Start @xterm scope with core and webgl addons
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## @xterm/addon-webgl
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An addon for [xterm.js](https://github.com/xtermjs/xterm.js) that enables a WebGL2-based renderer. This addon requires xterm.js v4+.
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### Install
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```bash
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npm install --save @xterm/addon-webgl
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```
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### Usage
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```ts
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import { Terminal } from '@xterm/xterm';
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import { WebglAddon } from '@xterm/addon-webgl';
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const terminal = new Terminal();
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terminal.open(element);
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terminal.loadAddon(new WebglAddon());
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```
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See the full [API](https://github.com/xtermjs/xterm.js/blob/master/addons/addon-webgl/typings/addon-webgl.d.ts) for more advanced usage.
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### Handling Context Loss
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The browser may drop WebGL contexts for various reasons like OOM or after the system has been suspended. There is an API exposed that fires the `webglcontextlost` event fired on the canvas so embedders can handle it however they wish. An easy, but suboptimal way, to handle this is by disposing of WebglAddon when the event fires:
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```ts
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const terminal = new Terminal();
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const addon = new WebglAddon();
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addon.onContextLoss(e => {
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addon.dispose();
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});
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terminal.loadAddon(addon);
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```
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Read more about handling WebGL context losses on the [Khronos wiki](https://www.khronos.org/webgl/wiki/HandlingContextLost).
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### See also
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- [xterm-addon-canvas](https://www.npmjs.com/package/xterm-addon-canvas) A renderer for xterm.js that uses a 2d canvas that can be used as a fallback when WebGL is not available
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