyriar/1437_fix_link_pointer
Fix link cursor CSS
2018-05-12 07:45:20 -07:00
Daniel Imms 9dfce63e55 Simplify cursor styles 2018-05-12 07:44:30 -07:00
Daniel Imms 343cc2b7b2 Merge branch 'master' into alt-click-map-bug 2018-05-11 15:50:40 -07:00
Daniel Imms 0375e0064b Fix link cursor CSS
Ensure pointer overrides the default mouse events mode cursor.

Fixes #1437
2018-05-11 10:03:43 -07:00
Benjamin Woodruff 3971fc9b4e Save and restore the ctx for cached characters
Drawing dim colors sets the globalAlpha to 0.5, so we need to
save/restore the ctx state. Otherwise, every time we draw some dim
content, our display will get progressively dimmer.

I tested this by running `echo '\u001b[2mfoo'` a few times in zsh.

Fixes #1424
2018-05-09 20:34:55 -07:00
npezza93 4edbd507e5 Check if endCol and endRow are present before handling an alt click 2018-05-09 19:35:02 -04:00
npezza93 b162582e66 Handle if getCoords returns null in the AltClickHandler
Fixes #1397
2018-05-09 19:31:19 -04:00
Benjamin Woodruff 9893338020 Add drawBoldTextInBrightColors to DEFAULT_OPTIONS
This lets term.setOption() work for drawBoldTextInBrightColors.
2018-05-08 18:34:23 -07:00
Linus Unnebäck ce6139e604 Add drawBoldTextInBrightColors option 2018-05-07 22:23:04 +02:00
Linus Unnebäck a23354f018 Fully use char atlas for bright & bold colors 2018-05-07 22:23:01 +02:00
Linus Unnebäck 41fd563144 Separate bright and bold 2018-05-07 22:19:01 +02:00
Daniel Imms 9bcecd4e2e Run tslint on all of source (for good this time) 2018-05-04 10:20:09 -07:00
Daniel Imms a732952677 Rearrange italic/bold to get _ctx.font validating 2018-05-01 11:50:06 -07:00
Daniel Imms b60ab119b2 Merge branch 'master' into italic 2018-05-01 11:30:03 -07:00
Benjamin Woodruff 513847fd80 Make BaseRenderLayer's _alpha private again
This was accidentally left over from some earlier changes I was playing
with.
2018-04-27 20:47:55 -07:00
Brandon Bayer 235982362c Add support for italic rendering 2018-04-26 17:34:01 -04:00
Benjamin Woodruff a5a03c40f2 Batch background draws together to reduce draws
Adjacent cells on the same row sharing the same background color will be
drawn using the same `fillCells` call. This should make drawing an
application with a solid or mostly solid background color (e.g. vim)
faster.

I set vim to draw the background color for a file, and started scrolling
through it. Before, _drawBackground was taking around 6ms per frame.
After this commit, it was taking around 0.5ms per frame.

Based on prior experience, I'd expect these results to be more drastic
for larger terminal windows. The demo's window is pretty small.
2018-04-24 23:52:13 -07:00
Daniel Imms 3713d282d8 Fix conflicts 2018-04-24 10:55:53 -07:00
Daniel Imms fd97fead60 Merge branch 'master' into no_else_return 2018-04-24 10:44:54 -07:00
Benjamin Woodruff 453da35f51 Merge branch 'master' into dynamic-char-atlas 2018-04-23 22:43:43 -07:00
Benjamin Woodruff d254d69ee2 Fix fontWeight options with DynamicCharAtlas
The atlas wasn't using these values when setting the font.
2018-04-23 22:15:45 -07:00
Daniel Imms fcde7be62a Enforce const enums
Fixes #1408
2018-04-23 17:35:41 -07:00
Daniel Imms 45b4429712 Merge branch 'master' into enum_names 2018-04-23 17:18:40 -07:00
Daniel Imms 9942dc384d Enforce upper case for public const/enum members
Fixes #1406
2018-04-23 17:17:21 -07:00
Daniel Imms 56f9d423fe Merge branch 'master' into text-render-layer 2018-04-23 14:15:45 -07:00
Jörg Breitbart 9593cb0cc8 readonly lines; fix for MockBuffer 2018-04-23 22:40:24 +02:00
Jörg Breitbart 7ed7505ce4 change _lines to lines in Buffer 2018-04-23 22:18:05 +02:00
Jörg Breitbart 6ff4ae7194 revert to local const buffer 2018-04-23 22:06:24 +02:00
Daniel Imms 9e863d0377 Add no else return tslint rule 2018-04-23 11:52:42 -07:00
Jörg Breitbart 13d4ab6f8d remove remnant 2018-04-23 18:32:32 +02:00
Jörg Breitbart 0d7ecd9129 prefetch row in addChar 2018-04-23 18:26:06 +02:00
Jörg Breitbart dd096c2e8b const buffer 2018-04-23 17:19:42 +02:00
Jörg Breitbart 0decd77253 map Buffer.lines directly to Buffer._lines 2018-04-23 16:59:55 +02:00
Jörg Breitbart 2bfe74490a make .buffer local where appropriate 2018-04-23 16:29:19 +02:00
Benjamin Woodruff 0fe59df2e9 Rename startRow/endRow in TextRenderLayer
Renaming these to firstRow/lastRow makes the inclusivity of the range
clearer.

Addresses this comment:
https://github.com/xtermjs/xterm.js/pull/1393#discussion_r182471582
2018-04-18 20:22:55 -07:00
Daniel Imms 58c50f08db Break when the terminal reference is removed 2018-04-18 08:10:05 -07:00
Daniel Imms 984e027c87 Merge branch 'master' into 1341_memory_leak 2018-04-18 08:02:55 -07:00
Benjamin Woodruff b853aa4929 Separate foreground & background rendering passes
I'm primarily interested in doing this because it'll allow me to
optimize the background rendering in later diffs, but this may also make
it possible to fix some minor rendering issues.

Right now, if we draw a single-width character that overflows its cell's
bounds, and the character to the right of it has a background, that
background may cover up the first character's foreground. By drawing the
background in a separate pass, we can avoid those cases.

There's still some issues with how dirty regions are computed that makes
rendering stuff like that flaky, but this at least gets us closer to
"correct" rendering.

Other terminal emulators (e.g. alacritty) render the foreground and
background in separate passes:
https://github.com/jwilm/alacritty/blob/1b7ffea/src/renderer/mod.rs#L766
2018-04-17 21:44:17 -07:00
Benjamin Woodruff 4fd630ec5c Add code to IGlyphIdentifer, use it
It turns out that `glyph.char.charCodeAt(0)` isn't equivalent to the
character's actual code because of utf-16 garbage, so this adds
`glyph.code` to the `glyph` object so that we can use the `code` value,
and don't need to regenerate it.
2018-04-16 09:49:32 -07:00
Benjamin Woodruff ec96c40fde Re-add colors.ansi slicing in generateConfig
- We need to make a clone of this array, because ColorManager mutates
  it.
- We only want to compare the first 16 colors instead of all 256, since
  only the first 16 will ever change. In DynamicCharAtlas, we can pull
  the additional colors from DEFAULT_ANSI_COLORS.

I tested this out by loading the demo and changing the theme a few
times.
2018-04-16 09:41:00 -07:00
Benjamin Woodruff 4a13813941 Rename DRAW_TO_CACHE_LIMIT to FRAME_CACHE_DRAW_LIMIT 2018-04-16 08:56:54 -07:00
Daniel Imms 7d108999ff Fix lint 2018-04-16 06:42:16 -07:00
Daniel Imms 11541be4ae Merge branch 'master' into 1364_addon_lint 2018-04-16 06:25:48 -07:00
Daniel Imms ceffb35445 Merge pull request #1369 from Tyriar/897_dead_options
Remove unused options
2018-04-16 06:25:18 -07:00
Daniel Imms e1957ae6aa Merge remote-tracking branch 'origin/master' into 1364_addon_lint 2018-04-16 06:24:37 -07:00
Benjamin Woodruff 5a05db727c Add a per-frame limit on dynamic atlas writes
This limits the amount of damage a pathological program can cause in
thrashing the LRU cache.

I ran the script described here:
https://github.com/xtermjs/xterm.js/pull/1327#issuecomment-374003960

Without this patch, the entire output would get drawn in one frame that
took about 140 ms to draw. With this patch, it takes about 60 ms. It's
still nowhere as good as the static or none atlas implementations, but
it's not terrible, like it was.

This should have minimal impact on real-world applications: it'll just
take a little longer for the atlas to warm up.

The implementation is a little hacky, since it involves throwing some
code into TextRenderLayer that violates the separation of concerns, but
we can clean this up later.
2018-04-15 20:02:39 -07:00
Benjamin Woodruff 1f692ed047 Use a single tmpCtx, avoid parsing color values
Pros:
- The code is simpler.
- AA rendering is consistent between cached and uncached characters.
- No long requires parsing color values to determine the alpha, which
  means that we no longer depend on #rrggbbaa color value support.

Cons:
- We're drawing without SPAA in some cases where we could be.

Addresses this comment:
https://github.com/xtermjs/xterm.js/pull/1327#discussion_r176109332
2018-04-15 19:59:36 -07:00
Benjamin Woodruff c3eea02855 Add a LRUMap test, fix a bug in LRUMap
Bug: When appending a node, we weren't setting the tail's `next` value
correctly.
2018-04-15 19:48:37 -07:00