Rename decorations2 -> decorations to fix casing
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/*---------------------------------------------------------------------------------------------
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* Copyright (c) Microsoft Corporation. All rights reserved.
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* Licensed under the MIT License. See License.txt in the project root for license information.
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*--------------------------------------------------------------------------------------------*/
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import { ColorZoneStore, IColorZone, IColorZoneStore } from 'browser/Decorations/ColorZoneStore';
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import { addDisposableDomListener } from 'browser/Lifecycle';
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import { IRenderService } from 'browser/services/Services';
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import { Disposable } from 'common/Lifecycle';
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import { IBufferService, IDecorationService, IInternalDecoration, IOptionsService } from 'common/services/Services';
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// Helper objects to avoid excessive calculation and garbage collection during rendering. These are
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// static values for each render and can be accessed using the decoration position as the key.
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const drawHeight = {
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full: 0,
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left: 0,
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center: 0,
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right: 0
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};
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const drawWidth = {
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full: 0,
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left: 0,
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center: 0,
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right: 0
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};
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const drawX = {
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full: 0,
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left: 0,
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center: 0,
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right: 0
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};
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export class OverviewRulerRenderer extends Disposable {
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private readonly _canvas: HTMLCanvasElement;
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private readonly _ctx: CanvasRenderingContext2D;
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private readonly _colorZoneStore: IColorZoneStore = new ColorZoneStore();
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private get _width(): number {
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return this._optionsService.options.overviewRulerWidth || 0;
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}
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private _animationFrame: number | undefined;
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private _shouldUpdateDimensions: boolean | undefined = true;
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private _shouldUpdateAnchor: boolean | undefined = true;
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private _lastKnownBufferLength: number = 0;
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private _containerHeight: number | undefined;
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constructor(
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private readonly _viewportElement: HTMLElement,
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private readonly _screenElement: HTMLElement,
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@IBufferService private readonly _bufferService: IBufferService,
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@IDecorationService private readonly _decorationService: IDecorationService,
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@IRenderService private readonly _renderService: IRenderService,
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@IOptionsService private readonly _optionsService: IOptionsService
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) {
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super();
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this._canvas = document.createElement('canvas');
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this._canvas.classList.add('xterm-decoration-overview-ruler');
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this._refreshCanvasDimensions();
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this._viewportElement.parentElement?.insertBefore(this._canvas, this._viewportElement);
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const ctx = this._canvas.getContext('2d');
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if (!ctx) {
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throw new Error('Ctx cannot be null');
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} else {
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this._ctx = ctx;
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}
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this._registerDecorationListeners();
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this._registerBufferChangeListeners();
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this._registerDimensionChangeListeners();
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}
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/**
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* On decoration add or remove, redraw
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*/
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private _registerDecorationListeners(): void {
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this.register(this._decorationService.onDecorationRegistered(() => this._queueRefresh(undefined, true)));
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this.register(this._decorationService.onDecorationRemoved(() => this._queueRefresh(undefined, true)));
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}
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/**
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* On buffer change, redraw
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* and hide the canvas if the alt buffer is active
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*/
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private _registerBufferChangeListeners(): void {
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this.register(this._renderService.onRenderedBufferChange(() => this._queueRefresh()));
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this.register(this._bufferService.buffers.onBufferActivate(() => {
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this._canvas!.style.display = this._bufferService.buffer === this._bufferService.buffers.alt ? 'none' : 'block';
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}));
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this.register(this._bufferService.onScroll(() => {
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if (this._lastKnownBufferLength !== this._bufferService.buffers.normal.lines.length) {
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this._refreshColorZonePadding();
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}
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}));
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}
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/**
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* On dimension change, update canvas dimensions
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* and then redraw
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*/
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private _registerDimensionChangeListeners(): void {
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// container height changed
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this.register(this._renderService.onRender((): void => {
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if (!this._containerHeight || this._containerHeight !== this._screenElement.clientHeight) {
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this._queueRefresh(true);
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this._containerHeight = this._screenElement.clientHeight;
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}
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}));
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// overview ruler width changed
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this.register(this._optionsService.onOptionChange(o => {
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if (o === 'overviewRulerWidth') {
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this._queueRefresh(true);
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}
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}));
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// device pixel ratio changed
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this.register(addDisposableDomListener(window, 'resize', () => {
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this._queueRefresh(true);
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}));
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// set the canvas dimensions
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this._queueRefresh(true);
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}
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public override dispose(): void {
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this._canvas?.remove();
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super.dispose();
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}
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private _refreshDrawConstants(): void {
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// width
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const outerWidth = Math.floor(this._canvas.width / 3);
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const innerWidth = Math.ceil(this._canvas.width / 3);
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drawWidth.full = this._canvas.width;
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drawWidth.left = outerWidth;
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drawWidth.center = innerWidth;
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drawWidth.right = outerWidth;
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// height
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drawHeight.full = Math.round(2 * window.devicePixelRatio);
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drawHeight.left = Math.round(6 * window.devicePixelRatio);
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drawHeight.center = Math.round(6 * window.devicePixelRatio);
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drawHeight.right = Math.round(6 * window.devicePixelRatio);
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// x
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drawX.full = 0;
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drawX.left = 0;
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drawX.center = drawWidth.left;
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drawX.right = drawWidth.left + drawWidth.center;
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}
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private _refreshColorZonePadding(): void {
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this._colorZoneStore.setPadding({
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full: Math.floor(this._bufferService.buffers.active.lines.length / (this._canvas.height - 1) * drawHeight.full),
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left: Math.floor(this._bufferService.buffers.active.lines.length / (this._canvas.height - 1) * drawHeight.left),
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center: Math.floor(this._bufferService.buffers.active.lines.length / (this._canvas.height - 1) * drawHeight.center),
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right: Math.floor(this._bufferService.buffers.active.lines.length / (this._canvas.height - 1) * drawHeight.right)
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});
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this._lastKnownBufferLength = this._bufferService.buffers.normal.lines.length;
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}
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private _refreshCanvasDimensions(): void {
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this._canvas.style.width = `${this._width}px`;
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this._canvas.width = Math.round(this._width * window.devicePixelRatio);
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this._canvas.style.height = `${this._screenElement.clientHeight}px`;
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this._canvas.height = Math.round(this._screenElement.clientHeight * window.devicePixelRatio);
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this._refreshDrawConstants();
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this._refreshColorZonePadding();
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}
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private _refreshDecorations(): void {
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if (this._shouldUpdateDimensions) {
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this._refreshCanvasDimensions();
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}
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this._ctx.clearRect(0, 0, this._canvas.width, this._canvas.height);
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this._colorZoneStore.clear();
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for (const decoration of this._decorationService.decorations) {
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this._colorZoneStore.addDecoration(decoration);
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}
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this._ctx.lineWidth = 1;
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const zones = this._colorZoneStore.zones;
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for (const zone of zones) {
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if (zone.position !== 'full') {
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this._renderColorZone(zone);
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}
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}
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for (const zone of zones) {
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if (zone.position === 'full') {
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this._renderColorZone(zone);
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}
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}
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this._shouldUpdateDimensions = false;
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this._shouldUpdateAnchor = false;
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}
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private _renderColorZone(zone: IColorZone): void {
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// TODO: Is _decorationElements needed?
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this._ctx.fillStyle = zone.color;
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this._ctx.fillRect(
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/* x */ drawX[zone.position || 'full'],
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/* y */ Math.round(
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(this._canvas.height - 1) * // -1 to ensure at least 2px are allowed for decoration on last line
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(zone.startBufferLine / this._bufferService.buffers.active.lines.length) - drawHeight[zone.position || 'full'] / 2
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),
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/* w */ drawWidth[zone.position || 'full'],
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/* h */ Math.round(
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(this._canvas.height - 1) * // -1 to ensure at least 2px are allowed for decoration on last line
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((zone.endBufferLine - zone.startBufferLine) / this._bufferService.buffers.active.lines.length) + drawHeight[zone.position || 'full']
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)
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);
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}
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private _queueRefresh(updateCanvasDimensions?: boolean, updateAnchor?: boolean): void {
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this._shouldUpdateDimensions = updateCanvasDimensions || this._shouldUpdateDimensions;
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this._shouldUpdateAnchor = updateAnchor || this._shouldUpdateAnchor;
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if (this._animationFrame !== undefined) {
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return;
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}
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this._animationFrame = window.requestAnimationFrame(() => {
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this._refreshDecorations();
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this._animationFrame = undefined;
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});
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}
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}
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