Fix webgl rendering corruption from atlas page merges
This commit is contained in:
@@ -358,7 +358,9 @@ export class GlyphRenderer extends Disposable {
|
||||
gl.bindBuffer(gl.ARRAY_BUFFER, this._attributesBuffer);
|
||||
gl.bufferData(gl.ARRAY_BUFFER, activeBuffer.subarray(0, bufferLength), gl.STREAM_DRAW);
|
||||
|
||||
// Bind the atlas page texture if they have changed
|
||||
// Bind the atlas page texture if they have changed. AtlasPage.version is globally
|
||||
// monotonic, so a page object swap at the same index (which happens after a page merge)
|
||||
// is detected by the same comparison.
|
||||
for (let i = 0; i < this._atlas.pages.length; i++) {
|
||||
if (this._atlas.pages[i].version !== this._atlasTextures[i].version) {
|
||||
this._bindAtlasPageTexture(gl, this._atlas, i);
|
||||
|
||||
Reference in New Issue
Block a user