Modify variantOffset calculation logic
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@@ -6,7 +6,7 @@
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import { IColorContrastCache } from 'browser/Types';
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import { DIM_OPACITY, TEXT_BASELINE } from 'browser/renderer/shared/Constants';
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import { tryDrawCustomChar } from 'browser/renderer/shared/CustomGlyphs';
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import { computeVarinatOffset, excludeFromContrastRatioDemands, isPowerlineGlyph, isRestrictedPowerlineGlyph, throwIfFalsy } from 'browser/renderer/shared/RendererUtils';
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import { computeNextVarinatOffset, excludeFromContrastRatioDemands, isPowerlineGlyph, isRestrictedPowerlineGlyph, throwIfFalsy } from 'browser/renderer/shared/RendererUtils';
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import { IBoundingBox, ICharAtlasConfig, IRasterizedGlyph, ITextureAtlas } from 'browser/renderer/shared/Types';
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import { NULL_COLOR, color, rgba } from 'common/Color';
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import { EventEmitter } from 'common/EventEmitter';
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@@ -599,26 +599,20 @@ export class TextureAtlas implements ITextureAtlas {
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case UnderlineStyle.DOTTED:
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const offsetWidth = nextOffset === 0 ? 0 :
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(nextOffset >= lineWidth ? lineWidth * 2 - nextOffset : lineWidth - nextOffset);
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if (offsetWidth === 0) {
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// a line and a gap.
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const isLineStart = nextOffset >= lineWidth ? false : true;
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if (isLineStart === false || offsetWidth === 0) {
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this._tmpCtx.setLineDash([Math.round(lineWidth), Math.round(lineWidth)]);
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this._tmpCtx.moveTo(xChLeft, yTop);
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this._tmpCtx.moveTo(xChLeft + offsetWidth, yTop);
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this._tmpCtx.lineTo(xChRight, yTop);
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} else {
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// a line and a gap.
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const isLineStart = nextOffset >= lineWidth ? false : true;
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if (isLineStart === false) {
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this._tmpCtx.setLineDash([Math.round(lineWidth), Math.round(lineWidth)]);
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this._tmpCtx.moveTo(xChLeft + offsetWidth, yTop);
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this._tmpCtx.lineTo(xChRight, yTop);
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} else {
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this._tmpCtx.setLineDash([Math.round(lineWidth), Math.round(lineWidth)]);
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this._tmpCtx.moveTo(xChLeft, yTop);
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this._tmpCtx.lineTo(xChLeft + offsetWidth, yTop);
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this._tmpCtx.moveTo(xChLeft + offsetWidth + lineWidth, yTop);
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this._tmpCtx.lineTo(xChRight, yTop);
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}
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this._tmpCtx.setLineDash([Math.round(lineWidth), Math.round(lineWidth)]);
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this._tmpCtx.moveTo(xChLeft, yTop);
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this._tmpCtx.lineTo(xChLeft + offsetWidth, yTop);
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this._tmpCtx.moveTo(xChLeft + offsetWidth + lineWidth, yTop);
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this._tmpCtx.lineTo(xChRight, yTop);
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}
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nextOffset = computeVarinatOffset(xChRight - xChLeft, lineWidth, nextOffset);
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nextOffset = computeNextVarinatOffset(xChRight - xChLeft, lineWidth, nextOffset);
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break;
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case UnderlineStyle.DASHED:
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this._tmpCtx.setLineDash([this._config.devicePixelRatio * 4, this._config.devicePixelRatio * 3]);
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