Initial webgl renderer implementation

This commit is contained in:
Daniel Imms
2018-11-16 14:34:12 -08:00
parent e4e5b966da
commit c97feab05c
14 changed files with 1683 additions and 13 deletions
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/**
* Copyright (c) 2018 The xterm.js authors. All rights reserved.
* @license MIT
*/
import { IRenderModel, ISelectionRenderModel } from './Types';
export const RENDER_MODEL_INDICIES_PER_CELL = 4;
// HACK: Cannot use INVERTED_DEFAULT_COLOR (-1) here because _model.cells is a
// Uint32Array. This should be changed when true color is introduced to whatever
// the mechanism is for the buffer.
export const RENDER_INVERTED_DEFAULT_COLOR = 258;
export const COMBINED_CHAR_BIT_MASK = 0x80000000;
export class RenderModel implements IRenderModel {
public cells: Uint32Array;
public lineLengths: Uint32Array;
public selection: ISelectionRenderModel;
constructor() {
this.cells = new Uint32Array(0);
this.lineLengths = new Uint32Array(0);
this.selection = {
hasSelection: false,
viewportStartRow: 0,
viewportEndRow: 0,
viewportCappedStartRow: 0,
viewportCappedEndRow: 0,
startCol: 0,
endCol: 0
};
}
public resize(cols: number, rows: number): void {
const indexCount = cols * rows * RENDER_MODEL_INDICIES_PER_CELL;
if (indexCount !== this.cells.length) {
this.cells = new Uint32Array(indexCount);
this.lineLengths = new Uint32Array(rows);
}
}
public clear(): void {
this.cells.fill(0, 0);
this.lineLengths.fill(0, 0);
this.clearSelection();
}
public clearSelection(): void {
this.selection.hasSelection = false;
this.selection.viewportStartRow = 0;
this.selection.viewportEndRow = 0;
this.selection.viewportCappedStartRow = 0;
this.selection.viewportCappedEndRow = 0;
this.selection.startCol = 0;
this.selection.endCol = 0;
}
}