Colocate buffer types in buffer/Types.ts
The import/no-cycle refactor had moved IBuffer, IBufferSet, and related cell/line types into src/common/Types.ts, with buffer/Types.ts only re-exporting them. That inverted the natural module boundary and made buffer code depend on the top-level types hub. Define buffer-owned types in buffer/Types.ts instead: - CharData, IExtendedAttrs, IAttributeData, ICellData, IBufferLine - IMarker, IBuffer, IBufferSet, BufferIndex Restore UnderlineStyle to buffer/Constants.ts (used by IExtendedAttrs) and remove those definitions from Types.ts. buffer/Types.ts imports only what it needs from outside the buffer layer: ICircularList and ICharset from Types, IDisposable from Lifecycle, IEvent from Event, and UnderlineStyle from Constants. Types.ts does not import buffer/Types.ts, so the previous Types <-> buffer cycle stays broken. Update imports across common, browser, headless, addons, and tests to use common/buffer/Types for buffer types rather than common/Types. Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -5,7 +5,8 @@
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import { assert } from 'chai';
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import { InputHandler } from './InputHandler';
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import { IBufferLine, IAttributeData, IColorEvent, ColorRequestType, SpecialColorIndex } from './Types';
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import { IColorEvent, ColorRequestType, SpecialColorIndex } from './Types';
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import { IAttributeData, IBufferLine } from './buffer/Types';
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import { DEFAULT_ATTR_DATA } from './buffer/BufferLine';
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import { CellData } from './buffer/CellData';
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import { Attributes, BgFlags, UnderlineStyle } from './buffer/Constants';
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