Make the clear threshold relative to fg/bg difference
This commit is contained in:
@@ -11,7 +11,7 @@ import { throwIfFalsy } from '../WebglUtils';
|
||||
import { IColor } from 'common/Types';
|
||||
import { IDisposable } from 'xterm';
|
||||
import { AttributeData } from 'common/buffer/AttributeData';
|
||||
import { channels, rgba } from 'common/Color';
|
||||
import { channels, color, rgba } from 'common/Color';
|
||||
import { tryDrawCustomChar } from 'browser/renderer/CustomGlyphs';
|
||||
import { excludeFromContrastRatioDemands, isPowerlineGlyph } from 'browser/renderer/RendererUtils';
|
||||
|
||||
@@ -217,10 +217,10 @@ export class WebglCharAtlas implements IDisposable {
|
||||
}
|
||||
}
|
||||
|
||||
private _getForegroundCss(bg: number, bgColorMode: number, bgColor: number, fg: number, fgColorMode: number, fgColor: number, inverse: boolean, bold: boolean, excludeFromContrastRatioDemands: boolean): string {
|
||||
const minimumContrastCss = this._getMinimumContrastCss(bg, bgColorMode, bgColor, fg, fgColorMode, fgColor, inverse, bold, excludeFromContrastRatioDemands);
|
||||
if (minimumContrastCss) {
|
||||
return minimumContrastCss;
|
||||
private _getForegroundColor(bg: number, bgColorMode: number, bgColor: number, fg: number, fgColorMode: number, fgColor: number, inverse: boolean, bold: boolean, excludeFromContrastRatioDemands: boolean): IColor {
|
||||
const minimumContrastColor = this._getMinimumContrastColor(bg, bgColorMode, bgColor, fg, fgColorMode, fgColor, inverse, bold, excludeFromContrastRatioDemands);
|
||||
if (minimumContrastColor) {
|
||||
return minimumContrastColor;
|
||||
}
|
||||
|
||||
switch (fgColorMode) {
|
||||
@@ -229,21 +229,17 @@ export class WebglCharAtlas implements IDisposable {
|
||||
if (this._config.drawBoldTextInBrightColors && bold && fgColor < 8) {
|
||||
fgColor += 8;
|
||||
}
|
||||
return this._getColorFromAnsiIndex(fgColor).css;
|
||||
return this._getColorFromAnsiIndex(fgColor);
|
||||
case Attributes.CM_RGB:
|
||||
const arr = AttributeData.toColorRGB(fgColor);
|
||||
return channels.toCss(arr[0], arr[1], arr[2]);
|
||||
return rgba.toColor(arr[0], arr[1], arr[2]);
|
||||
case Attributes.CM_DEFAULT:
|
||||
default:
|
||||
if (inverse) {
|
||||
const bg = this._config.colors.background.css;
|
||||
if (bg.length === 9) {
|
||||
// Remove bg alpha channel if present
|
||||
return bg.slice(0, 7);
|
||||
}
|
||||
return bg;
|
||||
// Inverse should always been opaque, even when transparency is used
|
||||
return color.opaque(this._config.colors.background);
|
||||
}
|
||||
return this._config.colors.foreground.css;
|
||||
return this._config.colors.foreground;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -282,13 +278,13 @@ export class WebglCharAtlas implements IDisposable {
|
||||
}
|
||||
}
|
||||
|
||||
private _getMinimumContrastCss(bg: number, bgColorMode: number, bgColor: number, fg: number, fgColorMode: number, fgColor: number, inverse: boolean, bold: boolean, excludeFromContrastRatioDemands: boolean): string | undefined {
|
||||
private _getMinimumContrastColor(bg: number, bgColorMode: number, bgColor: number, fg: number, fgColorMode: number, fgColor: number, inverse: boolean, bold: boolean, excludeFromContrastRatioDemands: boolean): IColor | undefined {
|
||||
if (this._config.minimumContrastRatio === 1 || excludeFromContrastRatioDemands) {
|
||||
return undefined;
|
||||
}
|
||||
|
||||
// Try get from cache first
|
||||
const adjustedColor = this._config.colors.contrastCache.getCss(bg, fg);
|
||||
const adjustedColor = this._config.colors.contrastCache.getColor(bg, fg);
|
||||
if (adjustedColor !== undefined) {
|
||||
return adjustedColor || undefined;
|
||||
}
|
||||
@@ -298,18 +294,18 @@ export class WebglCharAtlas implements IDisposable {
|
||||
const result = rgba.ensureContrastRatio(bgRgba, fgRgba, this._config.minimumContrastRatio);
|
||||
|
||||
if (!result) {
|
||||
this._config.colors.contrastCache.setCss(bg, fg, null);
|
||||
this._config.colors.contrastCache.setColor(bg, fg, null);
|
||||
return undefined;
|
||||
}
|
||||
|
||||
const css = channels.toCss(
|
||||
const color = rgba.toColor(
|
||||
(result >> 24) & 0xFF,
|
||||
(result >> 16) & 0xFF,
|
||||
(result >> 8) & 0xFF
|
||||
);
|
||||
this._config.colors.contrastCache.setCss(bg, fg, css);
|
||||
this._config.colors.contrastCache.setColor(bg, fg, color);
|
||||
|
||||
return css;
|
||||
return color;
|
||||
}
|
||||
|
||||
private _drawToCache(code: number, bg: number, fg: number): IRasterizedGlyph;
|
||||
@@ -377,7 +373,8 @@ export class WebglCharAtlas implements IDisposable {
|
||||
this._tmpCtx.textBaseline = TEXT_BASELINE;
|
||||
|
||||
const powerLineGlyph = chars.length === 1 && isPowerlineGlyph(chars.charCodeAt(0));
|
||||
this._tmpCtx.fillStyle = this._getForegroundCss(bg, bgColorMode, bgColor, fg, fgColorMode, fgColor, inverse, bold, excludeFromContrastRatioDemands(chars.charCodeAt(0)));
|
||||
const foregroundColor = this._getForegroundColor(bg, bgColorMode, bgColor, fg, fgColorMode, fgColor, inverse, bold, excludeFromContrastRatioDemands(chars.charCodeAt(0)));
|
||||
this._tmpCtx.fillStyle = foregroundColor.css;
|
||||
|
||||
// Apply alpha to dim the character
|
||||
if (dim) {
|
||||
@@ -401,12 +398,12 @@ export class WebglCharAtlas implements IDisposable {
|
||||
// If this charcater is underscore and beyond the cell bounds, shift it up until it is visible,
|
||||
// try for a maximum of 5 pixels.
|
||||
if (chars === '_' && !this._config.allowTransparency) {
|
||||
let isBeyondCellBounds = clearColor(this._tmpCtx.getImageData(padding, padding, this._config.scaledCellWidth, this._config.scaledCellHeight), backgroundColor);
|
||||
let isBeyondCellBounds = clearColor(this._tmpCtx.getImageData(padding, padding, this._config.scaledCellWidth, this._config.scaledCellHeight), backgroundColor, foregroundColor, this._config.allowTransparency);
|
||||
if (isBeyondCellBounds) {
|
||||
for (let offset = 1; offset <= 5; offset++) {
|
||||
this._tmpCtx.clearRect(0, 0, this._tmpCanvas.width, this._tmpCanvas.height);
|
||||
this._tmpCtx.fillText(chars, padding, padding + this._config.scaledCharHeight - offset);
|
||||
isBeyondCellBounds = clearColor(this._tmpCtx.getImageData(padding, padding, this._config.scaledCellWidth, this._config.scaledCellHeight), backgroundColor);
|
||||
isBeyondCellBounds = clearColor(this._tmpCtx.getImageData(padding, padding, this._config.scaledCellWidth, this._config.scaledCellHeight), backgroundColor, foregroundColor, this._config.allowTransparency);
|
||||
if (!isBeyondCellBounds) {
|
||||
break;
|
||||
}
|
||||
@@ -441,14 +438,8 @@ export class WebglCharAtlas implements IDisposable {
|
||||
0, 0, this._tmpCanvas.width, this._tmpCanvas.height
|
||||
);
|
||||
|
||||
// TODO: Support transparency
|
||||
// let isEmpty = false;
|
||||
// if (!this._config.allowTransparency) {
|
||||
// isEmpty = clearColor(imageData, backgroundColor);
|
||||
// }
|
||||
|
||||
// Clear out the background color and determine if the glyph is empty.
|
||||
const isEmpty = clearColor(imageData, backgroundColor);
|
||||
const isEmpty = clearColor(imageData, backgroundColor, foregroundColor, this._config.allowTransparency);
|
||||
|
||||
// Handle empty glyphs
|
||||
if (isEmpty) {
|
||||
@@ -592,20 +583,44 @@ export class WebglCharAtlas implements IDisposable {
|
||||
* transparent.
|
||||
* @returns True if the result is "empty", meaning all pixels are fully transparent.
|
||||
*/
|
||||
function clearColor(imageData: ImageData, color: IColor): boolean {
|
||||
function clearColor(imageData: ImageData, bg: IColor, fg: IColor, allowTransparency: boolean): boolean {
|
||||
// Get color channels
|
||||
const r = bg.rgba >>> 24;
|
||||
const g = bg.rgba >>> 16 & 0xFF;
|
||||
const b = bg.rgba >>> 8 & 0xFF;
|
||||
const fgR = fg.rgba >>> 24;
|
||||
const fgG = fg.rgba >>> 16 & 0xFF;
|
||||
const fgB = fg.rgba >>> 8 & 0xFF;
|
||||
|
||||
// Calculate a threshold that when below a color will be treated as transpart when the sum of
|
||||
// channel value differs. This helps improve rendering when glyphs overlap with others. This
|
||||
// threshold is calculated relative to the difference between the background and foreground to
|
||||
// ensure important details of the glyph are always shown, even when the contrast ratio is low.
|
||||
// The number 12 is largely arbitrary to ensure the pixels that escape the cell in the test case
|
||||
// were covered (fg=#8ae234, bg=#c4a000).
|
||||
const threshold = Math.floor((Math.abs(r - fgR) + Math.abs(g - fgG) + Math.abs(b - fgB)) / 12);
|
||||
|
||||
// Set alpha channel of relevent pixels to 0
|
||||
let isEmpty = true;
|
||||
const r = color.rgba >>> 24;
|
||||
const g = color.rgba >>> 16 & 0xFF;
|
||||
const b = color.rgba >>> 8 & 0xFF;
|
||||
for (let offset = 0; offset < imageData.data.length; offset += 4) {
|
||||
if (Math.abs(imageData.data[offset] - r) +
|
||||
Math.abs(imageData.data[offset + 1] - g) +
|
||||
Math.abs(imageData.data[offset + 2] - b) < 35) {
|
||||
if (imageData.data[offset] === r &&
|
||||
imageData.data[offset + 1] === g &&
|
||||
imageData.data[offset + 2] === b) {
|
||||
imageData.data[offset + 3] = 0;
|
||||
} else {
|
||||
isEmpty = false;
|
||||
// Check the threshold only when transparency is not allowed only as overlapping isn't an
|
||||
// issue for transparency glyphs.
|
||||
if (!allowTransparency &&
|
||||
(Math.abs(imageData.data[offset] - r) +
|
||||
Math.abs(imageData.data[offset + 1] - g) +
|
||||
Math.abs(imageData.data[offset + 2] - b)) < threshold) {
|
||||
imageData.data[offset + 3] = 0;
|
||||
} else {
|
||||
isEmpty = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return isEmpty;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user