chore: lint using putout

This commit is contained in:
coderaiser
2021-05-15 01:17:17 +03:00
parent 24f431b290
commit d046e2a77f
17 changed files with 41 additions and 41 deletions
@@ -263,7 +263,7 @@ export class GlyphRenderer {
// Get attributes from fg (excluding inverse) and resolve inverse by pullibng rgb colors
// from bg. This is needed since the inverse fg color should be based on the original bg
// color, not on the selection color
fg = (fg & ~(Attributes.CM_MASK | Attributes.RGB_MASK | FgFlags.INVERSE));
fg &= ~(Attributes.CM_MASK | Attributes.RGB_MASK | FgFlags.INVERSE);
switch (workCell.getBgColorMode()) {
case Attributes.CM_P16:
case Attributes.CM_P256:
+3 -3
View File
@@ -24,9 +24,9 @@ export class WebglAddon implements ITerminalAddon {
throw new Error('Cannot activate WebglAddon before Terminal.open');
}
this._terminal = terminal;
const renderService: IRenderService = (<any>terminal)._core._renderService;
const characterJoinerService: ICharacterJoinerService = (<any>terminal)._core._characterJoinerService;
const colors: IColorSet = (<any>terminal)._core._colorManager.colors;
const renderService: IRenderService = (terminal as any)._core._renderService;
const characterJoinerService: ICharacterJoinerService = (terminal as any)._core._characterJoinerService;
const colors: IColorSet = (terminal as any)._core._colorManager.colors;
this._renderer = new WebglRenderer(terminal, colors, characterJoinerService, this._preserveDrawingBuffer);
this._renderer.onContextLoss(() => this._onContextLoss.fire());
renderService.setRenderer(this._renderer);
@@ -342,7 +342,7 @@ export class WebglRenderer extends Disposable implements IRenderer {
// Flag combined chars with a bit mask so they're easily identifiable
if (chars.length > 1) {
code = code | COMBINED_CHAR_BIT_MASK;
code |= COMBINED_CHAR_BIT_MASK;
}
// Cache the results in the model