Using ext to store variants.
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@@ -12,7 +12,7 @@ import { createSelectionRenderModel } from 'browser/renderer/shared/SelectionRen
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import { ICoreBrowserService, IThemeService } from 'browser/services/Services';
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import { ReadonlyColorSet } from 'browser/Types';
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import { CellData } from 'common/buffer/CellData';
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import { WHITESPACE_CELL_CODE } from 'common/buffer/Constants';
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import { ExtFlags, WHITESPACE_CELL_CODE } from 'common/buffer/Constants';
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import { IBufferService, IDecorationService, IOptionsService } from 'common/services/Services';
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import { ICellData, IDisposable } from 'common/Types';
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import { Terminal } from 'xterm';
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@@ -369,15 +369,18 @@ export abstract class BaseRenderLayer extends Disposable implements IRenderLayer
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const chars = cell.getChars();
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this._cellColorResolver.resolve(cell, x, this._bufferService.buffer.ydisp + y);
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this._cellColorResolver.result.ext &= ~ExtFlags.VARIANT_OFFSET;
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this._cellColorResolver.result.ext |= (variantOffset << 29) & ExtFlags.VARIANT_OFFSET;
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if (!this._charAtlas) {
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return;
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}
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let glyph: IRasterizedGlyph;
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if (chars && chars.length > 1) {
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glyph = this._charAtlas.getRasterizedGlyphCombinedChar(chars, this._cellColorResolver.result.bg, this._cellColorResolver.result.fg, this._cellColorResolver.result.ext, variantOffset, true);
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glyph = this._charAtlas.getRasterizedGlyphCombinedChar(chars, this._cellColorResolver.result.bg, this._cellColorResolver.result.fg, this._cellColorResolver.result.ext, true);
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} else {
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glyph = this._charAtlas.getRasterizedGlyph(cell.getCode() || WHITESPACE_CELL_CODE, this._cellColorResolver.result.bg, this._cellColorResolver.result.fg, this._cellColorResolver.result.ext, variantOffset, true);
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glyph = this._charAtlas.getRasterizedGlyph(cell.getCode() || WHITESPACE_CELL_CODE, this._cellColorResolver.result.bg, this._cellColorResolver.result.fg, this._cellColorResolver.result.ext, true);
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}
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if (!glyph.size.x || !glyph.size.y) {
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return;
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