Support blurred cursor
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@@ -30,6 +30,8 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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// TODO: Should this do anything?
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public onOptionsChanged(terminal: ITerminal): void {}
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public onBlur(terminal: ITerminal): void {}
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public onFocus(terminal: ITerminal): void {}
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public onCursorMove(terminal: ITerminal): void {}
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public onGridChanged(terminal: ITerminal, startRow: number, endRow: number): void {}
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public onSelectionChanged(terminal: ITerminal, start: [number, number], end: [number, number]): void {}
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@@ -58,7 +60,7 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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this._ctx.fillRect(startCol * this.scaledCharWidth, startRow * this.scaledCharHeight, colWidth * this.scaledCharWidth, colHeight * this.scaledCharHeight);
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}
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protected fillBottomLineAtCell(x: number, y: number): void {
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protected drawBottomLineAtCell(x: number, y: number): void {
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this._ctx.fillRect(
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x * this.scaledCharWidth,
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(y + 1) * this.scaledCharHeight - window.devicePixelRatio - 1 /* Ensure it's drawn within the cell */,
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@@ -66,7 +68,7 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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window.devicePixelRatio);
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}
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protected fillLeftLineAtCell(x: number, y: number): void {
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protected drawLeftLineAtCell(x: number, y: number): void {
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this._ctx.fillRect(
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x * this.scaledCharWidth,
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y * this.scaledCharHeight,
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@@ -74,6 +76,16 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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this.scaledCharHeight);
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}
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protected drawSquareAtCell(x: number, y: number, color: string): void {
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this._ctx.strokeStyle = color;
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this._ctx.lineWidth = window.devicePixelRatio;
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this._ctx.strokeRect(
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x * this.scaledCharWidth + window.devicePixelRatio / 2,
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y * this.scaledCharHeight + (window.devicePixelRatio / 2),
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this.scaledCharWidth - window.devicePixelRatio,
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this.scaledCharHeight - window.devicePixelRatio);
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}
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protected clearAll(): void {
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this._ctx.clearRect(0, 0, this._canvas.width, this._canvas.height);
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}
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