Ensure webgl texture atlas is released on dispose

This commit is contained in:
Daniel Imms
2022-10-08 07:32:51 -07:00
parent f88c0e7480
commit fc8043a25a
3 changed files with 18 additions and 19 deletions
@@ -10,6 +10,7 @@ import { ITerminal, IColorSet, ILinkifierEvent } from 'browser/Types';
import { IRenderDimensions } from 'browser/renderer/shared/Types';
import { ICoreBrowserService } from 'browser/services/Services';
import { is256Color } from 'browser/renderer/shared/CharAtlasUtils';
import { toDisposable } from 'common/Lifecycle';
export class LinkRenderLayer extends BaseRenderLayer {
private _state: ILinkifierEvent | undefined;
@@ -23,8 +24,8 @@ export class LinkRenderLayer extends BaseRenderLayer {
) {
super(container, 'link', zIndex, true, colors, coreBrowserService);
terminal.linkifier2.onShowLinkUnderline(e => this._onShowLinkUnderline(e));
terminal.linkifier2.onHideLinkUnderline(e => this._onHideLinkUnderline(e));
this.register(terminal.linkifier2.onShowLinkUnderline(e => this._onShowLinkUnderline(e)));
this.register(terminal.linkifier2.onHideLinkUnderline(e => this._onHideLinkUnderline(e)));
}
public resize(terminal: Terminal, dim: IRenderDimensions): void {