Custom common powerline glyph rendering

Fixes #3827
This commit is contained in:
Daniel Imms
2022-06-11 16:15:04 -07:00
parent 48b8e31794
commit f8e9f1813a
2 changed files with 93 additions and 0 deletions
+67
View File
@@ -325,6 +325,35 @@ export const boxDrawingDefinitions: { [character: string]: { [fontWeight: number
'╰': { [Style.NORMAL]: 'C.5,0,.5,.5,1,.5' }
};
interface IVectorShape {
d: string;
type: VectorType;
}
const enum VectorType {
FILL,
STROKE
}
/**
* This contains the definitions of the primarily used box drawing characters as vector shapes. The
* reason these characters are defined specially is to avoid common problems if a user's font has
* not been patched with powerline characters and also to get pixel perfect rendering as rendering
* issues can occur around AA/SPAA.
*
* Original symbols defined in https://github.com/powerline/fontpatcher
*/
export const powerlineDefinitions: { [index: string]: IVectorShape } = {
// Right triangle solid
'\u{E0B0}': { d: 'M0,0 L1,.5 L0,1', type: VectorType.FILL },
// Right triangle line
'\u{E0B1}': { d: 'M0,0 L1,.5 L0,1', type: VectorType.STROKE },
// Left triangle solid
'\u{E0B2}': { d: 'M1,0 L0,.5 L1,1', type: VectorType.FILL },
// Left triangle line
'\u{E0B3}': { d: 'M1,0 L0,.5 L1,1', type: VectorType.STROKE }
};
/**
* Try drawing a custom block element or box drawing character, returning whether it was
* successfully drawn.
@@ -355,6 +384,12 @@ export function tryDrawCustomChar(
return true;
}
const powerlineDefinition = powerlineDefinitions[c];
if (powerlineDefinition) {
drawPowerlineChar(ctx, powerlineDefinition, xOffset, yOffset, scaledCellWidth, scaledCellHeight);
return true;
}
return false;
}
@@ -518,6 +553,38 @@ function drawBoxDrawingChar(
}
}
function drawPowerlineChar(
ctx: CanvasRenderingContext2D,
charDefinition: IVectorShape,
xOffset: number,
yOffset: number,
scaledCellWidth: number,
scaledCellHeight: number
): void {
ctx.beginPath();
ctx.lineWidth = window.devicePixelRatio;
for (const instruction of charDefinition.d.split(' ')) {
const type = instruction[0];
const f = svgToCanvasInstructionMap[type];
if (!f) {
console.error(`Could not find drawing instructions for "${type}"`);
continue;
}
const args: string[] = instruction.substring(1).split(',');
if (!args[0] || !args[1]) {
continue;
}
f(ctx, translateArgs(args, scaledCellWidth, scaledCellHeight, xOffset, yOffset));
}
if (charDefinition.type === VectorType.STROKE) {
ctx.strokeStyle = ctx.fillStyle;
ctx.stroke();
} else {
ctx.fill();
}
ctx.closePath();
}
function clamp(value: number, max: number, min: number = 0): number {
return Math.max(Math.min(value, max), min);
}