Merge remote-tracking branch 'upstream/master' into renderer_before_open
This commit is contained in:
@@ -5,7 +5,7 @@
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import { IColorManager, IColorSet, IColorContrastCache } from 'browser/Types';
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import { ITheme } from 'common/services/Services';
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import { channels, color, css } from 'common/Color';
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import { channels, color, css, NULL_COLOR } from 'common/Color';
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import { ColorContrastCache } from 'browser/ColorContrastCache';
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import { ColorIndex, IColor } from 'common/Types';
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@@ -124,12 +124,8 @@ export class ColorManager implements IColorManager {
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this.colors.selectionBackgroundOpaque = color.blend(this.colors.background, this.colors.selectionBackgroundTransparent);
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this.colors.selectionInactiveBackgroundTransparent = this._parseColor(theme.selectionInactiveBackground, this.colors.selectionBackgroundTransparent);
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this.colors.selectionInactiveBackgroundOpaque = color.blend(this.colors.background, this.colors.selectionInactiveBackgroundTransparent);
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const nullColor: IColor = {
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css: '',
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rgba: 0
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};
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this.colors.selectionForeground = theme.selectionForeground ? this._parseColor(theme.selectionForeground, nullColor) : undefined;
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if (this.colors.selectionForeground === nullColor) {
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this.colors.selectionForeground = theme.selectionForeground ? this._parseColor(theme.selectionForeground, NULL_COLOR) : undefined;
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if (this.colors.selectionForeground === NULL_COLOR) {
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this.colors.selectionForeground = undefined;
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}
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@@ -26,10 +26,10 @@ export class Linkifier2 extends Disposable implements ILinkifier2 {
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private _activeProviderReplies: Map<Number, ILinkWithState[] | undefined> | undefined;
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private _activeLine: number = -1;
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private _onShowLinkUnderline = this.register(new EventEmitter<ILinkifierEvent>());
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public get onShowLinkUnderline(): IEvent<ILinkifierEvent> { return this._onShowLinkUnderline.event; }
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private _onHideLinkUnderline = this.register(new EventEmitter<ILinkifierEvent>());
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public get onHideLinkUnderline(): IEvent<ILinkifierEvent> { return this._onHideLinkUnderline.event; }
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private readonly _onShowLinkUnderline = this.register(new EventEmitter<ILinkifierEvent>());
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public readonly onShowLinkUnderline = this._onShowLinkUnderline.event;
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private readonly _onHideLinkUnderline = this.register(new EventEmitter<ILinkifierEvent>());
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public readonly onHideLinkUnderline = this._onHideLinkUnderline.event;
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constructor(
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@IBufferService private readonly _bufferService: IBufferService
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+13
-14
@@ -22,7 +22,7 @@
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*/
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import { ICompositionHelper, ITerminal, IBrowser, CustomKeyEventHandler, IViewport, ILinkifier2, CharacterJoinerHandler, IBufferRange } from 'browser/Types';
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import { IRenderer } from 'browser/renderer/Types';
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import { IRenderer } from 'browser/renderer/shared/Types';
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import { CompositionHelper } from 'browser/input/CompositionHelper';
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import { Viewport } from 'browser/Viewport';
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import { rightClickHandler, moveTextAreaUnderMouseCursor, handlePasteEvent, copyHandler, paste } from 'browser/Clipboard';
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@@ -122,18 +122,18 @@ export class Terminal extends CoreTerminal implements ITerminal {
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private _colorManager: ColorManager | undefined;
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private _theme: ITheme | undefined;
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private _onCursorMove = new EventEmitter<void>();
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public get onCursorMove(): IEvent<void> { return this._onCursorMove.event; }
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private _onKey = new EventEmitter<{ key: string, domEvent: KeyboardEvent }>();
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public get onKey(): IEvent<{ key: string, domEvent: KeyboardEvent }> { return this._onKey.event; }
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private _onRender = new EventEmitter<{ start: number, end: number }>();
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public get onRender(): IEvent<{ start: number, end: number }> { return this._onRender.event; }
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private _onSelectionChange = new EventEmitter<void>();
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public get onSelectionChange(): IEvent<void> { return this._onSelectionChange.event; }
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private _onTitleChange = new EventEmitter<string>();
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public get onTitleChange(): IEvent<string> { return this._onTitleChange.event; }
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private _onBell = new EventEmitter<void>();
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public get onBell(): IEvent<void> { return this._onBell.event; }
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private readonly _onCursorMove = new EventEmitter<void>();
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public readonly onCursorMove = this._onCursorMove.event;
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private readonly _onKey = new EventEmitter<{ key: string, domEvent: KeyboardEvent }>();
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public readonly onKey = this._onKey.event;
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private readonly _onRender = new EventEmitter<{ start: number, end: number }>();
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public readonly onRender = this._onRender.event;
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private readonly _onSelectionChange = new EventEmitter<void>();
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public readonly onSelectionChange = this._onSelectionChange.event;
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private readonly _onTitleChange = new EventEmitter<string>();
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public readonly onTitleChange = this._onTitleChange.event;
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private readonly _onBell = new EventEmitter<void>();
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public readonly onBell = this._onBell.event;
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private _onFocus = new EventEmitter<void>();
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public get onFocus(): IEvent<void> { return this._onFocus.event; }
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@@ -146,7 +146,6 @@ export class Terminal extends CoreTerminal implements ITerminal {
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private _onWillOpen = new EventEmitter<HTMLElement>();
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public get onWillOpen(): IEvent<HTMLElement> { return this._onWillOpen.event; }
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||||
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||||
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/**
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* Creates a new `Terminal` object.
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*
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@@ -6,7 +6,7 @@
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import { IDisposable, IMarker, ILinkProvider, IDecorationOptions, IDecoration } from 'xterm';
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import { IEvent, EventEmitter } from 'common/EventEmitter';
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import { ICharacterJoinerService, ICharSizeService, ICoreBrowserService, IMouseService, IRenderService, ISelectionService } from 'browser/services/Services';
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import { IRenderDimensions, IRenderer, IRequestRedrawEvent } from 'browser/renderer/Types';
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import { IRenderDimensions, IRenderer, IRequestRedrawEvent } from 'browser/renderer/shared/Types';
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import { IColorSet, ITerminal, ILinkifier2, IBrowser, IViewport, IColorManager, ICompositionHelper, CharacterJoinerHandler, IBufferRange } from 'browser/Types';
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import { IBuffer, IBufferStringIterator, IBufferSet } from 'common/buffer/Types';
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import { IBufferLine, ICellData, IAttributeData, ICircularList, XtermListener, ICharset, ITerminalOptions } from 'common/Types';
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@@ -9,7 +9,7 @@ import { IColorSet, IViewport } from 'browser/Types';
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import { ICharSizeService, ICoreBrowserService, IRenderService } from 'browser/services/Services';
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import { IBufferService, IOptionsService } from 'common/services/Services';
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import { IBuffer } from 'common/buffer/Types';
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import { IRenderDimensions } from 'browser/renderer/Types';
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import { IRenderDimensions } from 'browser/renderer/shared/Types';
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const FALLBACK_SCROLL_BAR_WIDTH = 15;
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Vendored
-56
@@ -1,56 +0,0 @@
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/**
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* Copyright (c) 2019 The xterm.js authors. All rights reserved.
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* @license MIT
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*/
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import { IDisposable } from 'common/Types';
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import { IColorSet } from 'browser/Types';
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import { IEvent } from 'common/EventEmitter';
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export interface IRenderDimensions {
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scaledCharWidth: number;
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scaledCharHeight: number;
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scaledCellWidth: number;
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scaledCellHeight: number;
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scaledCharLeft: number;
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scaledCharTop: number;
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scaledCanvasWidth: number;
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scaledCanvasHeight: number;
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canvasWidth: number;
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canvasHeight: number;
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actualCellWidth: number;
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actualCellHeight: number;
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||||
}
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export interface IRequestRedrawEvent {
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start: number;
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end: number;
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}
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||||
/**
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* Note that IRenderer implementations should emit the refresh event after
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* rendering rows to the screen.
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*/
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export interface IRenderer extends IDisposable {
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readonly dimensions: IRenderDimensions;
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/**
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* Fires when the renderer is requesting to be redrawn on the next animation
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* frame but is _not_ a result of content changing (eg. selection changes).
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*/
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readonly onRequestRedraw: IEvent<IRequestRedrawEvent>;
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dispose(): void;
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setColors(colors: IColorSet): void;
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onDevicePixelRatioChange(): void;
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onResize(cols: number, rows: number): void;
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onCharSizeChanged(): void;
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onBlur(): void;
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onFocus(): void;
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onSelectionChanged(start: [number, number] | undefined, end: [number, number] | undefined, columnSelectMode: boolean): void;
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onCursorMove(): void;
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onOptionsChanged(): void;
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clear(): void;
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renderRows(start: number, end: number): void;
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clearTextureAtlas?(): void;
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}
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||||
@@ -3,9 +3,9 @@
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||||
* @license MIT
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||||
*/
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||||
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||||
import { IRenderer, IRenderDimensions, IRequestRedrawEvent } from 'browser/renderer/Types';
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import { IRenderer, IRenderDimensions, IRequestRedrawEvent } from 'browser/renderer/shared/Types';
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import { BOLD_CLASS, ITALIC_CLASS, CURSOR_CLASS, CURSOR_STYLE_BLOCK_CLASS, CURSOR_BLINK_CLASS, CURSOR_STYLE_BAR_CLASS, CURSOR_STYLE_UNDERLINE_CLASS, DomRendererRowFactory } from 'browser/renderer/dom/DomRendererRowFactory';
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import { INVERTED_DEFAULT_COLOR } from 'browser/renderer/Constants';
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import { INVERTED_DEFAULT_COLOR } from 'browser/renderer/shared/Constants';
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||||
import { Disposable } from 'common/Lifecycle';
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||||
import { IColorSet, ILinkifierEvent, ILinkifier2 } from 'browser/Types';
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import { ICharSizeService, ICoreBrowserService } from 'browser/services/Services';
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@@ -40,7 +40,7 @@ export class DomRenderer extends Disposable implements IRenderer {
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||||
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||||
public dimensions: IRenderDimensions;
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||||
public get onRequestRedraw(): IEvent<IRequestRedrawEvent> { return new EventEmitter<IRequestRedrawEvent>().event; }
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||||
public readonly onRequestRedraw = new EventEmitter<IRequestRedrawEvent>().event;
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||||
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||||
constructor(
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||||
private _colors: IColorSet,
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||||
@@ -231,11 +231,11 @@ export class DomRenderer extends Disposable implements IRenderer {
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||||
` background-color: ${this._colors.selectionInactiveBackgroundOpaque.css};` +
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`}`;
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// Colors
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this._colors.ansi.forEach((c, i) => {
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for (const [i, c] of this._colors.ansi.entries()) {
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styles +=
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`${this._terminalSelector} .${FG_CLASS_PREFIX}${i} { color: ${c.css}; }` +
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||||
`${this._terminalSelector} .${BG_CLASS_PREFIX}${i} { background-color: ${c.css}; }`;
|
||||
});
|
||||
}
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||||
styles +=
|
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`${this._terminalSelector} .${FG_CLASS_PREFIX}${INVERTED_DEFAULT_COLOR} { color: ${color.opaque(this._colors.background).css}; }` +
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`${this._terminalSelector} .${BG_CLASS_PREFIX}${INVERTED_DEFAULT_COLOR} { background-color: ${this._colors.foreground.css}; }`;
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||||
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||||
@@ -4,7 +4,7 @@
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||||
*/
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||||
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||||
import { IBufferLine, ICellData, IColor } from 'common/Types';
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||||
import { INVERTED_DEFAULT_COLOR } from 'browser/renderer/Constants';
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||||
import { INVERTED_DEFAULT_COLOR } from 'browser/renderer/shared/Constants';
|
||||
import { NULL_CELL_CODE, WHITESPACE_CELL_CHAR, Attributes } from 'common/buffer/Constants';
|
||||
import { CellData } from 'common/buffer/CellData';
|
||||
import { ICoreService, IDecorationService, IOptionsService } from 'common/services/Services';
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||||
@@ -12,7 +12,7 @@ import { color, rgba } from 'common/Color';
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||||
import { IColorSet } from 'browser/Types';
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||||
import { ICharacterJoinerService, ICoreBrowserService } from 'browser/services/Services';
|
||||
import { JoinedCellData } from 'browser/services/CharacterJoinerService';
|
||||
import { excludeFromContrastRatioDemands } from 'browser/renderer/RendererUtils';
|
||||
import { excludeFromContrastRatioDemands } from 'browser/renderer/shared/RendererUtils';
|
||||
import { AttributeData } from 'common/buffer/AttributeData';
|
||||
|
||||
export const BOLD_CLASS = 'xterm-bold';
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||||
@@ -166,7 +166,7 @@ export class DomRendererRowFactory {
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||||
if (cell.isUnderline()) {
|
||||
charElement.classList.add(`${UNDERLINE_CLASS}-${cell.extended.underlineStyle}`);
|
||||
if (charElement.textContent === ' ') {
|
||||
charElement.innerHTML = ' ';
|
||||
charElement.textContent = '\xa0'; // =
|
||||
}
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||||
if (!cell.isUnderlineColorDefault()) {
|
||||
if (cell.isUnderlineColorRGB()) {
|
||||
|
||||
@@ -0,0 +1,136 @@
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||||
import { ISelectionRenderModel } from 'browser/renderer/shared/Types';
|
||||
import { ICoreBrowserService } from 'browser/services/Services';
|
||||
import { IColorSet } from 'browser/Types';
|
||||
import { Attributes, BgFlags, FgFlags } from 'common/buffer/Constants';
|
||||
import { IDecorationService } from 'common/services/Services';
|
||||
import { ICellData } from 'common/Types';
|
||||
import { Terminal } from 'xterm';
|
||||
|
||||
// Work variables to avoid garbage collection
|
||||
let $fg = 0;
|
||||
let $bg = 0;
|
||||
let $hasFg = false;
|
||||
let $hasBg = false;
|
||||
let $isSelected = false;
|
||||
|
||||
export class CellColorResolver {
|
||||
/**
|
||||
* The shared result of the {@link resolve} call. This is only safe to use immediately after as
|
||||
* any other calls will share object.
|
||||
*/
|
||||
public readonly result: { fg: number, bg: number, ext: number } = {
|
||||
fg: 0,
|
||||
bg: 0,
|
||||
ext: 0
|
||||
};
|
||||
|
||||
constructor(
|
||||
private readonly _terminal: Terminal,
|
||||
private _colors: IColorSet,
|
||||
private readonly _selectionRenderModel: ISelectionRenderModel,
|
||||
private readonly _decorationService: IDecorationService,
|
||||
private readonly _coreBrowserService: ICoreBrowserService
|
||||
) {
|
||||
}
|
||||
|
||||
public setColors(colors: IColorSet): void {
|
||||
this._colors = colors;
|
||||
}
|
||||
|
||||
/**
|
||||
* Resolves colors for the cell, putting the result into the shared {@link result}. This resolves
|
||||
* overrides, inverse and selection for the cell which can then be used to feed into the renderer.
|
||||
*/
|
||||
public resolve(cell: ICellData, x: number, y: number): void {
|
||||
this.result.bg = cell.bg;
|
||||
this.result.fg = cell.fg;
|
||||
this.result.ext = cell.bg & BgFlags.HAS_EXTENDED ? cell.extended.ext : 0;
|
||||
// Get any foreground/background overrides, this happens on the model to avoid spreading
|
||||
// override logic throughout the different sub-renderers
|
||||
|
||||
// Reset overrides work variables
|
||||
$bg = 0;
|
||||
$fg = 0;
|
||||
$hasBg = false;
|
||||
$hasFg = false;
|
||||
$isSelected = false;
|
||||
|
||||
// Apply decorations on the bottom layer
|
||||
this._decorationService.forEachDecorationAtCell(x, y, 'bottom', d => {
|
||||
if (d.backgroundColorRGB) {
|
||||
$bg = d.backgroundColorRGB.rgba >> 8 & 0xFFFFFF;
|
||||
$hasBg = true;
|
||||
}
|
||||
if (d.foregroundColorRGB) {
|
||||
$fg = d.foregroundColorRGB.rgba >> 8 & 0xFFFFFF;
|
||||
$hasFg = true;
|
||||
}
|
||||
});
|
||||
|
||||
// Apply the selection color if needed
|
||||
$isSelected = this._selectionRenderModel.isCellSelected(this._terminal, x, y);
|
||||
if ($isSelected) {
|
||||
$bg = (this._coreBrowserService.isFocused ? this._colors.selectionBackgroundOpaque : this._colors.selectionInactiveBackgroundOpaque).rgba >> 8 & 0xFFFFFF;
|
||||
$hasBg = true;
|
||||
if (this._colors.selectionForeground) {
|
||||
$fg = this._colors.selectionForeground.rgba >> 8 & 0xFFFFFF;
|
||||
$hasFg = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Apply decorations on the top layer
|
||||
this._decorationService.forEachDecorationAtCell(x, y, 'top', d => {
|
||||
if (d.backgroundColorRGB) {
|
||||
$bg = d.backgroundColorRGB.rgba >> 8 & 0xFFFFFF;
|
||||
$hasBg = true;
|
||||
}
|
||||
if (d.foregroundColorRGB) {
|
||||
$fg = d.foregroundColorRGB.rgba >> 8 & 0xFFFFFF;
|
||||
$hasFg = true;
|
||||
}
|
||||
});
|
||||
|
||||
// Convert any overrides from rgba to the fg/bg packed format. This resolves the inverse flag
|
||||
// ahead of time in order to use the correct cache key
|
||||
if ($hasBg) {
|
||||
if ($isSelected) {
|
||||
// Non-RGB attributes from model + force non-dim + override + force RGB color mode
|
||||
$bg = (cell.bg & ~Attributes.RGB_MASK & ~BgFlags.DIM) | $bg | Attributes.CM_RGB;
|
||||
} else {
|
||||
// Non-RGB attributes from model + override + force RGB color mode
|
||||
$bg = (cell.bg & ~Attributes.RGB_MASK) | $bg | Attributes.CM_RGB;
|
||||
}
|
||||
}
|
||||
if ($hasFg) {
|
||||
// Non-RGB attributes from model + force disable inverse + override + force RGB color mode
|
||||
$fg = (cell.fg & ~Attributes.RGB_MASK & ~FgFlags.INVERSE) | $fg | Attributes.CM_RGB;
|
||||
}
|
||||
|
||||
// Handle case where inverse was specified by only one of bg override or fg override was set,
|
||||
// resolving the other inverse color and setting the inverse flag if needed.
|
||||
if (this.result.fg & FgFlags.INVERSE) {
|
||||
if ($hasBg && !$hasFg) {
|
||||
// Resolve bg color type (default color has a different meaning in fg vs bg)
|
||||
if ((this.result.bg & Attributes.CM_MASK) === Attributes.CM_DEFAULT) {
|
||||
$fg = (this.result.fg & ~(Attributes.RGB_MASK | FgFlags.INVERSE | Attributes.CM_MASK)) | ((this._colors.background.rgba >> 8 & 0xFFFFFF) & Attributes.RGB_MASK) | Attributes.CM_RGB;
|
||||
} else {
|
||||
$fg = (this.result.fg & ~(Attributes.RGB_MASK | FgFlags.INVERSE | Attributes.CM_MASK)) | this.result.bg & (Attributes.RGB_MASK | Attributes.CM_MASK);
|
||||
}
|
||||
$hasFg = true;
|
||||
}
|
||||
if (!$hasBg && $hasFg) {
|
||||
// Resolve bg color type (default color has a different meaning in fg vs bg)
|
||||
if ((this.result.fg & Attributes.CM_MASK) === Attributes.CM_DEFAULT) {
|
||||
$bg = (this.result.bg & ~(Attributes.RGB_MASK | Attributes.CM_MASK)) | ((this._colors.foreground.rgba >> 8 & 0xFFFFFF) & Attributes.RGB_MASK) | Attributes.CM_RGB;
|
||||
} else {
|
||||
$bg = (this.result.bg & ~(Attributes.RGB_MASK | Attributes.CM_MASK)) | this.result.fg & (Attributes.RGB_MASK | Attributes.CM_MASK);
|
||||
}
|
||||
$hasBg = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Use the override if it exists
|
||||
this.result.bg = $hasBg ? $bg : this.result.bg;
|
||||
this.result.fg = $hasFg ? $fg : this.result.fg;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,97 @@
|
||||
/**
|
||||
* Copyright (c) 2017 The xterm.js authors. All rights reserved.
|
||||
* @license MIT
|
||||
*/
|
||||
|
||||
import { TextureAtlas } from 'browser/renderer/shared/TextureAtlas';
|
||||
import { Terminal } from 'xterm';
|
||||
import { IColorSet, ITerminal } from 'browser/Types';
|
||||
import { ICharAtlasConfig, ITextureAtlas } from 'browser/renderer/shared/Types';
|
||||
import { generateConfig, configEquals } from 'browser/renderer/shared/CharAtlasUtils';
|
||||
|
||||
interface ITextureAtlasCacheEntry {
|
||||
atlas: ITextureAtlas;
|
||||
config: ICharAtlasConfig;
|
||||
// N.B. This implementation potentially holds onto copies of the terminal forever, so
|
||||
// this may cause memory leaks.
|
||||
ownedBy: Terminal[];
|
||||
}
|
||||
|
||||
const charAtlasCache: ITextureAtlasCacheEntry[] = [];
|
||||
|
||||
/**
|
||||
* Acquires a char atlas, either generating a new one or returning an existing
|
||||
* one that is in use by another terminal.
|
||||
* @param terminal The terminal.
|
||||
* @param colors The colors to use.
|
||||
*/
|
||||
export function acquireTextureAtlas(
|
||||
terminal: Terminal,
|
||||
colors: IColorSet,
|
||||
scaledCellWidth: number,
|
||||
scaledCellHeight: number,
|
||||
scaledCharWidth: number,
|
||||
scaledCharHeight: number,
|
||||
devicePixelRatio: number
|
||||
): ITextureAtlas {
|
||||
const newConfig = generateConfig(scaledCellWidth, scaledCellHeight, scaledCharWidth, scaledCharHeight, terminal, colors, devicePixelRatio);
|
||||
|
||||
// Check to see if the terminal already owns this config
|
||||
for (let i = 0; i < charAtlasCache.length; i++) {
|
||||
const entry = charAtlasCache[i];
|
||||
const ownedByIndex = entry.ownedBy.indexOf(terminal);
|
||||
if (ownedByIndex >= 0) {
|
||||
if (configEquals(entry.config, newConfig)) {
|
||||
return entry.atlas;
|
||||
}
|
||||
// The configs differ, release the terminal from the entry
|
||||
if (entry.ownedBy.length === 1) {
|
||||
entry.atlas.dispose();
|
||||
charAtlasCache.splice(i, 1);
|
||||
} else {
|
||||
entry.ownedBy.splice(ownedByIndex, 1);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Try match a char atlas from the cache
|
||||
for (let i = 0; i < charAtlasCache.length; i++) {
|
||||
const entry = charAtlasCache[i];
|
||||
if (configEquals(entry.config, newConfig)) {
|
||||
// Add the terminal to the cache entry and return
|
||||
entry.ownedBy.push(terminal);
|
||||
return entry.atlas;
|
||||
}
|
||||
}
|
||||
|
||||
const core: ITerminal = (terminal as any)._core;
|
||||
const newEntry: ITextureAtlasCacheEntry = {
|
||||
atlas: new TextureAtlas(document, newConfig, core.unicodeService),
|
||||
config: newConfig,
|
||||
ownedBy: [terminal]
|
||||
};
|
||||
charAtlasCache.push(newEntry);
|
||||
return newEntry.atlas;
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes a terminal reference from the cache, allowing its memory to be freed.
|
||||
* @param terminal The terminal to remove.
|
||||
*/
|
||||
export function removeTerminalFromCache(terminal: Terminal): void {
|
||||
for (let i = 0; i < charAtlasCache.length; i++) {
|
||||
const index = charAtlasCache[i].ownedBy.indexOf(terminal);
|
||||
if (index !== -1) {
|
||||
if (charAtlasCache[i].ownedBy.length === 1) {
|
||||
// Remove the cache entry if it's the only terminal
|
||||
charAtlasCache[i].atlas.dispose();
|
||||
charAtlasCache.splice(i, 1);
|
||||
} else {
|
||||
// Remove the reference from the cache entry
|
||||
charAtlasCache[i].ownedBy.splice(index, 1);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,74 @@
|
||||
/**
|
||||
* Copyright (c) 2017 The xterm.js authors. All rights reserved.
|
||||
* @license MIT
|
||||
*/
|
||||
|
||||
import { ICharAtlasConfig } from './Types';
|
||||
import { Attributes } from 'common/buffer/Constants';
|
||||
import { Terminal } from 'xterm';
|
||||
import { IColorSet } from 'browser/Types';
|
||||
import { NULL_COLOR } from 'common/Color';
|
||||
|
||||
export function generateConfig(scaledCellWidth: number, scaledCellHeight: number, scaledCharWidth: number, scaledCharHeight: number, terminal: Terminal, colors: IColorSet, devicePixelRatio: number): ICharAtlasConfig {
|
||||
// null out some fields that don't matter
|
||||
const clonedColors: IColorSet = {
|
||||
foreground: colors.foreground,
|
||||
background: colors.background,
|
||||
cursor: NULL_COLOR,
|
||||
cursorAccent: NULL_COLOR,
|
||||
selectionForeground: NULL_COLOR,
|
||||
selectionBackgroundTransparent: NULL_COLOR,
|
||||
selectionBackgroundOpaque: NULL_COLOR,
|
||||
selectionInactiveBackgroundTransparent: NULL_COLOR,
|
||||
selectionInactiveBackgroundOpaque: NULL_COLOR,
|
||||
// For the static char atlas, we only use the first 16 colors, but we need all 256 for the
|
||||
// dynamic character atlas.
|
||||
ansi: colors.ansi.slice(),
|
||||
contrastCache: colors.contrastCache
|
||||
};
|
||||
return {
|
||||
customGlyphs: terminal.options.customGlyphs,
|
||||
devicePixelRatio,
|
||||
letterSpacing: terminal.options.letterSpacing,
|
||||
lineHeight: terminal.options.lineHeight,
|
||||
scaledCellWidth,
|
||||
scaledCellHeight,
|
||||
scaledCharWidth,
|
||||
scaledCharHeight,
|
||||
fontFamily: terminal.options.fontFamily,
|
||||
fontSize: terminal.options.fontSize,
|
||||
fontWeight: terminal.options.fontWeight,
|
||||
fontWeightBold: terminal.options.fontWeightBold,
|
||||
allowTransparency: terminal.options.allowTransparency,
|
||||
drawBoldTextInBrightColors: terminal.options.drawBoldTextInBrightColors,
|
||||
minimumContrastRatio: terminal.options.minimumContrastRatio,
|
||||
colors: clonedColors
|
||||
};
|
||||
}
|
||||
|
||||
export function configEquals(a: ICharAtlasConfig, b: ICharAtlasConfig): boolean {
|
||||
for (let i = 0; i < a.colors.ansi.length; i++) {
|
||||
if (a.colors.ansi[i].rgba !== b.colors.ansi[i].rgba) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return a.devicePixelRatio === b.devicePixelRatio &&
|
||||
a.customGlyphs === b.customGlyphs &&
|
||||
a.lineHeight === b.lineHeight &&
|
||||
a.letterSpacing === b.letterSpacing &&
|
||||
a.fontFamily === b.fontFamily &&
|
||||
a.fontSize === b.fontSize &&
|
||||
a.fontWeight === b.fontWeight &&
|
||||
a.fontWeightBold === b.fontWeightBold &&
|
||||
a.allowTransparency === b.allowTransparency &&
|
||||
a.scaledCharWidth === b.scaledCharWidth &&
|
||||
a.scaledCharHeight === b.scaledCharHeight &&
|
||||
a.drawBoldTextInBrightColors === b.drawBoldTextInBrightColors &&
|
||||
a.minimumContrastRatio === b.minimumContrastRatio &&
|
||||
a.colors.foreground.rgba === b.colors.foreground.rgba &&
|
||||
a.colors.background.rgba === b.colors.background.rgba;
|
||||
}
|
||||
|
||||
export function is256Color(colorCode: number): boolean {
|
||||
return (colorCode & Attributes.CM_MASK) === Attributes.CM_P16 || (colorCode & Attributes.CM_MASK) === Attributes.CM_P256;
|
||||
}
|
||||
@@ -3,7 +3,7 @@
|
||||
* @license MIT
|
||||
*/
|
||||
|
||||
import { throwIfFalsy } from 'browser/renderer/RendererUtils';
|
||||
import { throwIfFalsy } from 'browser/renderer/shared/RendererUtils';
|
||||
|
||||
interface IBlockVector {
|
||||
x: number;
|
||||
@@ -0,0 +1 @@
|
||||
This folder contains files that are shared between the renderer addons, but not necessarily bundled into the `xterm` module.
|
||||
@@ -0,0 +1,91 @@
|
||||
/**
|
||||
* Copyright (c) 2022 The xterm.js authors. All rights reserved.
|
||||
* @license MIT
|
||||
*/
|
||||
|
||||
import { ISelectionRenderModel } from 'browser/renderer/shared/Types';
|
||||
import { Terminal } from 'xterm';
|
||||
|
||||
class SelectionRenderModel implements ISelectionRenderModel {
|
||||
public hasSelection!: boolean;
|
||||
public columnSelectMode!: boolean;
|
||||
public viewportStartRow!: number;
|
||||
public viewportEndRow!: number;
|
||||
public viewportCappedStartRow!: number;
|
||||
public viewportCappedEndRow!: number;
|
||||
public startCol!: number;
|
||||
public endCol!: number;
|
||||
public selectionStart: [number, number] | undefined;
|
||||
public selectionEnd: [number, number] | undefined;
|
||||
|
||||
constructor() {
|
||||
this.clear();
|
||||
}
|
||||
|
||||
public clear(): void {
|
||||
this.hasSelection = false;
|
||||
this.columnSelectMode = false;
|
||||
this.viewportStartRow = 0;
|
||||
this.viewportEndRow = 0;
|
||||
this.viewportCappedStartRow = 0;
|
||||
this.viewportCappedEndRow = 0;
|
||||
this.startCol = 0;
|
||||
this.endCol = 0;
|
||||
this.selectionStart = undefined;
|
||||
this.selectionEnd = undefined;
|
||||
}
|
||||
|
||||
public update(terminal: Terminal, start: [number, number] | undefined, end: [number, number] | undefined, columnSelectMode: boolean = false): void {
|
||||
this.selectionStart = start;
|
||||
this.selectionEnd = end;
|
||||
// Selection does not exist
|
||||
if (!start || !end || (start[0] === end[0] && start[1] === end[1])) {
|
||||
this.clear();
|
||||
return;
|
||||
}
|
||||
|
||||
// Translate from buffer position to viewport position
|
||||
const viewportStartRow = start[1] - terminal.buffer.active.viewportY;
|
||||
const viewportEndRow = end[1] - terminal.buffer.active.viewportY;
|
||||
const viewportCappedStartRow = Math.max(viewportStartRow, 0);
|
||||
const viewportCappedEndRow = Math.min(viewportEndRow, terminal.rows - 1);
|
||||
|
||||
// No need to draw the selection
|
||||
if (viewportCappedStartRow >= terminal.rows || viewportCappedEndRow < 0) {
|
||||
this.clear();
|
||||
return;
|
||||
}
|
||||
|
||||
this.hasSelection = true;
|
||||
this.columnSelectMode = columnSelectMode;
|
||||
this.viewportStartRow = viewportStartRow;
|
||||
this.viewportEndRow = viewportEndRow;
|
||||
this.viewportCappedStartRow = viewportCappedStartRow;
|
||||
this.viewportCappedEndRow = viewportCappedEndRow;
|
||||
this.startCol = start[0];
|
||||
this.endCol = end[0];
|
||||
}
|
||||
|
||||
public isCellSelected(terminal: Terminal, x: number, y: number): boolean {
|
||||
if (!this.hasSelection) {
|
||||
return false;
|
||||
}
|
||||
y -= terminal.buffer.active.viewportY;
|
||||
if (this.columnSelectMode) {
|
||||
if (this.startCol <= this.endCol) {
|
||||
return x >= this.startCol && y >= this.viewportCappedStartRow &&
|
||||
x < this.endCol && y <= this.viewportCappedEndRow;
|
||||
}
|
||||
return x < this.startCol && y >= this.viewportCappedStartRow &&
|
||||
x >= this.endCol && y <= this.viewportCappedEndRow;
|
||||
}
|
||||
return (y > this.viewportStartRow && y < this.viewportEndRow) ||
|
||||
(this.viewportStartRow === this.viewportEndRow && y === this.viewportStartRow && x >= this.startCol && x < this.endCol) ||
|
||||
(this.viewportStartRow < this.viewportEndRow && y === this.viewportEndRow && x < this.endCol) ||
|
||||
(this.viewportStartRow < this.viewportEndRow && y === this.viewportStartRow && x >= this.startCol);
|
||||
}
|
||||
}
|
||||
|
||||
export function createSelectionRenderModel(): ISelectionRenderModel {
|
||||
return new SelectionRenderModel();
|
||||
}
|
||||
@@ -0,0 +1,842 @@
|
||||
/**
|
||||
* Copyright (c) 2017 The xterm.js authors. All rights reserved.
|
||||
* @license MIT
|
||||
*/
|
||||
|
||||
import { DIM_OPACITY, TEXT_BASELINE } from 'browser/renderer/shared/Constants';
|
||||
import { DEFAULT_COLOR, Attributes, DEFAULT_EXT, UnderlineStyle } from 'common/buffer/Constants';
|
||||
import { IColor } from 'common/Types';
|
||||
import { AttributeData } from 'common/buffer/AttributeData';
|
||||
import { color, NULL_COLOR, rgba } from 'common/Color';
|
||||
import { tryDrawCustomChar } from 'browser/renderer/shared/CustomGlyphs';
|
||||
import { excludeFromContrastRatioDemands, isPowerlineGlyph, isRestrictedPowerlineGlyph, throwIfFalsy } from 'browser/renderer/shared/RendererUtils';
|
||||
import { IUnicodeService } from 'common/services/Services';
|
||||
import { FourKeyMap } from 'common/MultiKeyMap';
|
||||
import { IdleTaskQueue } from 'common/TaskQueue';
|
||||
import { IBoundingBox, ICharAtlasConfig, IRasterizedGlyph, ITextureAtlas } from 'browser/renderer/shared/Types';
|
||||
|
||||
// For debugging purposes, it can be useful to set this to a really tiny value,
|
||||
// to verify that LRU eviction works.
|
||||
const TEXTURE_WIDTH = 1024;
|
||||
const TEXTURE_HEIGHT = 1024;
|
||||
|
||||
/**
|
||||
* The amount of the texture to be filled before throwing it away and starting
|
||||
* again. Since the throw away and individual glyph draws don't cost too much,
|
||||
* this prevent juggling multiple textures in the GL context.
|
||||
*/
|
||||
const TEXTURE_CAPACITY = Math.floor(TEXTURE_HEIGHT * 0.8);
|
||||
/**
|
||||
* A shared object which is used to draw nothing for a particular cell.
|
||||
*/
|
||||
const NULL_RASTERIZED_GLYPH: IRasterizedGlyph = {
|
||||
offset: { x: 0, y: 0 },
|
||||
texturePosition: { x: 0, y: 0 },
|
||||
texturePositionClipSpace: { x: 0, y: 0 },
|
||||
size: { x: 0, y: 0 },
|
||||
sizeClipSpace: { x: 0, y: 0 }
|
||||
};
|
||||
|
||||
const TMP_CANVAS_GLYPH_PADDING = 2;
|
||||
|
||||
interface ICharAtlasActiveRow {
|
||||
x: number;
|
||||
y: number;
|
||||
height: number;
|
||||
}
|
||||
|
||||
// Work variables to avoid garbage collection
|
||||
let $glyph = undefined;
|
||||
|
||||
export class TextureAtlas implements ITextureAtlas {
|
||||
private _didWarmUp: boolean = false;
|
||||
|
||||
private _cacheMap: FourKeyMap<number, number, number, number, IRasterizedGlyph> = new FourKeyMap();
|
||||
private _cacheMapCombined: FourKeyMap<string, number, number, number, IRasterizedGlyph> = new FourKeyMap();
|
||||
|
||||
// The texture that the atlas is drawn to
|
||||
public cacheCanvas: HTMLCanvasElement;
|
||||
private _cacheCtx: CanvasRenderingContext2D;
|
||||
|
||||
private _tmpCanvas: HTMLCanvasElement;
|
||||
// A temporary context that glyphs are drawn to before being transfered to the atlas.
|
||||
private _tmpCtx: CanvasRenderingContext2D;
|
||||
|
||||
// Texture atlas current positioning data. The texture packing strategy used is to fill from
|
||||
// left-to-right and top-to-bottom. When the glyph being written is less than half of the current
|
||||
// row's height, the following happens:
|
||||
//
|
||||
// - The current row becomes the fixed height row A
|
||||
// - A new fixed height row B the exact size of the glyph is created below the current row
|
||||
// - A new dynamic height current row is created below B
|
||||
//
|
||||
// This strategy does a good job preventing space being wasted for very short glyphs such as
|
||||
// underscores, hyphens etc. or those with underlines rendered.
|
||||
private _currentRow: ICharAtlasActiveRow = {
|
||||
x: 0,
|
||||
y: 0,
|
||||
height: 0
|
||||
};
|
||||
private readonly _fixedRows: ICharAtlasActiveRow[] = [];
|
||||
|
||||
public hasCanvasChanged = false;
|
||||
|
||||
private _workBoundingBox: IBoundingBox = { top: 0, left: 0, bottom: 0, right: 0 };
|
||||
private _workAttributeData: AttributeData = new AttributeData();
|
||||
|
||||
constructor(
|
||||
document: Document,
|
||||
private readonly _config: ICharAtlasConfig,
|
||||
private readonly _unicodeService: IUnicodeService
|
||||
) {
|
||||
this.cacheCanvas = document.createElement('canvas');
|
||||
this.cacheCanvas.width = TEXTURE_WIDTH;
|
||||
this.cacheCanvas.height = TEXTURE_HEIGHT;
|
||||
// The canvas needs alpha because we use clearColor to convert the background color to alpha.
|
||||
// It might also contain some characters with transparent backgrounds if allowTransparency is
|
||||
// set.
|
||||
this._cacheCtx = throwIfFalsy(this.cacheCanvas.getContext('2d', { alpha: true }));
|
||||
|
||||
this._tmpCanvas = document.createElement('canvas');
|
||||
this._tmpCanvas.width = this._config.scaledCellWidth * 4 + TMP_CANVAS_GLYPH_PADDING * 2;
|
||||
this._tmpCanvas.height = this._config.scaledCellHeight + TMP_CANVAS_GLYPH_PADDING * 2;
|
||||
this._tmpCtx = throwIfFalsy(this._tmpCanvas.getContext('2d', {
|
||||
alpha: this._config.allowTransparency,
|
||||
willReadFrequently: true
|
||||
}));
|
||||
}
|
||||
|
||||
public dispose(): void {
|
||||
if (this.cacheCanvas.parentElement) {
|
||||
this.cacheCanvas.parentElement.removeChild(this.cacheCanvas);
|
||||
}
|
||||
}
|
||||
|
||||
public warmUp(): void {
|
||||
if (!this._didWarmUp) {
|
||||
this._doWarmUp();
|
||||
this._didWarmUp = true;
|
||||
}
|
||||
}
|
||||
|
||||
private _doWarmUp(): void {
|
||||
// Pre-fill with ASCII 33-126, this is not urgent and done in idle callbacks
|
||||
const queue = new IdleTaskQueue();
|
||||
for (let i = 33; i < 126; i++) {
|
||||
queue.enqueue(() => {
|
||||
if (!this._cacheMap.get(i, DEFAULT_COLOR, DEFAULT_COLOR, DEFAULT_EXT)) {
|
||||
const rasterizedGlyph = this._drawToCache(i, DEFAULT_COLOR, DEFAULT_COLOR, DEFAULT_EXT);
|
||||
this._cacheMap.set(i, DEFAULT_COLOR, DEFAULT_COLOR, DEFAULT_EXT, rasterizedGlyph);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public beginFrame(): boolean {
|
||||
if (this._currentRow.y > TEXTURE_CAPACITY) {
|
||||
this.clearTexture();
|
||||
this.warmUp();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public clearTexture(): void {
|
||||
if (this._currentRow.x === 0 && this._currentRow.y === 0) {
|
||||
return;
|
||||
}
|
||||
this._cacheCtx.clearRect(0, 0, TEXTURE_WIDTH, TEXTURE_HEIGHT);
|
||||
this._cacheMap.clear();
|
||||
this._cacheMapCombined.clear();
|
||||
this._currentRow.x = 0;
|
||||
this._currentRow.y = 0;
|
||||
this._currentRow.height = 0;
|
||||
this._fixedRows.length = 0;
|
||||
this._didWarmUp = false;
|
||||
}
|
||||
|
||||
public getRasterizedGlyphCombinedChar(chars: string, bg: number, fg: number, ext: number): IRasterizedGlyph {
|
||||
return this._getFromCacheMap(this._cacheMapCombined, chars, bg, fg, ext);
|
||||
}
|
||||
|
||||
public getRasterizedGlyph(code: number, bg: number, fg: number, ext: number): IRasterizedGlyph {
|
||||
return this._getFromCacheMap(this._cacheMap, code, bg, fg, ext);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the glyphs texture coords, drawing the texture if it's not already
|
||||
*/
|
||||
private _getFromCacheMap(
|
||||
cacheMap: FourKeyMap<string | number, number, number, number, IRasterizedGlyph>,
|
||||
key: string | number,
|
||||
bg: number,
|
||||
fg: number,
|
||||
ext: number
|
||||
): IRasterizedGlyph {
|
||||
$glyph = cacheMap.get(key, bg, fg, ext);
|
||||
if (!$glyph) {
|
||||
$glyph = this._drawToCache(key, bg, fg, ext);
|
||||
cacheMap.set(key, bg, fg, ext, $glyph);
|
||||
}
|
||||
return $glyph;
|
||||
}
|
||||
|
||||
private _getColorFromAnsiIndex(idx: number): IColor {
|
||||
if (idx >= this._config.colors.ansi.length) {
|
||||
throw new Error('No color found for idx ' + idx);
|
||||
}
|
||||
return this._config.colors.ansi[idx];
|
||||
}
|
||||
|
||||
private _getBackgroundColor(bgColorMode: number, bgColor: number, inverse: boolean, dim: boolean): IColor {
|
||||
if (this._config.allowTransparency) {
|
||||
// The background color might have some transparency, so we need to render it as fully
|
||||
// transparent in the atlas. Otherwise we'd end up drawing the transparent background twice
|
||||
// around the anti-aliased edges of the glyph, and it would look too dark.
|
||||
return NULL_COLOR;
|
||||
}
|
||||
|
||||
let result: IColor;
|
||||
switch (bgColorMode) {
|
||||
case Attributes.CM_P16:
|
||||
case Attributes.CM_P256:
|
||||
result = this._getColorFromAnsiIndex(bgColor);
|
||||
break;
|
||||
case Attributes.CM_RGB:
|
||||
const arr = AttributeData.toColorRGB(bgColor);
|
||||
// TODO: This object creation is slow
|
||||
result = rgba.toColor(arr[0], arr[1], arr[2]);
|
||||
break;
|
||||
case Attributes.CM_DEFAULT:
|
||||
default:
|
||||
if (inverse) {
|
||||
result = this._config.colors.foreground;
|
||||
} else {
|
||||
result = this._config.colors.background;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if (dim) {
|
||||
// Blend here instead of using opacity because transparent colors mess with clipping the
|
||||
// glyph's bounding box
|
||||
result = color.blend(this._config.colors.background, color.multiplyOpacity(result, DIM_OPACITY));
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private _getForegroundColor(bg: number, bgColorMode: number, bgColor: number, fg: number, fgColorMode: number, fgColor: number, inverse: boolean, dim: boolean, bold: boolean, excludeFromContrastRatioDemands: boolean): IColor {
|
||||
// TODO: Pass dim along to get min contrast?
|
||||
const minimumContrastColor = this._getMinimumContrastColor(bg, bgColorMode, bgColor, fg, fgColorMode, fgColor, false, bold, excludeFromContrastRatioDemands);
|
||||
if (minimumContrastColor) {
|
||||
return minimumContrastColor;
|
||||
}
|
||||
|
||||
let result: IColor;
|
||||
switch (fgColorMode) {
|
||||
case Attributes.CM_P16:
|
||||
case Attributes.CM_P256:
|
||||
if (this._config.drawBoldTextInBrightColors && bold && fgColor < 8) {
|
||||
fgColor += 8;
|
||||
}
|
||||
result = this._getColorFromAnsiIndex(fgColor);
|
||||
break;
|
||||
case Attributes.CM_RGB:
|
||||
const arr = AttributeData.toColorRGB(fgColor);
|
||||
result = rgba.toColor(arr[0], arr[1], arr[2]);
|
||||
break;
|
||||
case Attributes.CM_DEFAULT:
|
||||
default:
|
||||
if (inverse) {
|
||||
result = this._config.colors.background;
|
||||
} else {
|
||||
result = this._config.colors.foreground;
|
||||
}
|
||||
}
|
||||
|
||||
// Always use an opaque color regardless of allowTransparency
|
||||
if (this._config.allowTransparency) {
|
||||
result = color.opaque(result);
|
||||
}
|
||||
|
||||
// Apply dim to the color, opacity is fine to use for the foreground color
|
||||
if (dim) {
|
||||
result = color.multiplyOpacity(result, DIM_OPACITY);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private _resolveBackgroundRgba(bgColorMode: number, bgColor: number, inverse: boolean): number {
|
||||
switch (bgColorMode) {
|
||||
case Attributes.CM_P16:
|
||||
case Attributes.CM_P256:
|
||||
return this._getColorFromAnsiIndex(bgColor).rgba;
|
||||
case Attributes.CM_RGB:
|
||||
return bgColor << 8;
|
||||
case Attributes.CM_DEFAULT:
|
||||
default:
|
||||
if (inverse) {
|
||||
return this._config.colors.foreground.rgba;
|
||||
}
|
||||
return this._config.colors.background.rgba;
|
||||
}
|
||||
}
|
||||
|
||||
private _resolveForegroundRgba(fgColorMode: number, fgColor: number, inverse: boolean, bold: boolean): number {
|
||||
switch (fgColorMode) {
|
||||
case Attributes.CM_P16:
|
||||
case Attributes.CM_P256:
|
||||
if (this._config.drawBoldTextInBrightColors && bold && fgColor < 8) {
|
||||
fgColor += 8;
|
||||
}
|
||||
return this._getColorFromAnsiIndex(fgColor).rgba;
|
||||
case Attributes.CM_RGB:
|
||||
return fgColor << 8;
|
||||
case Attributes.CM_DEFAULT:
|
||||
default:
|
||||
if (inverse) {
|
||||
return this._config.colors.background.rgba;
|
||||
}
|
||||
return this._config.colors.foreground.rgba;
|
||||
}
|
||||
}
|
||||
|
||||
private _getMinimumContrastColor(bg: number, bgColorMode: number, bgColor: number, fg: number, fgColorMode: number, fgColor: number, inverse: boolean, bold: boolean, excludeFromContrastRatioDemands: boolean): IColor | undefined {
|
||||
if (this._config.minimumContrastRatio === 1 || excludeFromContrastRatioDemands) {
|
||||
return undefined;
|
||||
}
|
||||
|
||||
// Try get from cache first
|
||||
const adjustedColor = this._config.colors.contrastCache.getColor(bg, fg);
|
||||
if (adjustedColor !== undefined) {
|
||||
return adjustedColor || undefined;
|
||||
}
|
||||
|
||||
const bgRgba = this._resolveBackgroundRgba(bgColorMode, bgColor, inverse);
|
||||
const fgRgba = this._resolveForegroundRgba(fgColorMode, fgColor, inverse, bold);
|
||||
const result = rgba.ensureContrastRatio(bgRgba, fgRgba, this._config.minimumContrastRatio);
|
||||
|
||||
if (!result) {
|
||||
this._config.colors.contrastCache.setColor(bg, fg, null);
|
||||
return undefined;
|
||||
}
|
||||
|
||||
const color = rgba.toColor(
|
||||
(result >> 24) & 0xFF,
|
||||
(result >> 16) & 0xFF,
|
||||
(result >> 8) & 0xFF
|
||||
);
|
||||
this._config.colors.contrastCache.setColor(bg, fg, color);
|
||||
|
||||
return color;
|
||||
}
|
||||
|
||||
private _drawToCache(codeOrChars: number | string, bg: number, fg: number, ext: number): IRasterizedGlyph {
|
||||
const chars = typeof codeOrChars === 'number' ? String.fromCharCode(codeOrChars) : codeOrChars;
|
||||
|
||||
// Uncomment for debugging
|
||||
// console.log(`draw to cache "${chars}"`, bg, fg, ext);
|
||||
|
||||
this.hasCanvasChanged = true;
|
||||
|
||||
// Allow 1 cell width per character, with a minimum of 2 (CJK), plus some padding. This is used
|
||||
// to draw the glyph to the canvas as well as to restrict the bounding box search to ensure
|
||||
// giant ligatures (eg. =====>) don't impact overall performance.
|
||||
const allowedWidth = this._config.scaledCellWidth * Math.max(chars.length, 2) + TMP_CANVAS_GLYPH_PADDING * 2;
|
||||
if (this._tmpCanvas.width < allowedWidth) {
|
||||
this._tmpCanvas.width = allowedWidth;
|
||||
}
|
||||
// Include line height when drawing glyphs
|
||||
const allowedHeight = this._config.scaledCellHeight + TMP_CANVAS_GLYPH_PADDING * 4;
|
||||
if (this._tmpCanvas.height < allowedHeight) {
|
||||
this._tmpCanvas.height = allowedHeight;
|
||||
}
|
||||
this._tmpCtx.save();
|
||||
|
||||
this._workAttributeData.fg = fg;
|
||||
this._workAttributeData.bg = bg;
|
||||
this._workAttributeData.extended.ext = ext;
|
||||
|
||||
const invisible = !!this._workAttributeData.isInvisible();
|
||||
if (invisible) {
|
||||
return NULL_RASTERIZED_GLYPH;
|
||||
}
|
||||
|
||||
const bold = !!this._workAttributeData.isBold();
|
||||
const inverse = !!this._workAttributeData.isInverse();
|
||||
const dim = !!this._workAttributeData.isDim();
|
||||
const italic = !!this._workAttributeData.isItalic();
|
||||
const underline = !!this._workAttributeData.isUnderline();
|
||||
const strikethrough = !!this._workAttributeData.isStrikethrough();
|
||||
let fgColor = this._workAttributeData.getFgColor();
|
||||
let fgColorMode = this._workAttributeData.getFgColorMode();
|
||||
let bgColor = this._workAttributeData.getBgColor();
|
||||
let bgColorMode = this._workAttributeData.getBgColorMode();
|
||||
if (inverse) {
|
||||
const temp = fgColor;
|
||||
fgColor = bgColor;
|
||||
bgColor = temp;
|
||||
const temp2 = fgColorMode;
|
||||
fgColorMode = bgColorMode;
|
||||
bgColorMode = temp2;
|
||||
}
|
||||
|
||||
// draw the background
|
||||
const backgroundColor = this._getBackgroundColor(bgColorMode, bgColor, inverse, dim);
|
||||
// Use a 'copy' composite operation to clear any existing glyph out of _tmpCtxWithAlpha, regardless of
|
||||
// transparency in backgroundColor
|
||||
this._tmpCtx.globalCompositeOperation = 'copy';
|
||||
this._tmpCtx.fillStyle = backgroundColor.css;
|
||||
this._tmpCtx.fillRect(0, 0, this._tmpCanvas.width, this._tmpCanvas.height);
|
||||
this._tmpCtx.globalCompositeOperation = 'source-over';
|
||||
|
||||
// draw the foreground/glyph
|
||||
const fontWeight = bold ? this._config.fontWeightBold : this._config.fontWeight;
|
||||
const fontStyle = italic ? 'italic' : '';
|
||||
this._tmpCtx.font =
|
||||
`${fontStyle} ${fontWeight} ${this._config.fontSize * this._config.devicePixelRatio}px ${this._config.fontFamily}`;
|
||||
this._tmpCtx.textBaseline = TEXT_BASELINE;
|
||||
|
||||
const powerlineGlyph = chars.length === 1 && isPowerlineGlyph(chars.charCodeAt(0));
|
||||
const restrictedPowerlineGlyph = chars.length === 1 && isRestrictedPowerlineGlyph(chars.charCodeAt(0));
|
||||
const foregroundColor = this._getForegroundColor(bg, bgColorMode, bgColor, fg, fgColorMode, fgColor, inverse, dim, bold, excludeFromContrastRatioDemands(chars.charCodeAt(0)));
|
||||
this._tmpCtx.fillStyle = foregroundColor.css;
|
||||
|
||||
// For powerline glyphs left/top padding is excluded (https://github.com/microsoft/vscode/issues/120129)
|
||||
const padding = restrictedPowerlineGlyph ? 0 : TMP_CANVAS_GLYPH_PADDING * 2;
|
||||
|
||||
// Draw custom characters if applicable
|
||||
let customGlyph = false;
|
||||
if (this._config.customGlyphs !== false) {
|
||||
customGlyph = tryDrawCustomChar(this._tmpCtx, chars, padding, padding, this._config.scaledCellWidth, this._config.scaledCellHeight, this._config.fontSize, this._config.devicePixelRatio);
|
||||
}
|
||||
|
||||
// Whether to clear pixels based on a threshold difference between the glyph color and the
|
||||
// background color. This should be disabled when the glyph contains multiple colors such as
|
||||
// underline colors to prevent important colors could get cleared.
|
||||
let enableClearThresholdCheck = !powerlineGlyph;
|
||||
|
||||
let chWidth: number;
|
||||
if (typeof codeOrChars === 'number') {
|
||||
chWidth = this._unicodeService.wcwidth(codeOrChars);
|
||||
} else {
|
||||
chWidth = this._unicodeService.getStringCellWidth(codeOrChars);
|
||||
}
|
||||
|
||||
// Draw underline
|
||||
if (underline) {
|
||||
this._tmpCtx.save();
|
||||
const lineWidth = Math.max(1, Math.floor(this._config.fontSize * this._config.devicePixelRatio / 15));
|
||||
// When the line width is odd, draw at a 0.5 position
|
||||
const yOffset = lineWidth % 2 === 1 ? 0.5 : 0;
|
||||
this._tmpCtx.lineWidth = lineWidth;
|
||||
|
||||
// Underline color
|
||||
if (this._workAttributeData.isUnderlineColorDefault()) {
|
||||
this._tmpCtx.strokeStyle = this._tmpCtx.fillStyle;
|
||||
} else if (this._workAttributeData.isUnderlineColorRGB()) {
|
||||
enableClearThresholdCheck = false;
|
||||
this._tmpCtx.strokeStyle = `rgb(${AttributeData.toColorRGB(this._workAttributeData.getUnderlineColor()).join(',')})`;
|
||||
} else {
|
||||
enableClearThresholdCheck = false;
|
||||
let fg = this._workAttributeData.getUnderlineColor();
|
||||
if (this._config.drawBoldTextInBrightColors && this._workAttributeData.isBold() && fg < 8) {
|
||||
fg += 8;
|
||||
}
|
||||
this._tmpCtx.strokeStyle = this._getColorFromAnsiIndex(fg).css;
|
||||
}
|
||||
|
||||
// Underline style/stroke
|
||||
this._tmpCtx.beginPath();
|
||||
const xLeft = padding;
|
||||
const yTop = Math.ceil(padding + this._config.scaledCharHeight) - yOffset;
|
||||
const yMid = padding + this._config.scaledCharHeight + lineWidth - yOffset;
|
||||
const yBot = Math.ceil(padding + this._config.scaledCharHeight + lineWidth * 2) - yOffset;
|
||||
|
||||
for (let i = 0; i < chWidth; i++) {
|
||||
this._tmpCtx.save();
|
||||
const xChLeft = xLeft + i * this._config.scaledCellWidth;
|
||||
const xChRight = xLeft + (i + 1) * this._config.scaledCellWidth;
|
||||
const xChMid = xChLeft + this._config.scaledCellWidth / 2;
|
||||
switch (this._workAttributeData.extended.underlineStyle) {
|
||||
case UnderlineStyle.DOUBLE:
|
||||
this._tmpCtx.moveTo(xChLeft, yTop);
|
||||
this._tmpCtx.lineTo(xChRight, yTop);
|
||||
this._tmpCtx.moveTo(xChLeft, yBot);
|
||||
this._tmpCtx.lineTo(xChRight, yBot);
|
||||
break;
|
||||
case UnderlineStyle.CURLY:
|
||||
// Choose the bezier top and bottom based on the device pixel ratio, the curly line is
|
||||
// made taller when the line width is as otherwise it's not very clear otherwise.
|
||||
const yCurlyBot = lineWidth <= 1 ? yBot : Math.ceil(padding + this._config.scaledCharHeight - lineWidth / 2) - yOffset;
|
||||
const yCurlyTop = lineWidth <= 1 ? yTop : Math.ceil(padding + this._config.scaledCharHeight + lineWidth / 2) - yOffset;
|
||||
// Clip the left and right edges of the underline such that it can be drawn just outside
|
||||
// the edge of the cell to ensure a continuous stroke when there are multiple underlined
|
||||
// glyphs adjacent to one another.
|
||||
const clipRegion = new Path2D();
|
||||
clipRegion.rect(xChLeft, yTop, this._config.scaledCellWidth, yBot - yTop);
|
||||
this._tmpCtx.clip(clipRegion);
|
||||
// Start 1/2 cell before and end 1/2 cells after to ensure a smooth curve with other cells
|
||||
this._tmpCtx.moveTo(xChLeft - this._config.scaledCellWidth / 2, yMid);
|
||||
this._tmpCtx.bezierCurveTo(
|
||||
xChLeft - this._config.scaledCellWidth / 2, yCurlyTop,
|
||||
xChLeft, yCurlyTop,
|
||||
xChLeft, yMid
|
||||
);
|
||||
this._tmpCtx.bezierCurveTo(
|
||||
xChLeft, yCurlyBot,
|
||||
xChMid, yCurlyBot,
|
||||
xChMid, yMid
|
||||
);
|
||||
this._tmpCtx.bezierCurveTo(
|
||||
xChMid, yCurlyTop,
|
||||
xChRight, yCurlyTop,
|
||||
xChRight, yMid
|
||||
);
|
||||
this._tmpCtx.bezierCurveTo(
|
||||
xChRight, yCurlyBot,
|
||||
xChRight + this._config.scaledCellWidth / 2, yCurlyBot,
|
||||
xChRight + this._config.scaledCellWidth / 2, yMid
|
||||
);
|
||||
break;
|
||||
case UnderlineStyle.DOTTED:
|
||||
this._tmpCtx.setLineDash([this._config.devicePixelRatio * 2, this._config.devicePixelRatio]);
|
||||
this._tmpCtx.moveTo(xChLeft, yTop);
|
||||
this._tmpCtx.lineTo(xChRight, yTop);
|
||||
break;
|
||||
case UnderlineStyle.DASHED:
|
||||
this._tmpCtx.setLineDash([this._config.devicePixelRatio * 4, this._config.devicePixelRatio * 3]);
|
||||
this._tmpCtx.moveTo(xChLeft, yTop);
|
||||
this._tmpCtx.lineTo(xChRight, yTop);
|
||||
break;
|
||||
case UnderlineStyle.SINGLE:
|
||||
default:
|
||||
this._tmpCtx.moveTo(xChLeft, yTop);
|
||||
this._tmpCtx.lineTo(xChRight, yTop);
|
||||
break;
|
||||
}
|
||||
this._tmpCtx.stroke();
|
||||
this._tmpCtx.restore();
|
||||
}
|
||||
this._tmpCtx.restore();
|
||||
|
||||
// Draw stroke in the background color for non custom characters in order to give an outline
|
||||
// between the text and the underline. Only do this when font size is >= 12 as the underline
|
||||
// looks odd when the font size is too small
|
||||
if (!customGlyph && this._config.fontSize >= 12) {
|
||||
// This only works when transparency is disabled because it's not clear how to clear stroked
|
||||
// text
|
||||
if (!this._config.allowTransparency && chars !== ' ') {
|
||||
// Measure the text, only draw the stroke if there is a descent beyond an alphabetic text
|
||||
// baseline
|
||||
this._tmpCtx.save();
|
||||
this._tmpCtx.textBaseline = 'alphabetic';
|
||||
const metrics = this._tmpCtx.measureText(chars);
|
||||
this._tmpCtx.restore();
|
||||
if ('actualBoundingBoxDescent' in metrics && metrics.actualBoundingBoxDescent > 0) {
|
||||
// This translates to 1/2 the line width in either direction
|
||||
this._tmpCtx.save();
|
||||
// Clip the region to only draw in valid pixels near the underline to avoid a slight
|
||||
// outline around the whole glyph, as well as additional pixels in the glyph at the top
|
||||
// which would increase GPU memory demands
|
||||
const clipRegion = new Path2D();
|
||||
clipRegion.rect(xLeft, yTop - Math.ceil(lineWidth / 2), this._config.scaledCellWidth, yBot - yTop + Math.ceil(lineWidth / 2));
|
||||
this._tmpCtx.clip(clipRegion);
|
||||
this._tmpCtx.lineWidth = this._config.devicePixelRatio * 3;
|
||||
this._tmpCtx.strokeStyle = backgroundColor.css;
|
||||
this._tmpCtx.strokeText(chars, padding, padding + this._config.scaledCharHeight);
|
||||
this._tmpCtx.restore();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Draw the character
|
||||
if (!customGlyph) {
|
||||
this._tmpCtx.fillText(chars, padding, padding + this._config.scaledCharHeight);
|
||||
}
|
||||
|
||||
// If this charcater is underscore and beyond the cell bounds, shift it up until it is visible
|
||||
// even on the bottom row, try for a maximum of 5 pixels.
|
||||
if (chars === '_' && !this._config.allowTransparency) {
|
||||
let isBeyondCellBounds = clearColor(this._tmpCtx.getImageData(padding, padding, this._config.scaledCellWidth, this._config.scaledCellHeight), backgroundColor, foregroundColor, enableClearThresholdCheck);
|
||||
if (isBeyondCellBounds) {
|
||||
for (let offset = 1; offset <= 5; offset++) {
|
||||
this._tmpCtx.save();
|
||||
this._tmpCtx.fillStyle = backgroundColor.css;
|
||||
this._tmpCtx.fillRect(0, 0, this._tmpCanvas.width, this._tmpCanvas.height);
|
||||
this._tmpCtx.restore();
|
||||
this._tmpCtx.fillText(chars, padding, padding + this._config.scaledCharHeight - offset);
|
||||
isBeyondCellBounds = clearColor(this._tmpCtx.getImageData(padding, padding, this._config.scaledCellWidth, this._config.scaledCellHeight), backgroundColor, foregroundColor, enableClearThresholdCheck);
|
||||
if (!isBeyondCellBounds) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Draw strokethrough
|
||||
if (strikethrough) {
|
||||
const lineWidth = Math.max(1, Math.floor(this._config.fontSize * this._config.devicePixelRatio / 10));
|
||||
const yOffset = this._tmpCtx.lineWidth % 2 === 1 ? 0.5 : 0; // When the width is odd, draw at 0.5 position
|
||||
this._tmpCtx.lineWidth = lineWidth;
|
||||
this._tmpCtx.strokeStyle = this._tmpCtx.fillStyle;
|
||||
this._tmpCtx.beginPath();
|
||||
this._tmpCtx.moveTo(padding, padding + Math.floor(this._config.scaledCharHeight / 2) - yOffset);
|
||||
this._tmpCtx.lineTo(padding + this._config.scaledCharWidth * chWidth, padding + Math.floor(this._config.scaledCharHeight / 2) - yOffset);
|
||||
this._tmpCtx.stroke();
|
||||
}
|
||||
|
||||
this._tmpCtx.restore();
|
||||
|
||||
// clear the background from the character to avoid issues with drawing over the previous
|
||||
// character if it extends past it's bounds
|
||||
const imageData = this._tmpCtx.getImageData(
|
||||
0, 0, this._tmpCanvas.width, this._tmpCanvas.height
|
||||
);
|
||||
|
||||
// Clear out the background color and determine if the glyph is empty.
|
||||
let isEmpty: boolean;
|
||||
if (!this._config.allowTransparency) {
|
||||
isEmpty = clearColor(imageData, backgroundColor, foregroundColor, enableClearThresholdCheck);
|
||||
} else {
|
||||
isEmpty = checkCompletelyTransparent(imageData);
|
||||
}
|
||||
|
||||
// Handle empty glyphs
|
||||
if (isEmpty) {
|
||||
return NULL_RASTERIZED_GLYPH;
|
||||
}
|
||||
|
||||
const rasterizedGlyph = this._findGlyphBoundingBox(imageData, this._workBoundingBox, allowedWidth, restrictedPowerlineGlyph, customGlyph, padding);
|
||||
const clippedImageData = this._clipImageData(imageData, this._workBoundingBox);
|
||||
|
||||
// Find the best atlas row to use
|
||||
let activeRow: ICharAtlasActiveRow;
|
||||
while (true) {
|
||||
// Select the ideal existing row, preferring fixed rows over the current row
|
||||
activeRow = this._currentRow;
|
||||
for (const row of this._fixedRows) {
|
||||
if ((activeRow === this._currentRow || row.height < activeRow.height) && rasterizedGlyph.size.y <= row.height) {
|
||||
activeRow = row;
|
||||
}
|
||||
}
|
||||
|
||||
// Create a new one if vertical space would be wasted, fixing the previously active row in the
|
||||
// process as it now has a fixed height
|
||||
if (activeRow.height > rasterizedGlyph.size.y * 2) {
|
||||
// Fix the current row as the new row is being added below
|
||||
if (this._currentRow.height > 0) {
|
||||
this._fixedRows.push(this._currentRow);
|
||||
}
|
||||
|
||||
// Create the new fixed height row
|
||||
activeRow = {
|
||||
x: 0,
|
||||
y: this._currentRow.y + this._currentRow.height,
|
||||
height: rasterizedGlyph.size.y
|
||||
};
|
||||
this._fixedRows.push(activeRow);
|
||||
|
||||
// Create the new current row below the new fixed height row
|
||||
this._currentRow = {
|
||||
x: 0,
|
||||
y: activeRow.y + activeRow.height,
|
||||
height: 0
|
||||
};
|
||||
}
|
||||
|
||||
// Exit the loop if there is enough room in the row
|
||||
if (activeRow.x + rasterizedGlyph.size.x <= TEXTURE_WIDTH) {
|
||||
break;
|
||||
}
|
||||
|
||||
// If there is enough room in the current row, finish it and try again
|
||||
if (activeRow === this._currentRow) {
|
||||
activeRow.x = 0;
|
||||
activeRow.y += activeRow.height;
|
||||
activeRow.height = 0;
|
||||
} else {
|
||||
this._fixedRows.splice(this._fixedRows.indexOf(activeRow), 1);
|
||||
}
|
||||
}
|
||||
|
||||
// Record texture position
|
||||
rasterizedGlyph.texturePosition.x = activeRow.x;
|
||||
rasterizedGlyph.texturePosition.y = activeRow.y;
|
||||
rasterizedGlyph.texturePositionClipSpace.x = activeRow.x / TEXTURE_WIDTH;
|
||||
rasterizedGlyph.texturePositionClipSpace.y = activeRow.y / TEXTURE_HEIGHT;
|
||||
|
||||
// Update atlas current row, for fixed rows the glyph height will never be larger than the row
|
||||
// height
|
||||
activeRow.height = Math.max(activeRow.height, rasterizedGlyph.size.y);
|
||||
activeRow.x += rasterizedGlyph.size.x;
|
||||
|
||||
// putImageData doesn't do any blending, so it will overwrite any existing cache entry for us
|
||||
this._cacheCtx.putImageData(clippedImageData, rasterizedGlyph.texturePosition.x, rasterizedGlyph.texturePosition.y);
|
||||
|
||||
return rasterizedGlyph;
|
||||
}
|
||||
|
||||
/**
|
||||
* Given an ImageData object, find the bounding box of the non-transparent
|
||||
* portion of the texture and return an IRasterizedGlyph with these
|
||||
* dimensions.
|
||||
* @param imageData The image data to read.
|
||||
* @param boundingBox An IBoundingBox to put the clipped bounding box values.
|
||||
*/
|
||||
private _findGlyphBoundingBox(imageData: ImageData, boundingBox: IBoundingBox, allowedWidth: number, restrictedGlyph: boolean, customGlyph: boolean, padding: number): IRasterizedGlyph {
|
||||
boundingBox.top = 0;
|
||||
const height = restrictedGlyph ? this._config.scaledCellHeight : this._tmpCanvas.height;
|
||||
const width = restrictedGlyph ? this._config.scaledCellWidth : allowedWidth;
|
||||
let found = false;
|
||||
for (let y = 0; y < height; y++) {
|
||||
for (let x = 0; x < width; x++) {
|
||||
const alphaOffset = y * this._tmpCanvas.width * 4 + x * 4 + 3;
|
||||
if (imageData.data[alphaOffset] !== 0) {
|
||||
boundingBox.top = y;
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (found) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
boundingBox.left = 0;
|
||||
found = false;
|
||||
for (let x = 0; x < width; x++) {
|
||||
for (let y = 0; y < height; y++) {
|
||||
const alphaOffset = y * this._tmpCanvas.width * 4 + x * 4 + 3;
|
||||
if (imageData.data[alphaOffset] !== 0) {
|
||||
boundingBox.left = x;
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (found) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
boundingBox.right = width;
|
||||
found = false;
|
||||
for (let x = width - 1; x >= 0; x--) {
|
||||
for (let y = 0; y < height; y++) {
|
||||
const alphaOffset = y * this._tmpCanvas.width * 4 + x * 4 + 3;
|
||||
if (imageData.data[alphaOffset] !== 0) {
|
||||
boundingBox.right = x;
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (found) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
boundingBox.bottom = height;
|
||||
found = false;
|
||||
for (let y = height - 1; y >= 0; y--) {
|
||||
for (let x = 0; x < width; x++) {
|
||||
const alphaOffset = y * this._tmpCanvas.width * 4 + x * 4 + 3;
|
||||
if (imageData.data[alphaOffset] !== 0) {
|
||||
boundingBox.bottom = y;
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (found) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
return {
|
||||
texturePosition: { x: 0, y: 0 },
|
||||
texturePositionClipSpace: { x: 0, y: 0 },
|
||||
size: {
|
||||
x: boundingBox.right - boundingBox.left + 1,
|
||||
y: boundingBox.bottom - boundingBox.top + 1
|
||||
},
|
||||
sizeClipSpace: {
|
||||
x: (boundingBox.right - boundingBox.left + 1) / TEXTURE_WIDTH,
|
||||
y: (boundingBox.bottom - boundingBox.top + 1) / TEXTURE_HEIGHT
|
||||
},
|
||||
offset: {
|
||||
x: -boundingBox.left + padding + ((restrictedGlyph || customGlyph) ? Math.floor((this._config.scaledCellWidth - this._config.scaledCharWidth) / 2) : 0),
|
||||
y: -boundingBox.top + padding + ((restrictedGlyph || customGlyph) ? this._config.lineHeight === 1 ? 0 : Math.round((this._config.scaledCellHeight - this._config.scaledCharHeight) / 2) : 0)
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private _clipImageData(imageData: ImageData, boundingBox: IBoundingBox): ImageData {
|
||||
const width = boundingBox.right - boundingBox.left + 1;
|
||||
const height = boundingBox.bottom - boundingBox.top + 1;
|
||||
const clippedData = new Uint8ClampedArray(width * height * 4);
|
||||
for (let y = boundingBox.top; y <= boundingBox.bottom; y++) {
|
||||
for (let x = boundingBox.left; x <= boundingBox.right; x++) {
|
||||
const oldOffset = y * this._tmpCanvas.width * 4 + x * 4;
|
||||
const newOffset = (y - boundingBox.top) * width * 4 + (x - boundingBox.left) * 4;
|
||||
clippedData[newOffset] = imageData.data[oldOffset];
|
||||
clippedData[newOffset + 1] = imageData.data[oldOffset + 1];
|
||||
clippedData[newOffset + 2] = imageData.data[oldOffset + 2];
|
||||
clippedData[newOffset + 3] = imageData.data[oldOffset + 3];
|
||||
}
|
||||
}
|
||||
return new ImageData(clippedData, width, height);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Makes a particular rgb color and colors that are nearly the same in an ImageData completely
|
||||
* transparent.
|
||||
* @returns True if the result is "empty", meaning all pixels are fully transparent.
|
||||
*/
|
||||
function clearColor(imageData: ImageData, bg: IColor, fg: IColor, enableThresholdCheck: boolean): boolean {
|
||||
// Get color channels
|
||||
const r = bg.rgba >>> 24;
|
||||
const g = bg.rgba >>> 16 & 0xFF;
|
||||
const b = bg.rgba >>> 8 & 0xFF;
|
||||
const fgR = fg.rgba >>> 24;
|
||||
const fgG = fg.rgba >>> 16 & 0xFF;
|
||||
const fgB = fg.rgba >>> 8 & 0xFF;
|
||||
|
||||
// Calculate a threshold that when below a color will be treated as transpart when the sum of
|
||||
// channel value differs. This helps improve rendering when glyphs overlap with others. This
|
||||
// threshold is calculated relative to the difference between the background and foreground to
|
||||
// ensure important details of the glyph are always shown, even when the contrast ratio is low.
|
||||
// The number 12 is largely arbitrary to ensure the pixels that escape the cell in the test case
|
||||
// were covered (fg=#8ae234, bg=#c4a000).
|
||||
const threshold = Math.floor((Math.abs(r - fgR) + Math.abs(g - fgG) + Math.abs(b - fgB)) / 12);
|
||||
|
||||
// Set alpha channel of relevent pixels to 0
|
||||
let isEmpty = true;
|
||||
for (let offset = 0; offset < imageData.data.length; offset += 4) {
|
||||
// Check exact match
|
||||
if (imageData.data[offset] === r &&
|
||||
imageData.data[offset + 1] === g &&
|
||||
imageData.data[offset + 2] === b) {
|
||||
imageData.data[offset + 3] = 0;
|
||||
} else {
|
||||
// Check the threshold based difference
|
||||
if (enableThresholdCheck &&
|
||||
(Math.abs(imageData.data[offset] - r) +
|
||||
Math.abs(imageData.data[offset + 1] - g) +
|
||||
Math.abs(imageData.data[offset + 2] - b)) < threshold) {
|
||||
imageData.data[offset + 3] = 0;
|
||||
} else {
|
||||
isEmpty = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return isEmpty;
|
||||
}
|
||||
|
||||
function checkCompletelyTransparent(imageData: ImageData): boolean {
|
||||
for (let offset = 0; offset < imageData.data.length; offset += 4) {
|
||||
if (imageData.data[offset + 3] > 0) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
+156
@@ -0,0 +1,156 @@
|
||||
/**
|
||||
* Copyright (c) 2017 The xterm.js authors. All rights reserved.
|
||||
* @license MIT
|
||||
*/
|
||||
|
||||
import { FontWeight, Terminal } from 'xterm';
|
||||
import { IColorSet } from 'browser/Types';
|
||||
import { IDisposable } from 'common/Types';
|
||||
import { IEvent } from 'common/EventEmitter';
|
||||
|
||||
export interface ICharAtlasConfig {
|
||||
customGlyphs: boolean;
|
||||
devicePixelRatio: number;
|
||||
letterSpacing: number;
|
||||
lineHeight: number;
|
||||
fontSize: number;
|
||||
fontFamily: string;
|
||||
fontWeight: FontWeight;
|
||||
fontWeightBold: FontWeight;
|
||||
scaledCellWidth: number;
|
||||
scaledCellHeight: number;
|
||||
scaledCharWidth: number;
|
||||
scaledCharHeight: number;
|
||||
allowTransparency: boolean;
|
||||
drawBoldTextInBrightColors: boolean;
|
||||
minimumContrastRatio: number;
|
||||
colors: IColorSet;
|
||||
}
|
||||
|
||||
export interface IRenderDimensions {
|
||||
scaledCharWidth: number;
|
||||
scaledCharHeight: number;
|
||||
scaledCellWidth: number;
|
||||
scaledCellHeight: number;
|
||||
scaledCharLeft: number;
|
||||
scaledCharTop: number;
|
||||
scaledCanvasWidth: number;
|
||||
scaledCanvasHeight: number;
|
||||
canvasWidth: number;
|
||||
canvasHeight: number;
|
||||
actualCellWidth: number;
|
||||
actualCellHeight: number;
|
||||
}
|
||||
|
||||
export interface IRequestRedrawEvent {
|
||||
start: number;
|
||||
end: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* Note that IRenderer implementations should emit the refresh event after
|
||||
* rendering rows to the screen.
|
||||
*/
|
||||
export interface IRenderer extends IDisposable {
|
||||
readonly dimensions: IRenderDimensions;
|
||||
|
||||
/**
|
||||
* Fires when the renderer is requesting to be redrawn on the next animation
|
||||
* frame but is _not_ a result of content changing (eg. selection changes).
|
||||
*/
|
||||
readonly onRequestRedraw: IEvent<IRequestRedrawEvent>;
|
||||
|
||||
dispose(): void;
|
||||
setColors(colors: IColorSet): void;
|
||||
onDevicePixelRatioChange(): void;
|
||||
onResize(cols: number, rows: number): void;
|
||||
onCharSizeChanged(): void;
|
||||
onBlur(): void;
|
||||
onFocus(): void;
|
||||
onSelectionChanged(start: [number, number] | undefined, end: [number, number] | undefined, columnSelectMode: boolean): void;
|
||||
onCursorMove(): void;
|
||||
onOptionsChanged(): void;
|
||||
clear(): void;
|
||||
renderRows(start: number, end: number): void;
|
||||
clearTextureAtlas?(): void;
|
||||
}
|
||||
|
||||
export interface ITextureAtlas extends IDisposable {
|
||||
readonly cacheCanvas: HTMLCanvasElement;
|
||||
hasCanvasChanged: boolean;
|
||||
|
||||
/**
|
||||
* Warm up the texture atlas, adding common glyphs to avoid slowing early frame.
|
||||
*/
|
||||
warmUp(): void;
|
||||
|
||||
/**
|
||||
* Call when a frame is being drawn, this will return true if the atlas was cleared to make room
|
||||
* for a new set of glyphs.
|
||||
*/
|
||||
beginFrame(): boolean;
|
||||
|
||||
/**
|
||||
* Clear all glyphs from the texture atlas.
|
||||
*/
|
||||
clearTexture(): void;
|
||||
getRasterizedGlyph(code: number, bg: number, fg: number, ext: number): IRasterizedGlyph;
|
||||
getRasterizedGlyphCombinedChar(chars: string, bg: number, fg: number, ext: number): IRasterizedGlyph;
|
||||
}
|
||||
|
||||
/**
|
||||
* Represents a rasterized glyph within a texture atlas. Some numbers are
|
||||
* tracked in CSS pixels as well in order to reduce calculations during the
|
||||
* render loop.
|
||||
*/
|
||||
export interface IRasterizedGlyph {
|
||||
/**
|
||||
* The x and y offset between the glyph's top/left and the top/left of a cell
|
||||
* in pixels.
|
||||
*/
|
||||
offset: IVector;
|
||||
/**
|
||||
* the x and y position of the glyph in the texture in pixels.
|
||||
*/
|
||||
texturePosition: IVector;
|
||||
/**
|
||||
* the x and y position of the glyph in the texture in clip space coordinates.
|
||||
*/
|
||||
texturePositionClipSpace: IVector;
|
||||
/**
|
||||
* The width and height of the glyph in the texture in pixels.
|
||||
*/
|
||||
size: IVector;
|
||||
/**
|
||||
* The width and height of the glyph in the texture in clip space coordinates.
|
||||
*/
|
||||
sizeClipSpace: IVector;
|
||||
}
|
||||
|
||||
export interface IVector {
|
||||
x: number;
|
||||
y: number;
|
||||
}
|
||||
|
||||
export interface IBoundingBox {
|
||||
top: number;
|
||||
left: number;
|
||||
right: number;
|
||||
bottom: number;
|
||||
}
|
||||
|
||||
export interface ISelectionRenderModel {
|
||||
readonly hasSelection: boolean;
|
||||
readonly columnSelectMode: boolean;
|
||||
readonly viewportStartRow: number;
|
||||
readonly viewportEndRow: number;
|
||||
readonly viewportCappedStartRow: number;
|
||||
readonly viewportCappedEndRow: number;
|
||||
readonly startCol: number;
|
||||
readonly endCol: number;
|
||||
readonly selectionStart: [number, number] | undefined;
|
||||
readonly selectionEnd: [number, number] | undefined;
|
||||
clear(): void;
|
||||
update(terminal: Terminal, start: [number, number] | undefined, end: [number, number] | undefined, columnSelectMode?: boolean): void;
|
||||
isCellSelected(terminal: Terminal, x: number, y: number): boolean;
|
||||
}
|
||||
@@ -16,8 +16,8 @@ export class CharSizeService implements ICharSizeService {
|
||||
|
||||
public get hasValidSize(): boolean { return this.width > 0 && this.height > 0; }
|
||||
|
||||
private _onCharSizeChange = new EventEmitter<void>();
|
||||
public get onCharSizeChange(): IEvent<void> { return this._onCharSizeChange.event; }
|
||||
private readonly _onCharSizeChange = new EventEmitter<void>();
|
||||
public readonly onCharSizeChange = this._onCharSizeChange.event;
|
||||
|
||||
constructor(
|
||||
document: Document,
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
* @license MIT
|
||||
*/
|
||||
|
||||
import { IRenderer, IRenderDimensions } from 'browser/renderer/Types';
|
||||
import { IRenderer, IRenderDimensions } from 'browser/renderer/shared/Types';
|
||||
import { RenderDebouncer } from 'browser/RenderDebouncer';
|
||||
import { EventEmitter, IEvent } from 'common/EventEmitter';
|
||||
import { Disposable } from 'common/Lifecycle';
|
||||
@@ -12,7 +12,7 @@ import { addDisposableDomListener } from 'browser/Lifecycle';
|
||||
import { IColorSet, IRenderDebouncerWithCallback } from 'browser/Types';
|
||||
import { IOptionsService, IBufferService, IDecorationService } from 'common/services/Services';
|
||||
import { ICharSizeService, ICoreBrowserService, IRenderService } from 'browser/services/Services';
|
||||
import { DebouncedIdleTask } from 'common/Idle';
|
||||
import { DebouncedIdleTask } from 'common/TaskQueue';
|
||||
|
||||
interface ISelectionState {
|
||||
start: [number, number] | undefined;
|
||||
@@ -40,14 +40,14 @@ export class RenderService extends Disposable implements IRenderService {
|
||||
columnSelectMode: false
|
||||
};
|
||||
|
||||
private _onDimensionsChange = new EventEmitter<IRenderDimensions>();
|
||||
public get onDimensionsChange(): IEvent<IRenderDimensions> { return this._onDimensionsChange.event; }
|
||||
private _onRenderedViewportChange = new EventEmitter<{ start: number, end: number }>();
|
||||
public get onRenderedViewportChange(): IEvent<{ start: number, end: number }> { return this._onRenderedViewportChange.event; }
|
||||
private _onRender = new EventEmitter<{ start: number, end: number }>();
|
||||
public get onRender(): IEvent<{ start: number, end: number }> { return this._onRender.event; }
|
||||
private _onRefreshRequest = new EventEmitter<{ start: number, end: number }>();
|
||||
public get onRefreshRequest(): IEvent<{ start: number, end: number }> { return this._onRefreshRequest.event; }
|
||||
private readonly _onDimensionsChange = new EventEmitter<IRenderDimensions>();
|
||||
public readonly onDimensionsChange = this._onDimensionsChange.event;
|
||||
private readonly _onRenderedViewportChange = new EventEmitter<{ start: number, end: number }>();
|
||||
public readonly onRenderedViewportChange = this._onRenderedViewportChange.event;
|
||||
private readonly _onRender = new EventEmitter<{ start: number, end: number }>();
|
||||
public readonly onRender = this._onRender.event;
|
||||
private readonly _onRefreshRequest = new EventEmitter<{ start: number, end: number }>();
|
||||
public readonly onRefreshRequest = this._onRefreshRequest.event;
|
||||
|
||||
public get dimensions(): IRenderDimensions { return this._renderer!.dimensions; }
|
||||
|
||||
|
||||
@@ -111,14 +111,14 @@ export class SelectionService extends Disposable implements ISelectionService {
|
||||
private _oldSelectionStart: [number, number] | undefined = undefined;
|
||||
private _oldSelectionEnd: [number, number] | undefined = undefined;
|
||||
|
||||
private _onLinuxMouseSelection = this.register(new EventEmitter<string>());
|
||||
public get onLinuxMouseSelection(): IEvent<string> { return this._onLinuxMouseSelection.event; }
|
||||
private _onRedrawRequest = this.register(new EventEmitter<ISelectionRedrawRequestEvent>());
|
||||
public get onRequestRedraw(): IEvent<ISelectionRedrawRequestEvent> { return this._onRedrawRequest.event; }
|
||||
private _onSelectionChange = this.register(new EventEmitter<void>());
|
||||
public get onSelectionChange(): IEvent<void> { return this._onSelectionChange.event; }
|
||||
private _onRequestScrollLines = this.register(new EventEmitter<ISelectionRequestScrollLinesEvent>());
|
||||
public get onRequestScrollLines(): IEvent<ISelectionRequestScrollLinesEvent> { return this._onRequestScrollLines.event; }
|
||||
private readonly _onLinuxMouseSelection = this.register(new EventEmitter<string>());
|
||||
public readonly onLinuxMouseSelection = this._onLinuxMouseSelection.event;
|
||||
private readonly _onRedrawRequest = this.register(new EventEmitter<ISelectionRedrawRequestEvent>());
|
||||
public readonly onRequestRedraw = this._onRedrawRequest.event;
|
||||
private readonly _onSelectionChange = this.register(new EventEmitter<void>());
|
||||
public readonly onSelectionChange = this._onSelectionChange.event;
|
||||
private readonly _onRequestScrollLines = this.register(new EventEmitter<ISelectionRequestScrollLinesEvent>());
|
||||
public readonly onRequestScrollLines = this._onRequestScrollLines.event;
|
||||
|
||||
constructor(
|
||||
private readonly _element: HTMLElement,
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
*/
|
||||
|
||||
import { IEvent } from 'common/EventEmitter';
|
||||
import { IRenderDimensions, IRenderer } from 'browser/renderer/Types';
|
||||
import { IRenderDimensions, IRenderer } from 'browser/renderer/shared/Types';
|
||||
import { IColorSet } from 'browser/Types';
|
||||
import { ISelectionRedrawRequestEvent as ISelectionRequestRedrawEvent, ISelectionRequestScrollLinesEvent } from 'browser/selection/Types';
|
||||
import { createDecorator } from 'common/services/ServiceRegistry';
|
||||
|
||||
Reference in New Issue
Block a user