Merge render layer interface types

This commit is contained in:
Daniel Imms
2017-09-01 16:54:26 -07:00
parent bc3bdacdaa
commit de4fcb9241
8 changed files with 32 additions and 78 deletions
+3 -3
View File
@@ -1,11 +1,11 @@
import { ISelectionRenderLayer, IColorSet } from './Interfaces';
import { IColorSet } from './Interfaces';
import { IBuffer, ICharMeasure, ITerminal } from '../Interfaces';
import { CHAR_DATA_ATTR_INDEX } from '../Buffer';
import { GridCache } from './GridCache';
import { FLAGS } from './Types';
import { BaseRenderLayer } from './BaseRenderLayer';
export class SelectionRenderLayer extends BaseRenderLayer implements ISelectionRenderLayer {
export class SelectionRenderLayer extends BaseRenderLayer {
private _state: {start: [number, number], end: [number, number]};
constructor(container: HTMLElement, zIndex: number, colors: IColorSet) {
@@ -26,7 +26,7 @@ export class SelectionRenderLayer extends BaseRenderLayer implements ISelectionR
}
}
public render(terminal: ITerminal, start: [number, number], end: [number, number]): void {
public onSelectionChanged(terminal: ITerminal, start: [number, number], end: [number, number]): void {
// Selection has not changed
if (this._state.start === start || this._state.end === end) {
return;