Move MouseZoneManager into ui/
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@@ -0,0 +1,222 @@
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/**
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* Copyright (c) 2017 The xterm.js authors. All rights reserved.
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* @license MIT
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*/
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import { ITerminal } from '../Types';
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import { IMouseZoneManager, IMouseZone } from './Types';
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import { Disposable } from '../common/Lifecycle';
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import { addDisposableDomListener } from './Lifecycle';
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const HOVER_DURATION = 500;
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/**
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* The MouseZoneManager allows components to register zones within the terminal
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* that trigger hover and click callbacks.
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*
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* This class was intentionally made not so robust initially as the only case it
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* needed to support was single-line links which never overlap. Improvements can
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* be made in the future.
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*/
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export class MouseZoneManager extends Disposable implements IMouseZoneManager {
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private _zones: IMouseZone[] = [];
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private _areZonesActive: boolean = false;
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private _mouseMoveListener: (e: MouseEvent) => any;
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private _clickListener: (e: MouseEvent) => any;
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private _tooltipTimeout: number = null;
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private _currentZone: IMouseZone = null;
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private _lastHoverCoords: [number, number] = [null, null];
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constructor(
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private _terminal: ITerminal
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) {
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super();
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this.register(addDisposableDomListener(this._terminal.element, 'mousedown', e => this._onMouseDown(e)));
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// These events are expensive, only listen to it when mouse zones are active
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this._mouseMoveListener = e => this._onMouseMove(e);
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this._clickListener = e => this._onClick(e);
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}
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public dispose(): void {
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super.dispose();
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this._deactivate();
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}
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public add(zone: IMouseZone): void {
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this._zones.push(zone);
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if (this._zones.length === 1) {
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this._activate();
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}
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}
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public clearAll(start?: number, end?: number): void {
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// Exit if there's nothing to clear
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if (this._zones.length === 0) {
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return;
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}
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// Clear all if start/end weren't set
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if (!end) {
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start = 0;
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end = this._terminal.rows - 1;
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}
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// Iterate through zones and clear them out if they're within the range
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for (let i = 0; i < this._zones.length; i++) {
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const zone = this._zones[i];
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if ((zone.y1 > start && zone.y1 <= end + 1) ||
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(zone.y2 > start && zone.y2 <= end + 1) ||
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(zone.y1 < start && zone.y2 > end + 1)) {
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if (this._currentZone && this._currentZone === zone) {
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this._currentZone.leaveCallback();
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this._currentZone = null;
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}
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this._zones.splice(i--, 1);
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}
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}
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// Deactivate the mouse zone manager if all the zones have been removed
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if (this._zones.length === 0) {
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this._deactivate();
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}
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}
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private _activate(): void {
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if (!this._areZonesActive) {
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this._areZonesActive = true;
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this._terminal.element.addEventListener('mousemove', this._mouseMoveListener);
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this._terminal.element.addEventListener('click', this._clickListener);
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}
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}
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private _deactivate(): void {
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if (this._areZonesActive) {
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this._areZonesActive = false;
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this._terminal.element.removeEventListener('mousemove', this._mouseMoveListener);
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this._terminal.element.removeEventListener('click', this._clickListener);
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}
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}
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private _onMouseMove(e: MouseEvent): void {
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// TODO: Ideally this would only clear the hover state when the mouse moves
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// outside of the mouse zone
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if (this._lastHoverCoords[0] !== e.pageX || this._lastHoverCoords[1] !== e.pageY) {
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this._onHover(e);
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// Record the current coordinates
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this._lastHoverCoords = [e.pageX, e.pageY];
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}
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}
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private _onHover(e: MouseEvent): void {
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const zone = this._findZoneEventAt(e);
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// Do nothing if the zone is the same
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if (zone === this._currentZone) {
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return;
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}
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// Fire the hover end callback and cancel any existing timer if a new zone
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// is being hovered
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if (this._currentZone) {
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this._currentZone.leaveCallback();
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this._currentZone = null;
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if (this._tooltipTimeout) {
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clearTimeout(this._tooltipTimeout);
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}
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}
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// Exit if there is not zone
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if (!zone) {
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return;
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}
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this._currentZone = zone;
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// Trigger the hover callback
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if (zone.hoverCallback) {
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zone.hoverCallback(e);
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}
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// Restart the tooltip timeout
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this._tooltipTimeout = <number><any>setTimeout(() => this._onTooltip(e), HOVER_DURATION);
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}
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private _onTooltip(e: MouseEvent): void {
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this._tooltipTimeout = null;
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const zone = this._findZoneEventAt(e);
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if (zone && zone.tooltipCallback) {
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zone.tooltipCallback(e);
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}
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}
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private _onMouseDown(e: MouseEvent): void {
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// Ignore the event if there are no zones active
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if (!this._areZonesActive) {
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return;
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}
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// Find the active zone, prevent event propagation if found to prevent other
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// components from handling the mouse event.
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const zone = this._findZoneEventAt(e);
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if (zone) {
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if (zone.willLinkActivate(e)) {
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e.preventDefault();
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e.stopImmediatePropagation();
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}
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}
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}
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private _onClick(e: MouseEvent): void {
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// Find the active zone and click it if found
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const zone = this._findZoneEventAt(e);
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if (zone) {
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zone.clickCallback(e);
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e.preventDefault();
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e.stopImmediatePropagation();
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}
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}
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private _findZoneEventAt(e: MouseEvent): IMouseZone {
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const coords = this._terminal.mouseHelper.getCoords(e, this._terminal.screenElement, this._terminal.charMeasure, this._terminal.options.lineHeight, this._terminal.cols, this._terminal.rows);
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if (!coords) {
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return null;
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}
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const x = coords[0];
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const y = coords[1];
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for (let i = 0; i < this._zones.length; i++) {
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const zone = this._zones[i];
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if (zone.y1 === zone.y2) {
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// Single line link
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if (y === zone.y1 && x >= zone.x1 && x < zone.x2) {
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return zone;
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}
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} else {
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// Multi-line link
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if ((y === zone.y1 && x >= zone.x1) ||
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(y === zone.y2 && x < zone.x2) ||
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(y > zone.y1 && y < zone.y2)) {
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return zone;
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}
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}
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}
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return null;
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}
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}
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export class MouseZone implements IMouseZone {
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constructor(
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public x1: number,
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public y1: number,
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public x2: number,
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public y2: number,
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public clickCallback: (e: MouseEvent) => any,
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public hoverCallback: (e: MouseEvent) => any,
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public tooltipCallback: (e: MouseEvent) => any,
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public leaveCallback: () => void,
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public willLinkActivate: (e: MouseEvent) => boolean
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) {
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}
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}
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@@ -0,0 +1,23 @@
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/**
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* Copyright (c) 2017 The xterm.js authors. All rights reserved.
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* @license MIT
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*/
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import { IDisposable } from 'xterm';
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export interface IMouseZoneManager extends IDisposable {
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add(zone: IMouseZone): void;
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clearAll(start?: number, end?: number): void;
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}
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export interface IMouseZone {
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x1: number;
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x2: number;
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y1: number;
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y2: number;
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clickCallback: (e: MouseEvent) => any;
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hoverCallback: (e: MouseEvent) => any | undefined;
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tooltipCallback: (e: MouseEvent) => any | undefined;
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leaveCallback: () => any | undefined;
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willLinkActivate: (e: MouseEvent) => boolean;
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}
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