Merge remote-tracking branch 'ups/master' into pr/jmbockhorst/2530

This commit is contained in:
Daniel
2019-11-08 08:46:09 -08:00
25 changed files with 558 additions and 248 deletions
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/**
* Copyright (c) 2017 The xterm.js authors. All rights reserved.
* @license MIT
*/
import { IRenderDimensions, IRequestRefreshRowsEvent } from 'browser/renderer/Types';
import { BaseRenderLayer } from 'browser/renderer/BaseRenderLayer';
import { ICellData } from 'common/Types';
import { CellData } from 'common/buffer/CellData';
import { IColorSet } from 'browser/Types';
import { IBufferService, IOptionsService, ICoreService } from 'common/services/Services';
import { IEventEmitter } from 'common/EventEmitter';
import { ICoreBrowserService } from 'browser/services/Services';
interface ICursorState {
x: number;
y: number;
isFocused: boolean;
style: string;
width: number;
}
/**
* The time between cursor blinks.
*/
const BLINK_INTERVAL = 600;
export class CursorRenderLayer extends BaseRenderLayer {
private _state: ICursorState;
private _cursorRenderers: {[key: string]: (x: number, y: number, cell: ICellData) => void};
private _cursorBlinkStateManager: CursorBlinkStateManager | undefined;
private _cell: ICellData = new CellData();
constructor(
container: HTMLElement,
zIndex: number,
colors: IColorSet,
rendererId: number,
private _onRequestRefreshRowsEvent: IEventEmitter<IRequestRefreshRowsEvent>,
readonly bufferService: IBufferService,
readonly optionsService: IOptionsService,
private readonly _coreService: ICoreService,
private readonly _coreBrowserService: ICoreBrowserService
) {
super(container, 'cursor', zIndex, true, colors, rendererId, bufferService, optionsService);
this._state = {
x: 0,
y: 0,
isFocused: false,
style: '',
width: 0
};
this._cursorRenderers = {
'bar': this._renderBarCursor.bind(this),
'block': this._renderBlockCursor.bind(this),
'underline': this._renderUnderlineCursor.bind(this)
};
// TODO: Consider initial options? Maybe onOptionsChanged should be called at the end of open?
}
public resize(dim: IRenderDimensions): void {
super.resize(dim);
// Resizing the canvas discards the contents of the canvas so clear state
this._state = {
x: 0,
y: 0,
isFocused: false,
style: '',
width: 0
};
}
public reset(): void {
this._clearCursor();
if (this._cursorBlinkStateManager) {
this._cursorBlinkStateManager.dispose();
this._cursorBlinkStateManager = undefined;
this.onOptionsChanged();
}
}
public onBlur(): void {
if (this._cursorBlinkStateManager) {
this._cursorBlinkStateManager.pause();
}
this._onRequestRefreshRowsEvent.fire({ start: this._bufferService.buffer.y, end: this._bufferService.buffer.y });
}
public onFocus(): void {
if (this._cursorBlinkStateManager) {
this._cursorBlinkStateManager.resume();
} else {
this._onRequestRefreshRowsEvent.fire({ start: this._bufferService.buffer.y, end: this._bufferService.buffer.y });
}
}
public onOptionsChanged(): void {
if (this._optionsService.options.cursorBlink) {
if (!this._cursorBlinkStateManager) {
this._cursorBlinkStateManager = new CursorBlinkStateManager(this._coreBrowserService.isFocused, () => {
this._render(true);
});
}
} else {
this._cursorBlinkStateManager?.dispose();
this._cursorBlinkStateManager = undefined;
}
// Request a refresh from the terminal as management of rendering is being
// moved back to the terminal
this._onRequestRefreshRowsEvent.fire({ start: this._bufferService.buffer.y, end: this._bufferService.buffer.y });
}
public onCursorMove(): void {
if (this._cursorBlinkStateManager) {
this._cursorBlinkStateManager.restartBlinkAnimation();
}
}
public onGridChanged(startRow: number, endRow: number): void {
if (!this._cursorBlinkStateManager || this._cursorBlinkStateManager.isPaused) {
this._render(false);
} else {
this._cursorBlinkStateManager.restartBlinkAnimation();
}
}
private _render(triggeredByAnimationFrame: boolean): void {
// Don't draw the cursor if it's hidden
if (!this._coreService.isCursorInitialized || this._coreService.isCursorHidden) {
this._clearCursor();
return;
}
const cursorY = this._bufferService.buffer.ybase + this._bufferService.buffer.y;
const viewportRelativeCursorY = cursorY - this._bufferService.buffer.ydisp;
// Don't draw the cursor if it's off-screen
if (viewportRelativeCursorY < 0 || viewportRelativeCursorY >= this._bufferService.rows) {
this._clearCursor();
return;
}
this._bufferService.buffer.lines.get(cursorY)!.loadCell(this._bufferService.buffer.x, this._cell);
if (this._cell.content === undefined) {
return;
}
if (!this._coreBrowserService.isFocused) {
this._clearCursor();
this._ctx.save();
this._ctx.fillStyle = this._colors.cursor.css;
const cursorStyle = this._optionsService.options.cursorStyle;
if (cursorStyle && cursorStyle !== 'block') {
this._cursorRenderers[cursorStyle](this._bufferService.buffer.x, viewportRelativeCursorY, this._cell);
} else {
this._renderBlurCursor(this._bufferService.buffer.x, viewportRelativeCursorY, this._cell);
}
this._ctx.restore();
this._state.x = this._bufferService.buffer.x;
this._state.y = viewportRelativeCursorY;
this._state.isFocused = false;
this._state.style = cursorStyle;
this._state.width = this._cell.getWidth();
return;
}
// Don't draw the cursor if it's blinking
if (this._cursorBlinkStateManager && !this._cursorBlinkStateManager.isCursorVisible) {
this._clearCursor();
return;
}
if (this._state) {
// The cursor is already in the correct spot, don't redraw
if (this._state.x === this._bufferService.buffer.x &&
this._state.y === viewportRelativeCursorY &&
this._state.isFocused === this._coreBrowserService.isFocused &&
this._state.style === this._optionsService.options.cursorStyle &&
this._state.width === this._cell.getWidth()) {
return;
}
this._clearCursor();
}
this._ctx.save();
this._cursorRenderers[this._optionsService.options.cursorStyle || 'block'](this._bufferService.buffer.x, viewportRelativeCursorY, this._cell);
this._ctx.restore();
this._state.x = this._bufferService.buffer.x;
this._state.y = viewportRelativeCursorY;
this._state.isFocused = false;
this._state.style = this._optionsService.options.cursorStyle;
this._state.width = this._cell.getWidth();
}
private _clearCursor(): void {
if (this._state) {
this._clearCells(this._state.x, this._state.y, this._state.width, 1);
this._state = {
x: 0,
y: 0,
isFocused: false,
style: '',
width: 0
};
}
}
private _renderBarCursor(x: number, y: number, cell: ICellData): void {
this._ctx.save();
this._ctx.fillStyle = this._colors.cursor.css;
this._fillLeftLineAtCell(x, y);
this._ctx.restore();
}
private _renderBlockCursor(x: number, y: number, cell: ICellData): void {
this._ctx.save();
this._ctx.fillStyle = this._colors.cursor.css;
this._fillCells(x, y, cell.getWidth(), 1);
this._ctx.fillStyle = this._colors.cursorAccent.css;
this._fillCharTrueColor(cell, x, y);
this._ctx.restore();
}
private _renderUnderlineCursor(x: number, y: number, cell: ICellData): void {
this._ctx.save();
this._ctx.fillStyle = this._colors.cursor.css;
this._fillBottomLineAtCells(x, y);
this._ctx.restore();
}
private _renderBlurCursor(x: number, y: number, cell: ICellData): void {
this._ctx.save();
this._ctx.strokeStyle = this._colors.cursor.css;
this._strokeRectAtCell(x, y, cell.getWidth(), 1);
this._ctx.restore();
}
}
class CursorBlinkStateManager {
public isCursorVisible: boolean;
private _animationFrame: number | undefined;
private _blinkStartTimeout: number | undefined;
private _blinkInterval: number | undefined;
/**
* The time at which the animation frame was restarted, this is used on the
* next render to restart the timers so they don't need to restart the timers
* multiple times over a short period.
*/
private _animationTimeRestarted: number | undefined;
constructor(
isFocused: boolean,
private _renderCallback: () => void
) {
this.isCursorVisible = true;
if (isFocused) {
this._restartInterval();
}
}
public get isPaused(): boolean { return !(this._blinkStartTimeout || this._blinkInterval); }
public dispose(): void {
if (this._blinkInterval) {
window.clearInterval(this._blinkInterval);
this._blinkInterval = undefined;
}
if (this._blinkStartTimeout) {
window.clearTimeout(this._blinkStartTimeout);
this._blinkStartTimeout = undefined;
}
if (this._animationFrame) {
window.cancelAnimationFrame(this._animationFrame);
this._animationFrame = undefined;
}
}
public restartBlinkAnimation(): void {
if (this.isPaused) {
return;
}
// Save a timestamp so that the restart can be done on the next interval
this._animationTimeRestarted = Date.now();
// Force a cursor render to ensure it's visible and in the correct position
this.isCursorVisible = true;
if (!this._animationFrame) {
this._animationFrame = window.requestAnimationFrame(() => {
this._renderCallback();
this._animationFrame = undefined;
});
}
}
private _restartInterval(timeToStart: number = BLINK_INTERVAL): void {
// Clear any existing interval
if (this._blinkInterval) {
window.clearInterval(this._blinkInterval);
}
// Setup the initial timeout which will hide the cursor, this is done before
// the regular interval is setup in order to support restarting the blink
// animation in a lightweight way (without thrashing clearInterval and
// setInterval).
this._blinkStartTimeout = <number><any>setTimeout(() => {
// Check if another animation restart was requested while this was being
// started
if (this._animationTimeRestarted) {
const time = BLINK_INTERVAL - (Date.now() - this._animationTimeRestarted);
this._animationTimeRestarted = undefined;
if (time > 0) {
this._restartInterval(time);
return;
}
}
// Hide the cursor
this.isCursorVisible = false;
this._animationFrame = window.requestAnimationFrame(() => {
this._renderCallback();
this._animationFrame = undefined;
});
// Setup the blink interval
this._blinkInterval = <number><any>setInterval(() => {
// Adjust the animation time if it was restarted
if (this._animationTimeRestarted) {
// calc time diff
// Make restart interval do a setTimeout initially?
const time = BLINK_INTERVAL - (Date.now() - this._animationTimeRestarted);
this._animationTimeRestarted = undefined;
this._restartInterval(time);
return;
}
// Invert visibility and render
this.isCursorVisible = !this.isCursorVisible;
this._animationFrame = window.requestAnimationFrame(() => {
this._renderCallback();
this._animationFrame = undefined;
});
}, BLINK_INTERVAL);
}, timeToStart);
}
public pause(): void {
this.isCursorVisible = true;
if (this._blinkInterval) {
window.clearInterval(this._blinkInterval);
this._blinkInterval = undefined;
}
if (this._blinkStartTimeout) {
window.clearTimeout(this._blinkStartTimeout);
this._blinkStartTimeout = undefined;
}
if (this._animationFrame) {
window.cancelAnimationFrame(this._animationFrame);
this._animationFrame = undefined;
}
}
public resume(): void {
this._animationTimeRestarted = undefined;
this._restartInterval();
this.restartBlinkAnimation();
}
}
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/**
* Copyright (c) 2017 The xterm.js authors. All rights reserved.
* @license MIT
*/
import { TextRenderLayer } from 'browser/renderer/TextRenderLayer';
import { SelectionRenderLayer } from 'browser/renderer/SelectionRenderLayer';
import { CursorRenderLayer } from 'browser/renderer/CursorRenderLayer';
import { IRenderLayer, IRenderer, IRenderDimensions, CharacterJoinerHandler, ICharacterJoinerRegistry, IRequestRefreshRowsEvent } from 'browser/renderer/Types';
import { LinkRenderLayer } from 'browser/renderer/LinkRenderLayer';
import { CharacterJoinerRegistry } from 'browser/renderer/CharacterJoinerRegistry';
import { Disposable } from 'common/Lifecycle';
import { IColorSet, ILinkifier, ILinkifier2 } from 'browser/Types';
import { ICharSizeService, ICoreBrowserService } from 'browser/services/Services';
import { IBufferService, IOptionsService, ICoreService } from 'common/services/Services';
import { removeTerminalFromCache } from 'browser/renderer/atlas/CharAtlasCache';
import { EventEmitter, IEvent } from 'common/EventEmitter';
let nextRendererId = 1;
export class Renderer extends Disposable implements IRenderer {
private _id = nextRendererId++;
private _renderLayers: IRenderLayer[];
private _devicePixelRatio: number;
private _characterJoinerRegistry: ICharacterJoinerRegistry;
public dimensions: IRenderDimensions;
private _onRequestRefreshRows = new EventEmitter<IRequestRefreshRowsEvent>();
public get onRequestRefreshRows(): IEvent<IRequestRefreshRowsEvent> { return this._onRequestRefreshRows.event; }
constructor(
private _colors: IColorSet,
private readonly _screenElement: HTMLElement,
readonly linkifier: ILinkifier,
readonly linkifier2: ILinkifier2,
@IBufferService private readonly _bufferService: IBufferService,
@ICharSizeService private readonly _charSizeService: ICharSizeService,
@IOptionsService private readonly _optionsService: IOptionsService,
@ICoreService readonly coreService: ICoreService,
@ICoreBrowserService readonly coreBrowserService: ICoreBrowserService
) {
super();
const allowTransparency = this._optionsService.options.allowTransparency;
this._characterJoinerRegistry = new CharacterJoinerRegistry(this._bufferService);
this._renderLayers = [
new TextRenderLayer(this._screenElement, 0, this._colors, this._characterJoinerRegistry, allowTransparency, this._id, this._bufferService, _optionsService),
new SelectionRenderLayer(this._screenElement, 1, this._colors, this._id, this._bufferService, _optionsService),
new LinkRenderLayer(this._screenElement, 2, this._colors, this._id, linkifier, linkifier2, this._bufferService, _optionsService),
new CursorRenderLayer(this._screenElement, 3, this._colors, this._id, this._onRequestRefreshRows, this._bufferService, _optionsService, coreService, coreBrowserService)
];
this.dimensions = {
scaledCharWidth: 0,
scaledCharHeight: 0,
scaledCellWidth: 0,
scaledCellHeight: 0,
scaledCharLeft: 0,
scaledCharTop: 0,
scaledCanvasWidth: 0,
scaledCanvasHeight: 0,
canvasWidth: 0,
canvasHeight: 0,
actualCellWidth: 0,
actualCellHeight: 0
};
this._devicePixelRatio = window.devicePixelRatio;
this._updateDimensions();
this.onOptionsChanged();
}
public dispose(): void {
super.dispose();
this._renderLayers.forEach(l => l.dispose());
removeTerminalFromCache(this._id);
}
public onDevicePixelRatioChange(): void {
// If the device pixel ratio changed, the char atlas needs to be regenerated
// and the terminal needs to refreshed
if (this._devicePixelRatio !== window.devicePixelRatio) {
this._devicePixelRatio = window.devicePixelRatio;
this.onResize(this._bufferService.cols, this._bufferService.rows);
}
}
public setColors(colors: IColorSet): void {
this._colors = colors;
// Clear layers and force a full render
this._renderLayers.forEach(l => {
l.setColors(this._colors);
l.reset();
});
}
public onResize(cols: number, rows: number): void {
// Update character and canvas dimensions
this._updateDimensions();
// Resize all render layers
this._renderLayers.forEach(l => l.resize(this.dimensions));
// Resize the screen
this._screenElement.style.width = `${this.dimensions.canvasWidth}px`;
this._screenElement.style.height = `${this.dimensions.canvasHeight}px`;
}
public onCharSizeChanged(): void {
this.onResize(this._bufferService.cols, this._bufferService.rows);
}
public onBlur(): void {
this._runOperation(l => l.onBlur());
}
public onFocus(): void {
this._runOperation(l => l.onFocus());
}
public onSelectionChanged(start: [number, number], end: [number, number], columnSelectMode: boolean = false): void {
this._runOperation(l => l.onSelectionChanged(start, end, columnSelectMode));
}
public onCursorMove(): void {
this._runOperation(l => l.onCursorMove());
}
public onOptionsChanged(): void {
this._runOperation(l => l.onOptionsChanged());
}
public clear(): void {
this._runOperation(l => l.reset());
}
private _runOperation(operation: (layer: IRenderLayer) => void): void {
this._renderLayers.forEach(l => operation(l));
}
/**
* Performs the refresh loop callback, calling refresh only if a refresh is
* necessary before queueing up the next one.
*/
public renderRows(start: number, end: number): void {
this._renderLayers.forEach(l => l.onGridChanged(start, end));
}
/**
* Recalculates the character and canvas dimensions.
*/
private _updateDimensions(): void {
if (!this._charSizeService.hasValidSize) {
return;
}
// Calculate the scaled character width. Width is floored as it must be
// drawn to an integer grid in order for the CharAtlas "stamps" to not be
// blurry. When text is drawn to the grid not using the CharAtlas, it is
// clipped to ensure there is no overlap with the next cell.
this.dimensions.scaledCharWidth = Math.floor(this._charSizeService.width * window.devicePixelRatio);
// Calculate the scaled character height. Height is ceiled in case
// devicePixelRatio is a floating point number in order to ensure there is
// enough space to draw the character to the cell.
this.dimensions.scaledCharHeight = Math.ceil(this._charSizeService.height * window.devicePixelRatio);
// Calculate the scaled cell height, if lineHeight is not 1 then the value
// will be floored because since lineHeight can never be lower then 1, there
// is a guarentee that the scaled line height will always be larger than
// scaled char height.
this.dimensions.scaledCellHeight = Math.floor(this.dimensions.scaledCharHeight * this._optionsService.options.lineHeight);
// Calculate the y coordinate within a cell that text should draw from in
// order to draw in the center of a cell.
this.dimensions.scaledCharTop = this._optionsService.options.lineHeight === 1 ? 0 : Math.round((this.dimensions.scaledCellHeight - this.dimensions.scaledCharHeight) / 2);
// Calculate the scaled cell width, taking the letterSpacing into account.
this.dimensions.scaledCellWidth = this.dimensions.scaledCharWidth + Math.round(this._optionsService.options.letterSpacing);
// Calculate the x coordinate with a cell that text should draw from in
// order to draw in the center of a cell.
this.dimensions.scaledCharLeft = Math.floor(this._optionsService.options.letterSpacing / 2);
// Recalculate the canvas dimensions; scaled* define the actual number of
// pixel in the canvas
this.dimensions.scaledCanvasHeight = this._bufferService.rows * this.dimensions.scaledCellHeight;
this.dimensions.scaledCanvasWidth = this._bufferService.cols * this.dimensions.scaledCellWidth;
// The the size of the canvas on the page. It's very important that this
// rounds to nearest integer and not ceils as browsers often set
// window.devicePixelRatio as something like 1.100000023841858, when it's
// actually 1.1. Ceiling causes blurriness as the backing canvas image is 1
// pixel too large for the canvas element size.
this.dimensions.canvasHeight = Math.round(this.dimensions.scaledCanvasHeight / window.devicePixelRatio);
this.dimensions.canvasWidth = Math.round(this.dimensions.scaledCanvasWidth / window.devicePixelRatio);
// Get the _actual_ dimensions of an individual cell. This needs to be
// derived from the canvasWidth/Height calculated above which takes into
// account window.devicePixelRatio. ICharSizeService.width/height by itself
// is insufficient when the page is not at 100% zoom level as it's measured
// in CSS pixels, but the actual char size on the canvas can differ.
this.dimensions.actualCellHeight = this.dimensions.canvasHeight / this._bufferService.rows;
this.dimensions.actualCellWidth = this.dimensions.canvasWidth / this._bufferService.cols;
}
public registerCharacterJoiner(handler: CharacterJoinerHandler): number {
return this._characterJoinerRegistry.registerCharacterJoiner(handler);
}
public deregisterCharacterJoiner(joinerId: number): boolean {
return this._characterJoinerRegistry.deregisterCharacterJoiner(joinerId);
}
}
+8
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@@ -5,6 +5,7 @@
import { IDisposable } from 'common/Types';
import { IColorSet } from 'browser/Types';
import { IEvent } from 'common/EventEmitter';
export type CharacterJoinerHandler = (text: string) => [number, number][];
@@ -23,6 +24,11 @@ export interface IRenderDimensions {
actualCellHeight: number;
}
export interface IRequestRefreshRowsEvent {
start: number;
end: number;
}
/**
* Note that IRenderer implementations should emit the refresh event after
* rendering rows to the screen.
@@ -30,6 +36,8 @@ export interface IRenderDimensions {
export interface IRenderer extends IDisposable {
readonly dimensions: IRenderDimensions;
readonly onRequestRefreshRows: IEvent<IRequestRefreshRowsEvent>;
dispose(): void;
setColors(colors: IColorSet): void;
onDevicePixelRatioChange(): void;
+401
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/**
* Copyright (c) 2018 The xterm.js authors. All rights reserved.
* @license MIT
*/
import { IRenderer, IRenderDimensions, CharacterJoinerHandler, IRequestRefreshRowsEvent } from 'browser/renderer/Types';
import { BOLD_CLASS, ITALIC_CLASS, CURSOR_CLASS, CURSOR_STYLE_BLOCK_CLASS, CURSOR_BLINK_CLASS, CURSOR_STYLE_BAR_CLASS, CURSOR_STYLE_UNDERLINE_CLASS, DomRendererRowFactory } from 'browser/renderer/dom/DomRendererRowFactory';
import { INVERTED_DEFAULT_COLOR } from 'browser/renderer/atlas/Constants';
import { Disposable } from 'common/Lifecycle';
import { IColorSet, ILinkifierEvent, ILinkifier, ILinkifier2 } from 'browser/Types';
import { ICharSizeService } from 'browser/services/Services';
import { IOptionsService, IBufferService } from 'common/services/Services';
import { EventEmitter, IEvent } from 'common/EventEmitter';
const TERMINAL_CLASS_PREFIX = 'xterm-dom-renderer-owner-';
const ROW_CONTAINER_CLASS = 'xterm-rows';
const FG_CLASS_PREFIX = 'xterm-fg-';
const BG_CLASS_PREFIX = 'xterm-bg-';
const FOCUS_CLASS = 'xterm-focus';
const SELECTION_CLASS = 'xterm-selection';
let nextTerminalId = 1;
/**
* A fallback renderer for when canvas is slow. This is not meant to be
* particularly fast or feature complete, more just stable and usable for when
* canvas is not an option.
*/
export class DomRenderer extends Disposable implements IRenderer {
private _rowFactory: DomRendererRowFactory;
private _terminalClass: number = nextTerminalId++;
private _themeStyleElement!: HTMLStyleElement;
private _dimensionsStyleElement!: HTMLStyleElement;
private _rowContainer: HTMLElement;
private _rowElements: HTMLElement[] = [];
private _selectionContainer: HTMLElement;
public dimensions: IRenderDimensions;
private _onRequestRefreshRows = new EventEmitter<IRequestRefreshRowsEvent>();
public get onRequestRefreshRows(): IEvent<IRequestRefreshRowsEvent> { return this._onRequestRefreshRows.event; }
constructor(
private _colors: IColorSet,
private readonly _element: HTMLElement,
private readonly _screenElement: HTMLElement,
private readonly _viewportElement: HTMLElement,
private readonly _linkifier: ILinkifier,
private readonly _linkifier2: ILinkifier2,
@ICharSizeService private readonly _charSizeService: ICharSizeService,
@IOptionsService private readonly _optionsService: IOptionsService,
@IBufferService private readonly _bufferService: IBufferService
) {
super();
this._rowContainer = document.createElement('div');
this._rowContainer.classList.add(ROW_CONTAINER_CLASS);
this._rowContainer.style.lineHeight = 'normal';
this._rowContainer.setAttribute('aria-hidden', 'true');
this._refreshRowElements(this._bufferService.cols, this._bufferService.rows);
this._selectionContainer = document.createElement('div');
this._selectionContainer.classList.add(SELECTION_CLASS);
this._selectionContainer.setAttribute('aria-hidden', 'true');
this.dimensions = {
scaledCharWidth: 0,
scaledCharHeight: 0,
scaledCellWidth: 0,
scaledCellHeight: 0,
scaledCharLeft: 0,
scaledCharTop: 0,
scaledCanvasWidth: 0,
scaledCanvasHeight: 0,
canvasWidth: 0,
canvasHeight: 0,
actualCellWidth: 0,
actualCellHeight: 0
};
this._updateDimensions();
this._injectCss();
this._rowFactory = new DomRendererRowFactory(document, this._optionsService);
this._element.classList.add(TERMINAL_CLASS_PREFIX + this._terminalClass);
this._screenElement.appendChild(this._rowContainer);
this._screenElement.appendChild(this._selectionContainer);
this._linkifier.onLinkHover(e => this._onLinkHover(e));
this._linkifier.onLinkLeave(e => this._onLinkLeave(e));
this._linkifier2.onShowTooltip(e => this._onLinkHover(e));
this._linkifier2.onHideTooltip(e => this._onLinkLeave(e));
}
public dispose(): void {
this._element.classList.remove(TERMINAL_CLASS_PREFIX + this._terminalClass);
this._screenElement.removeChild(this._rowContainer);
this._screenElement.removeChild(this._selectionContainer);
this._screenElement.removeChild(this._themeStyleElement);
this._screenElement.removeChild(this._dimensionsStyleElement);
super.dispose();
}
private _updateDimensions(): void {
this.dimensions.scaledCharWidth = this._charSizeService.width * window.devicePixelRatio;
this.dimensions.scaledCharHeight = Math.ceil(this._charSizeService.height * window.devicePixelRatio);
this.dimensions.scaledCellWidth = this.dimensions.scaledCharWidth + Math.round(this._optionsService.options.letterSpacing);
this.dimensions.scaledCellHeight = Math.floor(this.dimensions.scaledCharHeight * this._optionsService.options.lineHeight);
this.dimensions.scaledCharLeft = 0;
this.dimensions.scaledCharTop = 0;
this.dimensions.scaledCanvasWidth = this.dimensions.scaledCellWidth * this._bufferService.cols;
this.dimensions.scaledCanvasHeight = this.dimensions.scaledCellHeight * this._bufferService.rows;
this.dimensions.canvasWidth = Math.round(this.dimensions.scaledCanvasWidth / window.devicePixelRatio);
this.dimensions.canvasHeight = Math.round(this.dimensions.scaledCanvasHeight / window.devicePixelRatio);
this.dimensions.actualCellWidth = this.dimensions.canvasWidth / this._bufferService.cols;
this.dimensions.actualCellHeight = this.dimensions.canvasHeight / this._bufferService.rows;
this._rowElements.forEach(element => {
element.style.width = `${this.dimensions.canvasWidth}px`;
element.style.height = `${this.dimensions.actualCellHeight}px`;
element.style.lineHeight = `${this.dimensions.actualCellHeight}px`;
// Make sure rows don't overflow onto following row
element.style.overflow = 'hidden';
});
if (!this._dimensionsStyleElement) {
this._dimensionsStyleElement = document.createElement('style');
this._screenElement.appendChild(this._dimensionsStyleElement);
}
const styles =
`${this._terminalSelector} .${ROW_CONTAINER_CLASS} span {` +
` display: inline-block;` +
` height: 100%;` +
` vertical-align: top;` +
` width: ${this.dimensions.actualCellWidth}px` +
`}`;
this._dimensionsStyleElement.innerHTML = styles;
this._selectionContainer.style.height = this._viewportElement.style.height;
this._screenElement.style.width = `${this.dimensions.canvasWidth}px`;
this._screenElement.style.height = `${this.dimensions.canvasHeight}px`;
}
public setColors(colors: IColorSet): void {
this._colors = colors;
this._injectCss();
}
private _injectCss(): void {
if (!this._themeStyleElement) {
this._themeStyleElement = document.createElement('style');
this._screenElement.appendChild(this._themeStyleElement);
}
// Base CSS
let styles =
`${this._terminalSelector} .${ROW_CONTAINER_CLASS} {` +
` color: ${this._colors.foreground.css};` +
` background-color: ${this._colors.background.css};` +
` font-family: ${this._optionsService.options.fontFamily};` +
` font-size: ${this._optionsService.options.fontSize}px;` +
`}`;
// Text styles
styles +=
`${this._terminalSelector} span:not(.${BOLD_CLASS}) {` +
` font-weight: ${this._optionsService.options.fontWeight};` +
`}` +
`${this._terminalSelector} span.${BOLD_CLASS} {` +
` font-weight: ${this._optionsService.options.fontWeightBold};` +
`}` +
`${this._terminalSelector} span.${ITALIC_CLASS} {` +
` font-style: italic;` +
`}`;
// Blink animation
styles +=
`@keyframes blink_box_shadow {` +
` 50% {` +
` box-shadow: none;` +
` }` +
`}`;
styles +=
`@keyframes blink_block {` +
` 0% {` +
` background-color: ${this._colors.cursor.css};` +
` color: ${this._colors.cursorAccent.css};` +
` }` +
` 50% {` +
` background-color: ${this._colors.cursorAccent.css};` +
` color: ${this._colors.cursor.css};` +
` }` +
`}`;
// Cursor
styles +=
`${this._terminalSelector} .${ROW_CONTAINER_CLASS}:not(.${FOCUS_CLASS}) .${CURSOR_CLASS}.${CURSOR_STYLE_BLOCK_CLASS} {` +
` outline: 1px solid ${this._colors.cursor.css};` +
` outline-offset: -1px;` +
`}` +
`${this._terminalSelector} .${ROW_CONTAINER_CLASS}.${FOCUS_CLASS} .${CURSOR_CLASS}.${CURSOR_BLINK_CLASS}:not(.${CURSOR_STYLE_BLOCK_CLASS}) {` +
` animation: blink_box_shadow 1s step-end infinite;` +
`}` +
`${this._terminalSelector} .${ROW_CONTAINER_CLASS}.${FOCUS_CLASS} .${CURSOR_CLASS}.${CURSOR_BLINK_CLASS}.${CURSOR_STYLE_BLOCK_CLASS} {` +
` animation: blink_block 1s step-end infinite;` +
`}` +
`${this._terminalSelector} .${ROW_CONTAINER_CLASS}.${FOCUS_CLASS} .${CURSOR_CLASS}.${CURSOR_STYLE_BLOCK_CLASS} {` +
` background-color: ${this._colors.cursor.css};` +
` color: ${this._colors.cursorAccent.css};` +
`}` +
`${this._terminalSelector} .${ROW_CONTAINER_CLASS} .${CURSOR_CLASS}.${CURSOR_STYLE_BAR_CLASS} {` +
` box-shadow: 1px 0 0 ${this._colors.cursor.css} inset;` +
`}` +
`${this._terminalSelector} .${ROW_CONTAINER_CLASS} .${CURSOR_CLASS}.${CURSOR_STYLE_UNDERLINE_CLASS} {` +
` box-shadow: 0 -1px 0 ${this._colors.cursor.css} inset;` +
`}`;
// Selection
styles +=
`${this._terminalSelector} .${SELECTION_CLASS} {` +
` position: absolute;` +
` top: 0;` +
` left: 0;` +
` z-index: 1;` +
` pointer-events: none;` +
`}` +
`${this._terminalSelector} .${SELECTION_CLASS} div {` +
` position: absolute;` +
` background-color: ${this._colors.selection.css};` +
`}`;
// Colors
this._colors.ansi.forEach((c, i) => {
styles +=
`${this._terminalSelector} .${FG_CLASS_PREFIX}${i} { color: ${c.css}; }` +
`${this._terminalSelector} .${BG_CLASS_PREFIX}${i} { background-color: ${c.css}; }`;
});
styles +=
`${this._terminalSelector} .${FG_CLASS_PREFIX}${INVERTED_DEFAULT_COLOR} { color: ${this._colors.background.css}; }` +
`${this._terminalSelector} .${BG_CLASS_PREFIX}${INVERTED_DEFAULT_COLOR} { background-color: ${this._colors.foreground.css}; }`;
this._themeStyleElement.innerHTML = styles;
}
public onDevicePixelRatioChange(): void {
this._updateDimensions();
}
private _refreshRowElements(cols: number, rows: number): void {
// Add missing elements
for (let i = this._rowElements.length; i <= rows; i++) {
const row = document.createElement('div');
this._rowContainer.appendChild(row);
this._rowElements.push(row);
}
// Remove excess elements
while (this._rowElements.length > rows) {
this._rowContainer.removeChild(this._rowElements.pop()!);
}
}
public onResize(cols: number, rows: number): void {
this._refreshRowElements(cols, rows);
this._updateDimensions();
}
public onCharSizeChanged(): void {
this._updateDimensions();
}
public onBlur(): void {
this._rowContainer.classList.remove(FOCUS_CLASS);
}
public onFocus(): void {
this._rowContainer.classList.add(FOCUS_CLASS);
}
public onSelectionChanged(start: [number, number], end: [number, number], columnSelectMode: boolean): void {
// Remove all selections
while (this._selectionContainer.children.length) {
this._selectionContainer.removeChild(this._selectionContainer.children[0]);
}
// Selection does not exist
if (!start || !end) {
return;
}
// Translate from buffer position to viewport position
const viewportStartRow = start[1] - this._bufferService.buffer.ydisp;
const viewportEndRow = end[1] - this._bufferService.buffer.ydisp;
const viewportCappedStartRow = Math.max(viewportStartRow, 0);
const viewportCappedEndRow = Math.min(viewportEndRow, this._bufferService.rows - 1);
// No need to draw the selection
if (viewportCappedStartRow >= this._bufferService.rows || viewportCappedEndRow < 0) {
return;
}
// Create the selections
const documentFragment = document.createDocumentFragment();
if (columnSelectMode) {
documentFragment.appendChild(
this._createSelectionElement(viewportCappedStartRow, start[0], end[0], viewportCappedEndRow - viewportCappedStartRow + 1)
);
} else {
// Draw first row
const startCol = viewportStartRow === viewportCappedStartRow ? start[0] : 0;
const endCol = viewportCappedStartRow === viewportCappedEndRow ? end[0] : this._bufferService.cols;
documentFragment.appendChild(this._createSelectionElement(viewportCappedStartRow, startCol, endCol));
// Draw middle rows
const middleRowsCount = viewportCappedEndRow - viewportCappedStartRow - 1;
documentFragment.appendChild(this._createSelectionElement(viewportCappedStartRow + 1, 0, this._bufferService.cols, middleRowsCount));
// Draw final row
if (viewportCappedStartRow !== viewportCappedEndRow) {
// Only draw viewportEndRow if it's not the same as viewporttartRow
const endCol = viewportEndRow === viewportCappedEndRow ? end[0] : this._bufferService.cols;
documentFragment.appendChild(this._createSelectionElement(viewportCappedEndRow, 0, endCol));
}
}
this._selectionContainer.appendChild(documentFragment);
}
/**
* Creates a selection element at the specified position.
* @param row The row of the selection.
* @param colStart The start column.
* @param colEnd The end columns.
*/
private _createSelectionElement(row: number, colStart: number, colEnd: number, rowCount: number = 1): HTMLElement {
const element = document.createElement('div');
element.style.height = `${rowCount * this.dimensions.actualCellHeight}px`;
element.style.top = `${row * this.dimensions.actualCellHeight}px`;
element.style.left = `${colStart * this.dimensions.actualCellWidth}px`;
element.style.width = `${this.dimensions.actualCellWidth * (colEnd - colStart)}px`;
return element;
}
public onCursorMove(): void {
// No-op, the cursor is drawn when rows are drawn
}
public onOptionsChanged(): void {
// Force a refresh
this._updateDimensions();
this._injectCss();
this._onRequestRefreshRows.fire({ start: 0, end: this._bufferService.rows - 1 });
}
public clear(): void {
this._rowElements.forEach(e => e.innerHTML = '');
}
public renderRows(start: number, end: number): void {
const cursorAbsoluteY = this._bufferService.buffer.ybase + this._bufferService.buffer.y;
const cursorX = this._bufferService.buffer.x;
const cursorBlink = this._optionsService.options.cursorBlink;
for (let y = start; y <= end; y++) {
const rowElement = this._rowElements[y];
rowElement.innerHTML = '';
const row = y + this._bufferService.buffer.ydisp;
const lineData = this._bufferService.buffer.lines.get(row);
const cursorStyle = this._optionsService.options.cursorStyle;
rowElement.appendChild(this._rowFactory.createRow(lineData!, row === cursorAbsoluteY, cursorStyle, cursorX, cursorBlink, this.dimensions.actualCellWidth, this._bufferService.cols));
}
}
private get _terminalSelector(): string {
return `.${TERMINAL_CLASS_PREFIX}${this._terminalClass}`;
}
public registerCharacterJoiner(handler: CharacterJoinerHandler): number { return -1; }
public deregisterCharacterJoiner(joinerId: number): boolean { return false; }
private _onLinkHover(e: ILinkifierEvent): void {
this._setCellUnderline(e.x1, e.x2, e.y1, e.y2, e.cols, true);
}
private _onLinkLeave(e: ILinkifierEvent): void {
this._setCellUnderline(e.x1, e.x2, e.y1, e.y2, e.cols, false);
}
private _setCellUnderline(x: number, x2: number, y: number, y2: number, cols: number, enabled: boolean): void {
while (x !== x2 || y !== y2) {
const row = this._rowElements[y];
if (!row) {
return;
}
const span = <HTMLElement>row.children[x];
if (span) {
span.style.textDecoration = enabled ? 'underline' : 'none';
}
if (++x >= cols) {
x = 0;
y++;
}
}
}
}
@@ -0,0 +1,19 @@
/**
* Copyright (c) 2019 The xterm.js authors. All rights reserved.
* @license MIT
*/
import { ICoreBrowserService } from './Services';
export class CoreBrowserService implements ICoreBrowserService {
serviceBrand: any;
constructor(
private _textarea: HTMLTextAreaElement
) {
}
public get isFocused(): boolean {
return document.activeElement === this._textarea && document.hasFocus();
}
}
+5
View File
@@ -51,6 +51,9 @@ export class RenderService extends Disposable implements IRenderService {
this.register(optionsService.onOptionChange(() => this._renderer.onOptionsChanged()));
this.register(charSizeService.onCharSizeChange(() => this.onCharSizeChanged()));
// No need to register this as renderer is explicitly disposed in RenderService.dispose
this._renderer.onRequestRefreshRows(e => this.refreshRows(e.start, e.end));
// dprchange should handle this case, we need this as well for browsers that don't support the
// matchMedia query.
this.register(addDisposableDomListener(window, 'resize', () => this.onDevicePixelRatioChange()));
@@ -105,12 +108,14 @@ export class RenderService extends Disposable implements IRenderService {
public dispose(): void {
this._renderer.dispose();
super.dispose();
}
public setRenderer(renderer: IRenderer): void {
// TODO: RenderService should be the only one to dispose the renderer
this._renderer.dispose();
this._renderer = renderer;
this._renderer.onRequestRefreshRows(e => this.refreshRows(e.start, e.end));
this.refreshRows(0, this._rowCount - 1);
}
+7
View File
@@ -23,6 +23,13 @@ export interface ICharSizeService {
measure(): void;
}
export const ICoreBrowserService = createDecorator<ICoreBrowserService>('CoreBrowserService');
export interface ICoreBrowserService {
serviceBrand: any;
readonly isFocused: boolean;
}
export const IMouseService = createDecorator<IMouseService>('MouseService');
export interface IMouseService {
serviceBrand: any;