Correctly dispose of Renderer and ScreenDprMonitor
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@@ -62,12 +62,14 @@ export class Renderer extends EventEmitter implements IRenderer {
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this._renderDebouncer = new RenderDebouncer(this._terminal, this._renderRows.bind(this));
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this._screenDprMonitor = new ScreenDprMonitor();
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this._screenDprMonitor.setListener(() => this.onWindowResize(window.devicePixelRatio));
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this.register(this._screenDprMonitor);
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// Detect whether IntersectionObserver is detected and enable renderer pause
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// and resume based on terminal visibility if so
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if ('IntersectionObserver' in window) {
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const observer = new IntersectionObserver(e => this.onIntersectionChange(e[0]), {threshold: 0});
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observer.observe(this._terminal.element);
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this.register({ dispose: () => observer.disconnect() });
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}
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}
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