Co-authored-by: Daniel Imms <Tyriar@users.noreply.github.com>
This commit is contained in:
Megan Rogge
2021-10-21 10:33:22 -07:00
co-authored by Daniel Imms
parent a11ba0a89c
commit d2bcbc73d3
3 changed files with 17 additions and 34 deletions
+7 -17
View File
@@ -55,7 +55,6 @@ export class CursorRenderLayer extends BaseRenderLayer {
'block': this._renderBlockCursor.bind(this),
'underline': this._renderUnderlineCursor.bind(this)
};
// TODO: Consider initial options? Maybe onOptionsChanged should be called at the end of open?
}
public resize(dim: IRenderDimensions): void {
@@ -72,26 +71,18 @@ export class CursorRenderLayer extends BaseRenderLayer {
public reset(): void {
this._clearCursor();
if (this._cursorBlinkStateManager) {
this._cursorBlinkStateManager.dispose();
this._cursorBlinkStateManager = undefined;
this.onOptionsChanged();
}
this._cursorBlinkStateManager?.restartBlinkAnimation();
this.onOptionsChanged();
}
public onBlur(): void {
if (this._cursorBlinkStateManager) {
this._cursorBlinkStateManager.pause();
}
this._cursorBlinkStateManager?.pause();
this._onRequestRedraw.fire({ start: this._bufferService.buffer.y, end: this._bufferService.buffer.y });
}
public onFocus(): void {
if (this._cursorBlinkStateManager) {
this._cursorBlinkStateManager.resume();
} else {
this._onRequestRedraw.fire({ start: this._bufferService.buffer.y, end: this._bufferService.buffer.y });
}
this._cursorBlinkStateManager?.resume();
this._onRequestRedraw.fire({ start: this._bufferService.buffer.y, end: this._bufferService.buffer.y });
}
public onOptionsChanged(): void {
@@ -111,9 +102,7 @@ export class CursorRenderLayer extends BaseRenderLayer {
}
public onCursorMove(): void {
if (this._cursorBlinkStateManager) {
this._cursorBlinkStateManager.restartBlinkAnimation();
}
this._cursorBlinkStateManager?.restartBlinkAnimation();
}
public onGridChanged(startRow: number, endRow: number): void {
@@ -300,6 +289,7 @@ class CursorBlinkStateManager {
// Clear any existing interval
if (this._blinkInterval) {
window.clearInterval(this._blinkInterval);
this._blinkInterval = undefined;
}
// Setup the initial timeout which will hide the cursor, this is done before