Move a bunch of types to core
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@@ -4,12 +4,12 @@
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*/
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import { IRenderLayer, IColorSet, IRenderDimensions } from './Types';
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import { ITerminal, ICellData } from '../Types';
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import { ITerminal } from '../Types';
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import { ICellData } from '../core/Types';
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import { DIM_OPACITY, INVERTED_DEFAULT_COLOR, IGlyphIdentifier, DEFAULT_COLOR } from './atlas/Types';
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import BaseCharAtlas from './atlas/BaseCharAtlas';
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import { acquireCharAtlas } from './atlas/CharAtlasCache';
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import { CellData, AttributeData } from '../BufferLine';
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import { WHITESPACE_CELL_CHAR, WHITESPACE_CELL_CODE } from '../Buffer';
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import { CellData, AttributeData, WHITESPACE_CELL_CHAR, WHITESPACE_CELL_CODE } from '../BufferLine';
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import { JoinedCellData } from './CharacterJoinerRegistry';
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export abstract class BaseRenderLayer implements IRenderLayer {
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