Use textBaseline middle to draw instead of top
Chrome and Firefox behavior differs, see: - https://bugzilla.mozilla.org/show_bug.cgi?id=737852 - https://bugs.chromium.org/p/chromium/issues/detail?id=607053 Fixes #1858
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@@ -236,12 +236,12 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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*/
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protected fillCharTrueColor(terminal: ITerminal, charData: CharData, x: number, y: number): void {
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this._ctx.font = this._getFont(terminal, false, false);
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this._ctx.textBaseline = 'top';
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this._ctx.textBaseline = 'middle';
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this._clipRow(terminal, y);
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this._ctx.fillText(
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charData[CHAR_DATA_CHAR_INDEX],
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x * this._scaledCellWidth + this._scaledCharLeft,
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y * this._scaledCellHeight + this._scaledCharTop);
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(y + 0.5) * this._scaledCellHeight + this._scaledCharTop);
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}
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/**
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@@ -295,7 +295,7 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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private _drawUncachedChars(terminal: ITerminal, chars: string, width: number, fg: number, x: number, y: number, bold: boolean, dim: boolean, italic: boolean): void {
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this._ctx.save();
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this._ctx.font = this._getFont(terminal, bold, italic);
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this._ctx.textBaseline = 'top';
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this._ctx.textBaseline = 'middle';
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if (fg === INVERTED_DEFAULT_COLOR) {
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this._ctx.fillStyle = this._colors.background.css;
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@@ -316,7 +316,7 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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this._ctx.fillText(
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chars,
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x * this._scaledCellWidth + this._scaledCharLeft,
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y * this._scaledCellHeight + this._scaledCharTop);
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(y + 0.5) * this._scaledCellHeight + this._scaledCharTop);
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this._ctx.restore();
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}
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